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https://github.com/RPCS3/glslang.git
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fb57e7cc5e
Also split linker validation into its own file, removed dead "QualifierAlive" files, printed errors for parsing problems with built-in symbols, updated the Windows binary, and added some tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23490 e7fa87d3-cd2b-0410-9028-fcbf551c1848
52 lines
1.4 KiB
Bash
52 lines
1.4 KiB
Bash
#!/usr/bin/env bash
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TARGETDIR=localResults
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BASEDIR=baseResults
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EXE=./glslangValidator.exe
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#
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# configuration file tests
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#
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echo running configuration file test
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$EXE -c > $TARGETDIR/test.conf
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diff -b $BASEDIR/test.conf $TARGETDIR/test.conf
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$EXE -i $TARGETDIR/test.conf specExamples.vert > $TARGETDIR/specExamples.vert.out
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diff -b $BASEDIR/specExamples.vert.out $TARGETDIR
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$EXE 100Limits.vert 100.conf > $TARGETDIR/100LimitsConf.vert.out
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diff -b $BASEDIR/100LimitsConf.vert.out $TARGETDIR/100LimitsConf.vert.out
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#
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# isolated compilation tests
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#
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while read t; do
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echo Running $t...
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b=`basename $t`
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$EXE -i $t > $TARGETDIR/$b.out
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diff -b $BASEDIR/$b.out $TARGETDIR/$b.out
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done < testlist
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#
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# grouped shaders for link tests
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#
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function runLinkTest {
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echo Running $*...
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$EXE -i -l $* > $TARGETDIR/$1.out
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diff -b $BASEDIR/$1.out $TARGETDIR/$1.out
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}
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runLinkTest mains1.frag mains2.frag noMain1.geom noMain2.geom
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runLinkTest noMain.vert mains.frag
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runLinkTest link1.frag link2.frag link3.frag
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runLinkTest recurse1.vert recurse1.frag recurse2.frag
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runLinkTest 300link.frag
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runLinkTest 300link2.frag
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runLinkTest 300link3.frag
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#
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# multi-threaded test
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#
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echo Comparing single thread to multithread for all tests in current directory...
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$EXE -i *.vert *.geom *.frag *.tes* *.comp > singleThread.out
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$EXE -i *.vert *.geom *.frag *.tes* *.comp -t > multiThread.out
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diff singleThread.out multiThread.out
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