mirror of
https://github.com/RPCS3/glslang.git
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2cb2f197a7
Including spirv and AST tests Also increase size of TBuiltInVariable bitfields since we've now exceeded 127 and add a static_assert to make this easier to find next time it happens!
315 lines
13 KiB
Plaintext
315 lines
13 KiB
Plaintext
#version 460
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vec4 undeclared_errors(vec4 f4)
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{
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vec4 result;
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gl_SubgroupSize; // ERROR, extension not enabled (basic)
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gl_SubgroupInvocationID; // ERROR, extension not enabled (basic)
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subgroupBarrier(); // ERROR, extension not enabled (basic)
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subgroupMemoryBarrier(); // ERROR, extension not enabled (basic)
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subgroupMemoryBarrierBuffer(); // ERROR, extension not enabled (basic)
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subgroupMemoryBarrierImage(); // ERROR, extension not enabled (basic)
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subgroupElect(); // ERROR, extension not enabled (basic)
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gl_NumSubgroups; // ERROR, extension not enabled (basic)
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gl_SubgroupID; // ERROR, extension not enabled (basic)
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subgroupMemoryBarrierShared(); // ERROR, extension not enabled (basic)
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subgroupAll(true); // ERROR extension not enabled (vote)
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subgroupAny(false); // ERROR extension not enabled (vote)
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subgroupAllEqual(f4); // ERROR extension not enabled (vote)
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gl_SubgroupEqMask; // ERROR extension not enabled (ballot)
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gl_SubgroupGeMask; // ERROR extension not enabled (ballot)
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gl_SubgroupGtMask; // ERROR extension not enabled (ballot)
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gl_SubgroupLeMask; // ERROR extension not enabled (ballot)
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gl_SubgroupLtMask; // ERROR extension not enabled (ballot)
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subgroupBroadcast(f4, 0); // ERROR extension not enabled (ballot)
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subgroupBroadcastFirst(f4); // ERROR extension not enabled (ballot)
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uvec4 ballot = subgroupBallot(false); // ERROR extension not enabled (ballot)
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subgroupInverseBallot(uvec4(0x1)); // ERROR extension not enabled (ballot)
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subgroupBallotBitExtract(ballot, 0); // ERROR extension not enabled (ballot)
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subgroupBallotBitCount(ballot); // ERROR extension not enabled (ballot)
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subgroupBallotInclusiveBitCount(ballot); // ERROR extension not enabled (ballot)
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subgroupBallotExclusiveBitCount(ballot); // ERROR extension not enabled (ballot)
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subgroupBallotFindLSB(ballot); // ERROR extension not enabled (ballot)
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subgroupBallotFindMSB(ballot); // ERROR extension not enabled (ballot)
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subgroupShuffle(f4, 0); // ERROR extension not enabled (shuffle)
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subgroupShuffleXor(f4, 0x1); // ERROR extension not enabled (shuffle)
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subgroupShuffleUp(f4, 1); // ERROR extension not enabled (shuffle_relative)
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subgroupShuffleDown(f4, 1); // ERROR extension not enabled (shuffle_relative)
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result = subgroupAdd(f4); // ERROR, extension not enabled (arith)
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subgroupMul(f4); // ERROR, extension not enabled (arith)
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subgroupMin(f4); // ERROR, extension not enabled (arith)
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subgroupMax(f4); // ERROR, extension not enabled (arith)
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subgroupAnd(ballot); // ERROR, extension not enabled (arith)
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subgroupOr(ballot); // ERROR, extension not enabled (arith)
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subgroupXor(ballot); // ERROR, extension not enabled (arith)
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subgroupInclusiveAdd(f4); // ERROR, extension not enabled (arith)
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subgroupInclusiveMul(f4); // ERROR, extension not enabled (arith)
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subgroupInclusiveMin(f4); // ERROR, extension not enabled (arith)
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subgroupInclusiveMax(f4); // ERROR, extension not enabled (arith)
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subgroupInclusiveAnd(ballot); // ERROR, extension not enabled (arith)
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subgroupInclusiveOr(ballot); // ERROR, extension not enabled (arith)
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subgroupInclusiveXor(ballot); // ERROR, extension not enabled (arith)
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subgroupExclusiveAdd(f4); // ERROR, extension not enabled (arith)
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subgroupExclusiveMul(f4); // ERROR, extension not enabled (arith)
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subgroupExclusiveMin(f4); // ERROR, extension not enabled (arith)
