mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-11 12:53:41 +00:00
5 lines
68 B
GLSL
5 lines
68 B
GLSL
float PixelShaderFunction() : SV_DepthLessEqual
|
|
{
|
|
return 0.2;
|
|
}
|