mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-23 19:29:44 +00:00
335 lines
11 KiB
GLSL
335 lines
11 KiB
GLSL
#version 450
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#extension GL_EXT_shader_explicit_arithmetic_types: enable
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#extension GL_EXT_shader_explicit_arithmetic_types_int8: require
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#extension GL_EXT_shader_explicit_arithmetic_types_int16: require
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#extension GL_EXT_shader_explicit_arithmetic_types_int32: require
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#extension GL_EXT_shader_explicit_arithmetic_types_int64: require
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#extension GL_EXT_shader_explicit_arithmetic_types_float16: require
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#extension GL_EXT_shader_explicit_arithmetic_types_float32: require
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#extension GL_EXT_shader_explicit_arithmetic_types_float64: require
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layout(binding = 0) uniform Uniforms
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{
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uint index;
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};
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layout(std140, binding = 1) uniform Block
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{
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int16_t i16;
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i16vec2 i16v2;
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i16vec3 i16v3;
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i16vec4 i16v4;
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uint16_t u16;
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u16vec2 u16v2;
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u16vec3 u16v3;
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u16vec4 u16v4;
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int32_t i32;
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i32vec2 i32v2;
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i32vec3 i32v3;
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i32vec4 i32v4;
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uint32_t u32;
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u32vec2 u32v2;
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u32vec3 u32v3;
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u32vec4 u32v4;
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} block;
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void main()
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{
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}
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void literal()
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{
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const int64_t i64Const[3] =
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{
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-0x1111111111111111l, // Hex
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-1l, // Dec
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040000000000l, // Oct
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};
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int64_t i64 = i64Const[index];
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const uint64_t u64Const[] =
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{
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0xFFFFFFFFFFFFFFFFul, // Hex
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4294967296UL, // Dec
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077777777777ul, // Oct
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};
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uint64_t u64 = u64Const[index];
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const int32_t i32Const[3] =
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{
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-0x11111111, // Hex
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-1, // Dec
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04000000000, // Oct
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};
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int32_t i32 = i32Const[index];
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const uint32_t u32Const[] =
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{
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0xFFFFFFFF, // Hex
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4294967295, // Dec
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017777777777, // Oct
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};
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uint32_t u32 = u32Const[index];
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const int16_t i16Const[3] =
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{
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int16_t(-0x1111), // Hex
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int16_t(-1), // Dec
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int16_t(040000), // Oct
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};
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int16_t i16 = i16Const[index];
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const uint16_t u16Const[] =
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{
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uint16_t(0xFFFF), // Hex
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uint16_t(65535), // Dec
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uint16_t(077777), // Oct
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};
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uint16_t u16 = u16Const[index];
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const int8_t i8Const[3] =
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{
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int8_t(-0x11), // Hex
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int8_t(-1), // Dec
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int8_t(0400), // Oct
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};
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int8_t i8 = i8Const[index];
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const uint8_t u8Const[] =
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{
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uint8_t(0xFF), // Hex
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uint8_t(255), // Dec
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uint8_t(0177), // Oct
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};
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uint8_t u8 = u8Const[index];
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}
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void typeCast8()
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{
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i8vec2 i8v;
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u8vec2 u8v;
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i16vec2 i16v;
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u16vec2 u16v;
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i32vec2 i32v;
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u32vec2 u32v;
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i64vec2 i64v;
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u64vec2 u64v;
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f16vec2 f16v;
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f32vec2 f32v;
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f64vec2 f64v;
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bvec2 bv;
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u8v = i8v; // int8_t -> uint8_t
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i16v = i8v; // int8_t -> int16_t
