glslang/Test/spv.explicittypes.frag
2018-03-06 16:12:04 -07:00

335 lines
11 KiB
GLSL

#version 450
#extension GL_KHX_shader_explicit_arithmetic_types: enable
#extension GL_KHX_shader_explicit_arithmetic_types_int8: require
#extension GL_KHX_shader_explicit_arithmetic_types_int16: require
#extension GL_KHX_shader_explicit_arithmetic_types_int32: require
#extension GL_KHX_shader_explicit_arithmetic_types_int64: require
#extension GL_KHX_shader_explicit_arithmetic_types_float16: require
#extension GL_KHX_shader_explicit_arithmetic_types_float32: require
#extension GL_KHX_shader_explicit_arithmetic_types_float64: require
layout(binding = 0) uniform Uniforms
{
uint index;
};
layout(std140, binding = 1) uniform Block
{
int16_t i16;
i16vec2 i16v2;
i16vec3 i16v3;
i16vec4 i16v4;
uint16_t u16;
u16vec2 u16v2;
u16vec3 u16v3;
u16vec4 u16v4;
int32_t i32;
i32vec2 i32v2;
i32vec3 i32v3;
i32vec4 i32v4;
uint32_t u32;
u32vec2 u32v2;
u32vec3 u32v3;
u32vec4 u32v4;
} block;
void main()
{
}
void literal()
{
const int64_t i64Const[3] =
{
-0x1111111111111111l, // Hex
-1l, // Dec
040000000000l, // Oct
};
int64_t i64 = i64Const[index];
const uint64_t u64Const[] =
{
0xFFFFFFFFFFFFFFFFul, // Hex
4294967296UL, // Dec
077777777777ul, // Oct
};
uint64_t u64 = u64Const[index];
const int32_t i32Const[3] =
{
-0x11111111, // Hex
-1, // Dec
04000000000, // Oct
};
int32_t i32 = i32Const[index];
const uint32_t u32Const[] =
{
0xFFFFFFFF, // Hex
4294967295, // Dec
017777777777, // Oct
};
uint32_t u32 = u32Const[index];
const int16_t i16Const[3] =
{
int16_t(-0x1111), // Hex
int16_t(-1), // Dec
int16_t(040000), // Oct
};
int16_t i16 = i16Const[index];
const uint16_t u16Const[] =
{
uint16_t(0xFFFF), // Hex
uint16_t(65535), // Dec
uint16_t(077777), // Oct
};
uint16_t u16 = u16Const[index];
const int8_t i8Const[3] =
{
int8_t(-0x11), // Hex
int8_t(-1), // Dec
int8_t(0400), // Oct
};
int8_t i8 = i8Const[index];
const uint8_t u8Const[] =
{
uint8_t(0xFF), // Hex
uint8_t(255), // Dec
uint8_t(0177), // Oct
};
uint8_t u8 = u8Const[index];
}
void typeCast8()
{
i8vec2 i8v;
u8vec2 u8v;
i16vec2 i16v;
u16vec2 u16v;
i32vec2 i32v;
u32vec2 u32v;
i64vec2 i64v;
u64vec2 u64v;
f16vec2 f16v;
f32vec2 f32v;
f64vec2 f64v;
bvec2 bv;
u8v = i8v; // int8_t -> uint8_t
i16v = i8v; // int8_t -> int16_t
i16v = u8v; // uint8_t -> int16_t
i32v = i8v; // int8_t -> int32_t
i32v = u8v; // uint8_t -> int32_t
u32v = i8v; // int8_t -> uint32_t
i64v = i8v; // int8_t -> int64_t
u64v = i8v; // int8_t -> uint64_t
u32v = u8v; // uint8_t -> uint32_t
i64v = u8v; // uint8_t -> int64_t
u64v = u8v; // uint8_t -> uint64_t
f16v = i8v; // int8_t -> float16_t
f32v = i8v; // int8_t -> float32_t
f64v = i8v; // int8_t -> float64_t
f16v = u8v; // uint8_t -> float16_t
f32v = u8v; // uint8_t -> float32_t
f64v = u8v; // uint8_t -> float64_t
i8v = i8vec2(u8v); // uint8_t -> int8_t
