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21 lines
347 B
GLSL
21 lines
347 B
GLSL
#version 450
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struct S { mat4 m; };
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buffer blockName { S s1; }; // need an S with decoration
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S s2; // no decorations on S
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void fooConst(const in S s) { }
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void foo(in S s) { }
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void fooOut(inout S s) { }
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void main()
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{
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fooConst(s1);
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fooConst(s2);
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foo(s1);
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foo(s2);
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fooOut(s1);
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fooOut(s2);
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} |