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subgroupExclusiveMax(f4); // ERROR, extension not enabled (arith)
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subgroupExclusiveAnd(ballot); // ERROR, extension not enabled (arith)
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subgroupExclusiveOr(ballot); // ERROR, extension not enabled (arith)
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subgroupExclusiveXor(ballot); // ERROR, extension not enabled (arith)
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subgroupClusteredAdd(f4, 2); // ERROR, extension not enabled (clustered)
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subgroupClusteredMul(f4, 2); // ERROR, extension not enabled (clustered)
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subgroupClusteredMin(f4, 2); // ERROR, extension not enabled (clustered)
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subgroupClusteredMax(f4, 2); // ERROR, extension not enabled (clustered)
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subgroupClusteredAnd(ballot, 2); // ERROR, extension not enabled (clustered)
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subgroupClusteredOr(ballot, 2); // ERROR, extension not enabled (clustered)
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subgroupClusteredXor(ballot, 2); // ERROR, extension not enabled (clustered)
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subgroupQuadBroadcast(f4, 0); // ERROR, extension not enabled (quad)
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subgroupQuadSwapHorizontal(f4); // ERROR, extension not enabled (quad)
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subgroupQuadSwapVertical(f4); // ERROR, extension not enabled (quad)
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subgroupQuadSwapDiagonal(f4); // ERROR, extension not enabled (quad)
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uvec4 parti = subgroupPartitionNV(f4); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedAddNV(f4, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedMulNV(f4, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedMinNV(f4, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedMaxNV(f4, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedAndNV(ballot, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedOrNV(ballot, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedXorNV(ballot, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedInclusiveAddNV(f4, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedInclusiveMulNV(f4, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedInclusiveMinNV(f4, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedInclusiveMaxNV(f4, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedInclusiveAndNV(ballot, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedInclusiveOrNV(ballot, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedInclusiveXorNV(ballot, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedExclusiveAddNV(f4, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedExclusiveMulNV(f4, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedExclusiveMinNV(f4, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedExclusiveMaxNV(f4, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedExclusiveAndNV(ballot, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedExclusiveOrNV(ballot, parti); // ERROR, extension not enabled (partitioned)
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subgroupPartitionedExclusiveXorNV(ballot, parti); // ERROR, extension not enabled (partitioned)
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return result;
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}
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#define MAX_VER 81
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#define MAX_PRIM 32
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#define BARRIER() \
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memoryBarrierShared(); \
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barrier();
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#extension GL_NV_mesh_shader : enable
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layout(local_size_x = 32) in;
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layout(max_vertices=MAX_VER) out;
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layout(max_primitives=MAX_PRIM) out;
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layout(triangles) out;
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// test use of builtins in mesh shaders:
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void main()
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{
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uint iid = gl_LocalInvocationID.x;
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uint gid = gl_WorkGroupID.x;
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gl_MeshVerticesNV[iid].gl_Position = vec4(1.0);
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gl_MeshVerticesNV[iid].gl_PointSize = 2.0;
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gl_MeshVerticesNV[iid].gl_ClipDistance[3] = 3.0;
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gl_MeshVerticesNV[iid].gl_CullDistance[2] = 4.0;
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BARRIER();
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gl_MeshVerticesNV[iid+1].gl_Position = gl_MeshVerticesNV[iid].gl_Position;
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gl_MeshVerticesNV[iid+1].gl_PointSize = gl_MeshVerticesNV[iid].gl_PointSize;
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gl_MeshVerticesNV[iid+1].gl_ClipDistance[3] = gl_MeshVerticesNV[iid].gl_ClipDistance[3];
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gl_MeshVerticesNV[iid+1].gl_CullDistance[2] = gl_MeshVerticesNV[iid].gl_CullDistance[2];
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BARRIER();
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gl_MeshPrimitivesNV[iid].gl_PrimitiveID = 6;
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gl_MeshPrimitivesNV[iid].gl_Layer = 7;
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gl_MeshPrimitivesNV[iid].gl_ViewportIndex = 8;
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gl_MeshPrimitivesNV[iid].gl_ViewportMask[0] = 9;