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i16v = u8v; // uint8_t -> int16_t
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i32v = i8v; // int8_t -> int32_t
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i32v = u8v; // uint8_t -> int32_t
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u32v = i8v; // int8_t -> uint32_t
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i64v = i8v; // int8_t -> int64_t
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u64v = i8v; // int8_t -> uint64_t
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u32v = u8v; // uint8_t -> uint32_t
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i64v = u8v; // uint8_t -> int64_t
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u64v = u8v; // uint8_t -> uint64_t
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f16v = i8v; // int8_t -> float16_t
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f32v = i8v; // int8_t -> float32_t
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f64v = i8v; // int8_t -> float64_t
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f16v = u8v; // uint8_t -> float16_t
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f32v = u8v; // uint8_t -> float32_t
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f64v = u8v; // uint8_t -> float64_t
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i8v = i8vec2(u8v); // uint8_t -> int8_t
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i16v = i16vec2(i8v); // int8_t -> int16_t
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i16v = i16vec2(u8v); // uint8_t -> int16_t
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i32v = i32vec2(i8v); // int8_t -> int32_t
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i32v = i32vec2(u8v); // uint8_t -> int32_t
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i64v = i64vec2(i8v); // int8_t -> int64_t
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u64v = i64vec2(i8v); // int8_t -> uint64_t
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u16v = u16vec2(i8v); // int8_t -> uint16_t
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u16v = u16vec2(u8v); // uint8_t -> uint16_t
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u32v = u32vec2(u8v); // uint8_t -> uint32_t
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i64v = i64vec2(u8v); // uint8_t -> int64_t
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u64v = i64vec2(u8v); // uint8_t -> uint64_t
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f16v = f16vec2(i8v); // int8_t -> float16_t
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f32v = f32vec2(i8v); // int8_t -> float32_t
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f64v = f64vec2(i8v); // int8_t -> float64_t
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f16v = f16vec2(u8v); // uint8_t -> float16_t
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f32v = f32vec2(u8v); // uint8_t -> float32_t
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f64v = f64vec2(u8v); // uint8_t -> float64_t
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i8v = i8vec2(bv); // bool -> int8
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u8v = u8vec2(bv); // bool -> uint8
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bv = bvec2(i8v); // int8 -> bool
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bv = bvec2(u8v); // uint8 -> bool
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}
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void typeCast16()
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{
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i8vec2 i8v;
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u8vec2 u8v;
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i16vec2 i16v;
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u16vec2 u16v;
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i32vec2 i32v;
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u32vec2 u32v;
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i64vec2 i64v;
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u64vec2 u64v;
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f16vec2 f16v;
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f32vec2 f32v;
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f64vec2 f64v;
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bvec2 bv;
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i32v = i16v; // int16_t -> int32_t
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i32v = u16v; // uint16_t -> int32_t
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u16v = i16v; // int16_t -> uint16_t
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u32v = i16v; // int16_t -> uint32_t
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i64v = i16v; // int16_t -> int64_t
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u64v = i16v; // int16_t -> uint64_t
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u32v = u16v; // uint16_t -> uint32_t
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i64v = u16v; // uint16_t -> int64_t
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u64v = u16v; // uint16_t -> uint64_t
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f16v = i16v; // int16_t -> float16_t
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f32v = i16v; // int16_t -> float32_t
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f64v = i16v; // int16_t -> float64_t
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f16v = u16v; // uint16_t -> float16_t
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f32v = u16v; // uint16_t -> float32_t
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f64v = u16v; // uint16_t -> float64_t
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i32v = i32vec2(i16v); // int16_t -> int32_t
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i32v = i32vec2(u16v); // uint16_t -> int32_t
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u16v = u16vec2(i16v); // int16_t -> uint16_t
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u32v = u32vec2(i16v); // int16_t -> uint32_t
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i64v = i64vec2(i16v); // int16_t -> int64_t
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u64v = i64vec2(i16v); // int16_t -> uint64_t
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u32v = u32vec2(u16v); // uint16_t -> uint32_t
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i64v = i64vec2(u16v); // uint16_t -> int64_t
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u64v = i64vec2(u16v); // uint16_t -> uint64_t
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f16v = f16vec2(i16v); // int16_t -> float16_t
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f32v = f32vec2(i16v); // int16_t -> float32_t
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f64v = f64vec2(i16v); // int16_t -> float64_t
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f16v = f16vec2(u16v); // uint16_t -> float16_t
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f32v = f32vec2(u16v); // uint16_t -> float32_t
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f64v = f64vec2(u16v); // uint16_t -> float64_t
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i8v = i8vec2(i16v); // int16_t -> int8_t
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i8v = i8vec2(u16v); // uint16_t -> int8_t
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u8v = u8vec2(i16v); // int16_t -> uint8_t
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u8v = u8vec2(u16v); // uint16_t -> uint8_t
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i16v = u8vec2(u16v); // uint16_t -> int16_t
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i16v = i16vec2(bv); // bool -> int16
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u16v = u16vec2(bv); // bool -> uint16
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bv = bvec2(i16v); // int16 -> bool
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bv = bvec2(u16v); // uint16 -> bool
