glslang/Test/baseResults/430.comp.out
John Kessenich 906cc21816 Linker: Eliminate uncalled functions, because they can be ill-defined.
Fixes issue #610. Also provides a testing option to keep uncalled functions.
2016-12-09 19:22:20 -07:00

211 lines
10 KiB
Plaintext

430.comp
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
ERROR: 0:4: 'local_size' : cannot change previously set size
ERROR: 0:5: 'local_size' : too large; see gl_MaxComputeWorkGroupSize
ERROR: 0:43: 'in' : global storage input qualifier cannot be used in a compute shader
ERROR: 0:43: 'location qualifier on input' : not supported in this stage: compute
ERROR: 0:44: 'in' : global storage input qualifier cannot be used in a compute shader
ERROR: 0:45: 'out' : global storage output qualifier cannot be used in a compute shader
ERROR: 0:48: 'shared' : cannot apply layout qualifiers to a shared variable
ERROR: 0:48: 'location' : can only apply to uniform, buffer, in, or out storage qualifiers
ERROR: 0:49: 'shared' : cannot initialize this type of qualifier
ERROR: 0:51: 'local_size' : can only apply to 'in'
ERROR: 0:51: 'local_size' : can only apply to 'in'
ERROR: 0:51: 'local_size' : can only apply to 'in'
ERROR: 0:65: 'assign' : l-value required "ro" (can't modify a readonly buffer)
ERROR: 0:77: '=' : cannot convert from 'temp double' to 'temp int'
ERROR: 0:81: 'input block' : not supported in this stage: compute
ERROR: 0:85: 'output block' : not supported in this stage: compute
ERROR: 16 compilation errors. No code generated.
Shader version: 430
local_size = (2, 1, 4096)
ERROR: node is still EOpNull!
0:27 Function Definition: main( (global void)
0:27 Function Parameters:
0:29 Sequence
0:29 Barrier (global void)
0:30 MemoryBarrier (global void)
0:31 MemoryBarrierAtomicCounter (global void)
0:32 MemoryBarrierBuffer (global void)
0:33 MemoryBarrierShared (global void)
0:34 MemoryBarrierImage (global void)
0:35 GroupMemoryBarrier (global void)
0:36 move second child to first child (temp int)
0:36 value: direct index for structure (layout(column_major shared ) buffer int)
0:36 'anon@0' (layout(column_major shared ) buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
0:36 Constant:
0:36 0 (const uint)
0:36 Convert float to int (temp int)
0:36 indirect index (layout(column_major shared ) temp float)
0:36 values: direct index for structure (layout(column_major shared ) buffer implicitly-sized array of float)
0:36 'anon@0' (layout(column_major shared ) buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
0:36 Constant:
0:36 1 (const uint)
0:36 'gl_LocalInvocationIndex' (in uint LocalInvocationIndex)
0:39 Test condition and select (temp void)
0:39 Condition
0:39 Compare Greater Than (temp bool)
0:39 'a' (temp int)
0:39 Constant:
0:39 10 (const int)
0:39 true case
0:40 Barrier (global void)
0:63 Function Definition: foo( (global void)
0:63 Function Parameters:
0:65 Sequence
0:65 move second child to first child (temp float)
0:65 direct index (layout(column_major shared ) temp float)
0:65 values: direct index for structure (layout(column_major shared ) buffer implicitly-sized array of float)
0:65 'ro' (layout(column_major shared ) readonly buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
0:65 Constant:
0:65 1 (const int)
0:65 Constant:
0:65 2 (const int)
0:65 Constant:
0:65 4.700000
0:66 array length (temp int)
0:66 values: direct index for structure (layout(column_major shared ) buffer implicitly-sized array of float)
0:66 'ro' (layout(column_major shared ) readonly buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
0:66 Constant:
0:66 1 (const int)
0:67 Barrier (global void)
0:72 Function Definition: fooaoeu( (global void)
0:72 Function Parameters:
0:73 Sequence
0:73 Sequence
0:73 move second child to first child (temp 2-component vector of int)
0:73 'storePos' (temp 2-component vector of int)
0:73 Convert uint to int (temp 2-component vector of int)
0:73 vector swizzle (temp 2-component vector of uint)
0:73 'gl_GlobalInvocationID' (in 3-component vector of uint GlobalInvocationID)
0:73 Sequence
0:73 Constant:
0:73 0 (const int)
0:73 Constant:
0:73 1 (const int)
0:74 Sequence
0:74 move second child to first child (temp double)
0:74 'localCoef' (temp double)
0:74 Convert float to double (temp double)
0:74 length (global float)
0:74 divide (temp 2-component vector of float)
0:74 Convert int to float (temp 2-component vector of float)