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BARRIER();
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gl_MeshPrimitivesNV[iid+1].gl_PrimitiveID = gl_MeshPrimitivesNV[iid].gl_PrimitiveID;
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gl_MeshPrimitivesNV[iid+1].gl_Layer = gl_MeshPrimitivesNV[iid].gl_Layer;
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gl_MeshPrimitivesNV[iid+1].gl_ViewportIndex = gl_MeshPrimitivesNV[iid].gl_ViewportIndex;
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gl_MeshPrimitivesNV[iid+1].gl_ViewportMask[0] = gl_MeshPrimitivesNV[iid].gl_ViewportMask[0];
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BARRIER();
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// check bound limits
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gl_PrimitiveIndicesNV[0] = 257; // should truncate 257 -> 1
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gl_PrimitiveIndicesNV[(MAX_PRIM * 3) - 1] = 2;
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gl_PrimitiveIndicesNV[gid] = gl_PrimitiveIndicesNV[gid-1];
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// writes 4 indices at offset gl_DrawID
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writePackedPrimitiveIndices4x8NV(gl_DrawID, 0x01020304);
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gl_PrimitiveCountNV = MAX_PRIM * 3;
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BARRIER();
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}
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#extension GL_KHR_shader_subgroup_basic: enable
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void basic_works (void)
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{
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gl_SubgroupSize;
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gl_SubgroupInvocationID;
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subgroupBarrier();
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subgroupMemoryBarrier();
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subgroupMemoryBarrierBuffer();
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subgroupMemoryBarrierImage();
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subgroupElect();
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gl_NumSubgroups; // allowed in mesh
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gl_SubgroupID; // allowed in mesh
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subgroupMemoryBarrierShared(); // allowed in mesh
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}
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#extension GL_KHR_shader_subgroup_ballot: enable
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void ballot_works(vec4 f4) {
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gl_SubgroupEqMask;
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gl_SubgroupGeMask;
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gl_SubgroupGtMask;
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gl_SubgroupLeMask;
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gl_SubgroupLtMask;
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subgroupBroadcast(f4, 0);
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subgroupBroadcastFirst(f4);
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uvec4 ballot = subgroupBallot(false);
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subgroupInverseBallot(uvec4(0x1));
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subgroupBallotBitExtract(ballot, 0);
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subgroupBallotBitCount(ballot);
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subgroupBallotInclusiveBitCount(ballot);
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subgroupBallotExclusiveBitCount(ballot);
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subgroupBallotFindLSB(ballot);
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subgroupBallotFindMSB(ballot);
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}
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#extension GL_KHR_shader_subgroup_vote: enable
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void vote_works(vec4 f4)
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{
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subgroupAll(true);
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subgroupAny(false);
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subgroupAllEqual(f4);
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}
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#extension GL_KHR_shader_subgroup_shuffle: enable
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#extension GL_KHR_shader_subgroup_shuffle_relative: enable
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void shuffle_works(vec4 f4)
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{
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subgroupShuffle(f4, 0);
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subgroupShuffleXor(f4, 0x1);
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subgroupShuffleUp(f4, 1);
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subgroupShuffleDown(f4, 1);
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}
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#extension GL_KHR_shader_subgroup_arithmetic: enable
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void arith_works(vec4 f4)
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{
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uvec4 ballot;
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subgroupAdd(f4);
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subgroupMul(f4);
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subgroupMin(f4);
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subgroupMax(f4);
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subgroupAnd(ballot);
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subgroupOr(ballot);
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subgroupXor(ballot);
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subgroupInclusiveAdd(f4);
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subgroupInclusiveMul(f4);
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subgroupInclusiveMin(f4);
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subgroupInclusiveMax(f4);
