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53 lines
786 B
GLSL
53 lines
786 B
GLSL
#version 430
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// Error: Block has different members
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layout (std140) uniform Block
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{
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mat4 uProj;
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};
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// Error: BufferBlock has different members
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buffer BufferBlock
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{
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vec4 b;
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};
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// Error: Vertex has different members
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out Vertex
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{
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vec4 v1;
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};
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// Error: ColorBlock has different members
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layout (std140) uniform ColorBlock
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{
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vec4 color1;
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vec4 color2;
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// Error, redeclare varaible in another anonymous block
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vec4 v1;
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};
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// Error: NamedBlock is anonymous in other compilation unit
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layout (std140) uniform NamedBlock
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{
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mat4 m;
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} myName;
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vec4 getWorld();
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vec4 getColor2();
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out vec4 oColor;
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// Error: redeclare varaibles that are in anonymous blocks
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out vec4 v1;
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uniform mat4 uProj;
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void
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main()
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{
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oColor = color1 * getColor2();
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v1 = color1;
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gl_Position = uProj * getWorld();
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}
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