0:74 subtract (temp 2-component vector of int)
0:74 Convert uint to int (temp 2-component vector of int)
0:74 vector swizzle (temp 2-component vector of uint)
0:74 'gl_LocalInvocationID' (in 3-component vector of uint LocalInvocationID)
0:74 Sequence
0:74 Constant:
0:74 0 (const int)
0:74 Constant:
0:74 1 (const int)
0:74 Constant:
0:74 8 (const int)
0:74 Constant:
0:74 8.000000
0:75 Sequence
0:75 move second child to first child (temp 4-component vector of double)
0:75 'aa' (temp 4-component vector of double)
0:75 Constant:
0:75 0.400000
0:75 0.200000
0:75 0.300000
0:75 0.400000
0:76 Sequence
0:76 move second child to first child (temp double)
0:76 'globalCoef' (temp double)
0:76 Constant:
0:76 1.000000
0:78 Sequence
0:78 move second child to first child (temp double)
0:78 'di' (temp double)
0:78 Convert int to double (temp double)
0:78 'i' (temp int)
0:? Linker Objects
0:? 'gl_WorkGroupSize' (const 3-component vector of uint WorkGroupSize)
0:? 2 (const uint)
0:? 1 (const uint)
0:? 4096 (const uint)
0:? 'total' (const int)
0:? 66592 (const int)
0:? 'anon@0' (layout(column_major shared ) buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
0:? 'invalid' (layout(column_major shared ) buffer block{layout(column_major shared ) buffer implicitly-sized array of float values, layout(column_major shared ) buffer int value})
0:? 'v3' (layout(location=2 ) in 3-component vector of float)
0:? 'f' (in float)
0:? 'fo' (out float)
0:? 's' (shared 4-component vector of float)
0:? 'sl' (layout(location=2 ) shared 4-component vector of float)
0:? 'fs' (shared float)
0:? 'arrX' (global 2-element array of int)
0:? 'arrY' (global 1-element array of int)
0:? 'arrZ' (global 4096-element array of int)
0:? 'ro' (layout(column_major shared ) readonly buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
0:? 'roll' (uniform double)
0:? 'destTex' (writeonly uniform image2D)
0:? 'inbi' (in block{in int a})
0:? 'outbi' (out block{out int a})
Linked compute stage:
Shader version: 430
local_size = (2, 1, 4096)
ERROR: node is still EOpNull!
0:27 Function Definition: main( (global void)
0:27 Function Parameters:
0:29 Sequence
0:29 Barrier (global void)
0:30 MemoryBarrier (global void)
0:31 MemoryBarrierAtomicCounter (global void)
0:32 MemoryBarrierBuffer (global void)
0:33 MemoryBarrierShared (global void)
0:34 MemoryBarrierImage (global void)
0:35 GroupMemoryBarrier (global void)
0:36 move second child to first child (temp int)
0:36 value: direct index for structure (layout(column_major shared ) buffer int)
0:36 'anon@0' (layout(column_major shared ) buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
0:36 Constant:
0:36 0 (const uint)
0:36 Convert float to int (temp int)
0:36 indirect index (layout(column_major shared ) temp float)
0:36 values: direct index for structure (layout(column_major shared ) buffer implicitly-sized array of float)
0:36 'anon@0' (layout(column_major shared ) buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
0:36 Constant:
0:36 1 (const uint)
0:36 'gl_LocalInvocationIndex' (in uint LocalInvocationIndex)
0:39 Test condition and select (temp void)
0:39 Condition
0:39 Compare Greater Than (temp bool)
0:39 'a' (temp int)
0:39 Constant:
0:39 10 (const int)
0:39 true case
0:40 Barrier (global void)
0:? Linker Objects
0:? 'gl_WorkGroupSize' (const 3-component vector of uint WorkGroupSize)
0:? 2 (const uint)
0:? 1 (const uint)
0:? 4096 (const uint)
0:? 'total' (const int)
0:? 66592 (const int)
0:? 'anon@0' (layout(column_major shared ) buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
0:? 'invalid' (layout(column_major shared ) buffer block{layout(column_major shared ) buffer implicitly-sized array of float values, layout(column_major shared ) buffer int value})
0:? 'v3' (layout(location=2 ) in 3-component vector of float)
0:? 'f' (in float)
0:? 'fo' (out float)
0:? 's' (shared 4-component vector of float)
0:? 'sl' (layout(location=2 ) shared 4-component vector of float)
0:? 'fs' (shared float)
0:? 'arrX' (global 2-element array of int)
0:? 'arrY' (global 1-element array of int)
0:? 'arrZ' (global 4096-element array of int)
0:? 'ro' (layout(column_major shared ) readonly buffer block{layout(column_major shared ) buffer int value, layout(column_major shared ) buffer implicitly-sized array of float values})
0:? 'roll' (uniform double)
0:? 'destTex' (writeonly uniform image2D)
0:? 'inbi' (in block{in int a})
0:? 'outbi' (out block{out int a})