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}
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void typeCast32()
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{
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i8vec2 i8v;
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u8vec2 u8v;
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i16vec2 i16v;
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u16vec2 u16v;
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i32vec2 i32v;
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u32vec2 u32v;
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i64vec2 i64v;
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u64vec2 u64v;
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f16vec2 f16v;
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f32vec2 f32v;
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f64vec2 f64v;
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bvec2 bv;
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u32v = i32v; // int32_t -> uint32_t
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i64v = i32v; // int32_t -> int64_t
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u64v = i32v; // int32_t -> uint64_t
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i64v = u32v; // uint32_t -> int64_t
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u64v = u32v; // uint32_t -> uint64_t
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f32v = i32v; // int32_t -> float32_t
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f64v = i32v; // int32_t -> float64_t
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f32v = u32v; // uint32_t -> float32_t
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f64v = u32v; // uint32_t -> float64_t
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i8v = i8vec2(i32v); // int32_t -> int8_t
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i8v = i8vec2(u32v); // uint32_t -> int8_t
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i16v = i16vec2(i32v); // int32_t -> int16_t
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i16v = i16vec2(u32v); // uint32_t -> int16_t
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i32v = i32vec2(i32v); // int32_t -> int32_t
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i32v = i32vec2(u32v); // uint32_t -> int32_t
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i64v = i64vec2(i32v); // int32_t -> int64_t
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i64v = i64vec2(u32v); // uint32_t -> int64_t
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u8v = u8vec2(i32v); // int32_t -> uint8_t
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u8v = u8vec2(u32v); // uint32_t -> uint8_t
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u16v = u16vec2(i32v); // int32_t -> uint16_t
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u16v = u16vec2(u32v); // uint32_t -> uint16_t
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u32v = u32vec2(i32v); // int32_t -> uint32_t
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u32v = u32vec2(u32v); // uint32_t -> uint32_t
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u64v = u64vec2(i32v); // int32_t -> uint64_t
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u64v = u64vec2(u32v); // uint32_t -> uint64_t
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f16v = f16vec2(i32v); // int32_t -> float16_t
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f32v = f32vec2(i32v); // int32_t -> float32_t
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f64v = f64vec2(i32v); // int32_t -> float64_t
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f16v = f16vec2(u32v); // uint32_t -> float16_t
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f32v = f32vec2(u32v); // uint32_t -> float32_t
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f64v = f64vec2(u32v); // uint32_t -> float64_t
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i32v = i32vec2(bv); // bool -> int32
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u32v = u32vec2(bv); // bool -> uint32
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bv = bvec2(i32v); // int32 -> bool
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bv = bvec2(u32v); // uint32 -> bool
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}
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void typeCast64()
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{
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i8vec2 i8v;
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u8vec2 u8v;
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i16vec2 i16v;
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u16vec2 u16v;
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i32vec2 i32v;
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u32vec2 u32v;
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i64vec2 i64v;
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u64vec2 u64v;
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f16vec2 f16v;
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f32vec2 f32v;
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f64vec2 f64v;
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bvec2 bv;
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u64v = i64v; // int64_t -> uint64_t
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f64v = i64v; // int64_t -> float64_t
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f64v = u64v; // uint64_t -> float64_t
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i8v = i8vec2(i64v); // int64_t -> int8_t
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i8v = i8vec2(u64v); // uint64_t -> int8_t
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i16v = i16vec2(i64v); // int64_t -> int16_t
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i16v = i16vec2(u64v); // uint64_t -> int16_t
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i32v = i32vec2(i64v); // int64_t -> int32_t
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i32v = i32vec2(u64v); // uint64_t -> int32_t
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i64v = i64vec2(u64v); // uint64_t -> int64_t
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u8v = u8vec2(i64v); // int64_t -> uint8_t
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u8v = u8vec2(u64v); // uint64_t -> uint8_t
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u16v = u16vec2(i64v); // int64_t -> uint16_t
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u16v = u16vec2(u64v); // uint64_t -> uint16_t
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u32v = u32vec2(i64v); // int64_t -> uint32_t
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u32v = u32vec2(u64v); // uint64_t -> uint32_t
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u64v = u64vec2(i64v); // int64_t -> uint64_t
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u64v = u64vec2(u64v); // uint64_t -> uint64_t
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f16v = f16vec2(i64v); // int64_t -> float16_t
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f32v = f32vec2(i64v); // int64_t -> float32_t
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f64v = f64vec2(i64v); // int64_t -> float64_t
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f16v = f16vec2(u64v); // uint64_t -> float16_t
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f32v = f32vec2(u64v); // uint64_t -> float32_t
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f64v = f64vec2(u64v); // uint64_t -> float64_t
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i64v = i64vec2(bv); // bool -> int64
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u64v = u64vec2(bv); // bool -> uint64
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bv = bvec2(i64v); // int64 -> bool
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bv = bvec2(u64v); // uint64 -> bool
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}
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