glslang/Test
John Kessenich 1c809955ba Add ability to treat keywords as identifiers in versions that had not yet reserved the keyword.
Used this for precision keywords and double matrix keywords.

Also added a few missing reserved words.

Also removed redundant "syntax error" when there is a parse error.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20423 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-01-31 22:55:53 +00:00
..
120.frag Add ability to treat keywords as identifiers in versions that had not yet reserved the keyword. 2013-01-31 22:55:53 +00:00
130.frag Properly declare versions for precision qualifiers, in/out/attribute/varying. 2013-01-10 18:20:47 +00:00
140.frag Properly declare versions for precision qualifiers, in/out/attribute/varying. 2013-01-10 18:20:47 +00:00
precision.frag Put in basic propagation algorithm for precision qualifiers. Some corner cases are document as TODO. 2013-01-28 23:52:49 +00:00
run.bat Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
runlist.bat Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
sample.frag Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
sample.frag.out Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
sample.vert Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
sample.vert.out Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
specExamples.frag Add ability to treat keywords as identifiers in versions that had not yet reserved the keyword. 2013-01-31 22:55:53 +00:00
specExamples.vert Support in/out for stage inputs/outputs, tied to being desktop version 150 or ES 300. 2013-01-10 01:47:54 +00:00
testlist Add precision.frag test. 2013-01-28 17:40:21 +00:00
versionsClean.frag Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
versionsClean.vert Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
versionsErrors.frag Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
versionsErrors.vert Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00