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subgroupInclusiveAnd(ballot);
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subgroupInclusiveOr(ballot);
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subgroupInclusiveXor(ballot);
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subgroupExclusiveAdd(f4);
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subgroupExclusiveMul(f4);
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subgroupExclusiveMin(f4);
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subgroupExclusiveMax(f4);
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subgroupExclusiveAnd(ballot);
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subgroupExclusiveOr(ballot);
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subgroupExclusiveXor(ballot);
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}
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#extension GL_KHR_shader_subgroup_clustered: enable
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void clustered_works(vec4 f4)
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{
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uvec4 ballot = uvec4(0x55,0,0,0);
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subgroupClusteredAdd(f4, 2);
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subgroupClusteredMul(f4, 2);
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subgroupClusteredMin(f4, 2);
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subgroupClusteredMax(f4, 2);
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subgroupClusteredAnd(ballot, 2);
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subgroupClusteredOr(ballot, 2);
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subgroupClusteredXor(ballot, 2);
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}
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#extension GL_KHR_shader_subgroup_quad: enable
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void quad_works(vec4 f4)
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{
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subgroupQuadBroadcast(f4, 0);
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subgroupQuadSwapHorizontal(f4);
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subgroupQuadSwapVertical(f4);
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subgroupQuadSwapDiagonal(f4);
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}
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#extension GL_NV_shader_subgroup_partitioned: enable
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void partitioned_works(vec4 f4)
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{
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uvec4 parti = subgroupPartitionNV(f4);
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uvec4 ballot = uvec4(0x55,0,0,0);
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subgroupPartitionedAddNV(f4, parti);
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subgroupPartitionedMulNV(f4, parti);
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subgroupPartitionedMinNV(f4, parti);
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subgroupPartitionedMaxNV(f4, parti);
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subgroupPartitionedAndNV(ballot, parti);
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subgroupPartitionedOrNV(ballot, parti);
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subgroupPartitionedXorNV(ballot, parti);
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subgroupPartitionedInclusiveAddNV(f4, parti);
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subgroupPartitionedInclusiveMulNV(f4, parti);
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subgroupPartitionedInclusiveMinNV(f4, parti);
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subgroupPartitionedInclusiveMaxNV(f4, parti);
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subgroupPartitionedInclusiveAndNV(ballot, parti);
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subgroupPartitionedInclusiveOrNV(ballot, parti);
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subgroupPartitionedInclusiveXorNV(ballot, parti);
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subgroupPartitionedExclusiveAddNV(f4, parti);
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subgroupPartitionedExclusiveMulNV(f4, parti);
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subgroupPartitionedExclusiveMinNV(f4, parti);
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subgroupPartitionedExclusiveMaxNV(f4, parti);
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subgroupPartitionedExclusiveAndNV(ballot, parti);
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subgroupPartitionedExclusiveOrNV(ballot, parti);
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subgroupPartitionedExclusiveXorNV(ballot, parti);
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}
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// tests for NV_shader_sm_builtins
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void sm_builtins_err()
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{
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gl_WarpsPerSMNV; // ERROR, no extension
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gl_SMCountNV; // ERROR, no extension
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gl_WarpIDNV; // ERROR, no extension
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gl_SMIDNV; // ERROR, no extension
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}
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#ifdef GL_NV_shader_sm_builtins
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#extension GL_NV_shader_sm_builtins : enable
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#endif
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void sm_builtins()
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{
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gl_WarpsPerSMNV;
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gl_SMCountNV;
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gl_WarpIDNV;
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gl_SMIDNV;
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}
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