glslang/Test/baseResults/300layout.vert.out

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ERROR: 0:7: 'vertex input arrays' : not supported with this profile: es
ERROR: 0:8: 'in' : cannot be a structure or array
ERROR: 0:8: 'vertex input arrays' : not supported with this profile: es
ERROR: 0:12: 'badm4' : cannot specify matrix layout on a variable declaration
ERROR: 0:12: 'badm4' : cannot specify packing on a variable declaration
ERROR: 0:15: 'badf' : member of uniform block cannot have an auxiliary or interpolation qualifier
ERROR: 0:15: 'badg' : member storage qualifier cannot contradict block storage qualifier
ERROR: 0:28: 'T3' : nameless block contains a member that already has a name at global scope
ERROR: 0:35: 'badout' : only uniform interface blocks are supported
ERROR: 0:39: 'badout' : can only use location layout qualifier on a vertex input or fragment output
ERROR: 0:47: 'shared' : not supported with this profile: es
ERROR: 0:47: 'shared' : not supported in this stage: vertex
ERROR: 12 compilation errors. No code generated.
ERROR: node is still EOpNull!
0:41 Function Definition: main( (void)
0:41 Function Parameters:
0:43 Sequence
0:43 move second child to first child (highp 4-component vector of float)
0:43 'pos' (smooth out highp 4-component vector of float)
0:43 vector-times-matrix (highp 4-component vector of float)
0:43 'p' (layout(location=3 ) in highp 4-component vector of float)
0:43 add (highp 4X4 matrix of float)
0:43 add (highp 4X4 matrix of float)
0:43 add (highp 4X4 matrix of float)
0:43 add (highp 4X4 matrix of float)
0:43 M1: direct index for structure (layout(row_major std140 ) highp 4X4 matrix of float)
0:43 'tblock' (layout(std140 ) uniform block)
0:43 0 (const int)
0:43 M2: direct index for structure (layout(column_major std140 ) highp 4X4 matrix of float)
0:43 'tblock' (layout(std140 ) uniform block)
0:43 1 (const int)
0:43 M4: direct index for structure (layout(row_major shared ) highp 4X4 matrix of float)
0:43 '__anon__1' (layout(shared ) uniform block)
0:43 1 (const uint)
0:43 M3: direct index for structure (layout(column_major shared ) highp 4X4 matrix of float)
0:43 '__anon__1' (layout(shared ) uniform block)
0:43 0 (const uint)
0:43 t2m: direct index for structure (layout(row_major shared ) highp 4X4 matrix of float)
0:43 '__anon__0' (layout(shared ) uniform block)
0:43 1 (const uint)
0:44 move second child to first child (highp 3-component vector of float)
0:44 'color' (smooth out highp 3-component vector of float)
0:44 vector-times-matrix (highp 3-component vector of float)
0:44 'c' (layout(location=7 ) in highp 3-component vector of float)
0:44 N1: direct index for structure (layout(row_major std140 ) highp 3X3 matrix of float)
0:44 'tblock' (layout(std140 ) uniform block)
0:44 2 (const int)
0:? Linker Objects
0:? 'c' (layout(location=7 ) in highp 3-component vector of float)
0:? 'p' (layout(location=3 ) in highp 4-component vector of float)
0:? 'pos' (smooth out highp 4-component vector of float)
0:? 'color' (smooth out highp 3-component vector of float)
0:? 'badm4' (layout(column_major shared ) uniform highp 4X4 matrix of float)
0:? 'tblock' (layout(std140 ) uniform block)
0:? '__anon__0' (layout(shared ) uniform block)
0:? 'badout' (layout(location=10 ) smooth out highp 4-component vector of float)
0:? 'gl_VertexID' (gl_VertexId highp int)
0:? 'gl_InstanceID' (gl_InstanceId highp int)