i16v = i16vec2(i8v); // int8_t -> int16_t
i16v = i16vec2(u8v); // uint8_t -> int16_t
i32v = i32vec2(i8v); // int8_t -> int32_t
i32v = i32vec2(u8v); // uint8_t -> int32_t
i64v = i64vec2(i8v); // int8_t -> int64_t
u64v = i64vec2(i8v); // int8_t -> uint64_t
u16v = u16vec2(i8v); // int8_t -> uint16_t
u16v = u16vec2(u8v); // uint8_t -> uint16_t
u32v = u32vec2(u8v); // uint8_t -> uint32_t
i64v = i64vec2(u8v); // uint8_t -> int64_t
u64v = i64vec2(u8v); // uint8_t -> uint64_t
f16v = f16vec2(i8v); // int8_t -> float16_t
f32v = f32vec2(i8v); // int8_t -> float32_t
f64v = f64vec2(i8v); // int8_t -> float64_t
f16v = f16vec2(u8v); // uint8_t -> float16_t
f32v = f32vec2(u8v); // uint8_t -> float32_t
f64v = f64vec2(u8v); // uint8_t -> float64_t
i8v = i8vec2(bv); // bool -> int8
u8v = u8vec2(bv); // bool -> uint8
bv = bvec2(i8v); // int8 -> bool
bv = bvec2(u8v); // uint8 -> bool
}
void typeCast16()
{
i8vec2 i8v;
u8vec2 u8v;
i16vec2 i16v;
u16vec2 u16v;
i32vec2 i32v;
u32vec2 u32v;
i64vec2 i64v;
u64vec2 u64v;
f16vec2 f16v;
f32vec2 f32v;
f64vec2 f64v;
bvec2 bv;
i32v = i16v; // int16_t -> int32_t
i32v = u16v; // uint16_t -> int32_t
u16v = i16v; // int16_t -> uint16_t
u32v = i16v; // int16_t -> uint32_t
i64v = i16v; // int16_t -> int64_t
u64v = i16v; // int16_t -> uint64_t
u32v = u16v; // uint16_t -> uint32_t
i64v = u16v; // uint16_t -> int64_t
u64v = u16v; // uint16_t -> uint64_t
f16v = i16v; // int16_t -> float16_t
f32v = i16v; // int16_t -> float32_t
f64v = i16v; // int16_t -> float64_t
f16v = u16v; // uint16_t -> float16_t
f32v = u16v; // uint16_t -> float32_t
f64v = u16v; // uint16_t -> float64_t
i32v = i32vec2(i16v); // int16_t -> int32_t
i32v = i32vec2(u16v); // uint16_t -> int32_t
u16v = u16vec2(i16v); // int16_t -> uint16_t
u32v = u32vec2(i16v); // int16_t -> uint32_t
i64v = i64vec2(i16v); // int16_t -> int64_t
u64v = i64vec2(i16v); // int16_t -> uint64_t
u32v = u32vec2(u16v); // uint16_t -> uint32_t
i64v = i64vec2(u16v); // uint16_t -> int64_t
u64v = i64vec2(u16v); // uint16_t -> uint64_t
f16v = f16vec2(i16v); // int16_t -> float16_t
f32v = f32vec2(i16v); // int16_t -> float32_t
f64v = f64vec2(i16v); // int16_t -> float64_t
f16v = f16vec2(u16v); // uint16_t -> float16_t
f32v = f32vec2(u16v); // uint16_t -> float32_t
f64v = f64vec2(u16v); // uint16_t -> float64_t
i8v = i8vec2(i16v); // int16_t -> int8_t
i8v = i8vec2(u16v); // uint16_t -> int8_t
u8v = u8vec2(i16v); // int16_t -> uint8_t
u8v = u8vec2(u16v); // uint16_t -> uint8_t
i16v = u8vec2(u16v); // uint16_t -> int16_t
i16v = i16vec2(bv); // bool -> int16
u16v = u16vec2(bv); // bool -> uint16
bv = bvec2(i16v); // int16 -> bool
bv = bvec2(u16v); // uint16 -> bool
}
void typeCast32()
{
i8vec2 i8v;
u8vec2 u8v;
i16vec2 i16v;
u16vec2 u16v;
i32vec2 i32v;
u32vec2 u32v;
i64vec2 i64v;
u64vec2 u64v;
f16vec2 f16v;
f32vec2 f32v;
f64vec2 f64v;
bvec2 bv;
u32v = i32v; // int32_t -> uint32_t
i64v = i32v; // int32_t -> int64_t
u64v = i32v; // int32_t -> uint64_t
i64v = u32v; // uint32_t -> int64_t
u64v = u32v; // uint32_t -> uint64_t
f32v = i32v; // int32_t -> float32_t
f64v = i32v; // int32_t -> float64_t
f32v = u32v; // uint32_t -> float32_t
f64v = u32v; // uint32_t -> float64_t
i8v = i8vec2(i32v); // int32_t -> int8_t
i8v = i8vec2(u32v); // uint32_t -> int8_t
i16v = i16vec2(i32v); // int32_t -> int16_t
i16v = i16vec2(u32v); // uint32_t -> int16_t
i32v = i32vec2(i32v); // int32_t -> int32_t
i32v = i32vec2(u32v); // uint32_t -> int32_t
i64v = i64vec2(i32v); // int32_t -> int64_t
i64v = i64vec2(u32v); // uint32_t -> int64_t
u8v = u8vec2(i32v); // int32_t -> uint8_t
u8v = u8vec2(u32v); // uint32_t -> uint8_t
u16v = u16vec2(i32v); // int32_t -> uint16_t
u16v = u16vec2(u32v); // uint32_t -> uint16_t
u32v = u32vec2(i32v); // int32_t -> uint32_t
u32v = u32vec2(u32v); // uint32_t -> uint32_t
u64v = u64vec2(i32v); // int32_t -> uint64_t
u64v = u64vec2(u32v); // uint32_t -> uint64_t
f16v = f16vec2(i32v); // int32_t -> float16_t
f32v = f32vec2(i32v); // int32_t -> float32_t
f64v = f64vec2(i32v); // int32_t -> float64_t
f16v = f16vec2(u32v); // uint32_t -> float16_t
f32v = f32vec2(u32v); // uint32_t -> float32_t
f64v = f64vec2(u32v); // uint32_t -> float64_t
i32v = i32vec2(bv); // bool -> int32
u32v = u32vec2(bv); // bool -> uint32
bv = bvec2(i32v); // int32 -> bool
bv = bvec2(u32v); // uint32 -> bool
}
void typeCast64()
{
i8vec2 i8v;
u8vec2 u8v;
i16vec2 i16v;
u16vec2 u16v;
i32vec2 i32v;
u32vec2 u32v;
i64vec2 i64v;
u64vec2 u64v;
f16vec2 f16v;
f32vec2 f32v;
f64vec2 f64v;
bvec2 bv;
u64v = i64v; // int64_t -> uint64_t
f64v = i64v; // int64_t -> float64_t
f64v = u64v; // uint64_t -> float64_t
i8v = i8vec2(i64v); // int64_t -> int8_t
i8v = i8vec2(u64v); // uint64_t -> int8_t
i16v = i16vec2(i64v); // int64_t -> int16_t
i16v = i16vec2(u64v); // uint64_t -> int16_t
i32v = i32vec2(i64v); // int64_t -> int32_t
i32v = i32vec2(u64v); // uint64_t -> int32_t
i64v = i64vec2(u64v); // uint64_t -> int64_t
u8v = u8vec2(i64v); // int64_t -> uint8_t
u8v = u8vec2(u64v); // uint64_t -> uint8_t
u16v = u16vec2(i64v); // int64_t -> uint16_t
u16v = u16vec2(u64v); // uint64_t -> uint16_t
u32v = u32vec2(i64v); // int64_t -> uint32_t
u32v = u32vec2(u64v); // uint64_t -> uint32_t
u64v = u64vec2(i64v); // int64_t -> uint64_t
u64v = u64vec2(u64v); // uint64_t -> uint64_t
f16v = f16vec2(i64v); // int64_t -> float16_t
f32v = f32vec2(i64v); // int64_t -> float32_t
f64v = f64vec2(i64v); // int64_t -> float64_t
f16v = f16vec2(u64v); // uint64_t -> float16_t
f32v = f32vec2(u64v); // uint64_t -> float32_t
f64v = f64vec2(u64v); // uint64_t -> float64_t
i64v = i64vec2(bv); // bool -> int64
u64v = u64vec2(bv); // bool -> uint64
bv = bvec2(i64v); // int64 -> bool
bv = bvec2(u64v); // uint64 -> bool
}