mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-30 06:30:40 +00:00
159 lines
4.9 KiB
GLSL
159 lines
4.9 KiB
GLSL
#version 450
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#extension GL_EXT_shader_explicit_arithmetic_types_float16 : enable
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#extension GL_EXT_shader_explicit_arithmetic_types_float32 : enable
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#extension GL_EXT_shader_explicit_arithmetic_types_float64 : enable
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#extension GL_EXT_shader_explicit_arithmetic_types_int8 : enable
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#extension GL_EXT_shader_explicit_arithmetic_types_int16 : enable
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#extension GL_EXT_shader_explicit_arithmetic_types_int32 : enable
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#extension GL_EXT_shader_explicit_arithmetic_types_int64 : enable
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precision highp float;
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void main()
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{
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float16_t(float16_t(0x1));
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float16_t(float32_t(0x2));
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float16_t(float64_t(0x3));
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float16_t(int8_t (0x4));
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float16_t(int16_t (0x5));
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float16_t(int32_t (0x6));
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float16_t(int64_t (0x7));
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float16_t(uint8_t (0x8));
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float16_t(uint16_t (0x9));
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float16_t(uint32_t (0xA));
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float16_t(uint64_t (0xB));
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float16_t(bool (0xC));
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float32_t(float16_t(0x11));
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float32_t(float32_t(0x12));
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float32_t(float64_t(0x13));
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float32_t(int8_t (0x14));
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float32_t(int16_t (0x15));
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float32_t(int32_t (0x16));
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float32_t(int64_t (0x17));
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float32_t(uint8_t (0x18));
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float32_t(uint16_t (0x19));
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float32_t(uint32_t (0x1A));
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float32_t(uint64_t (0x1B));
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float32_t(bool (0x1C));
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float64_t(float16_t(0x21));
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float64_t(float32_t(0x22));
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float64_t(float64_t(0x23));
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float64_t(int8_t (0x24));
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float64_t(int16_t (0x25));
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float64_t(int32_t (0x26));
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float64_t(int64_t (0x27));
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float64_t(uint8_t (0x28));
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float64_t(uint16_t (0x29));
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float64_t(uint32_t (0x2A));
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float64_t(uint64_t (0x2B));
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float64_t(bool (0x2C));
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int8_t(float16_t(0x31));
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int8_t(float32_t(0x32));
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int8_t(float64_t(0x33));
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int8_t(int8_t (0x34));
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int8_t(int16_t (0x35));
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int8_t(int32_t (0x36));
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int8_t(int64_t (0x37));
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int8_t(uint8_t (0x38));
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int8_t(uint16_t (0x39));
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int8_t(uint32_t (0x3A));
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int8_t(uint64_t (0x3B));
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int8_t(bool (0x3C));
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int16_t(float16_t(0x41));
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int16_t(float32_t(0x42));
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int16_t(float64_t(0x43));
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int16_t(int8_t (0x44));
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int16_t(int16_t (0x45));
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int16_t(int32_t (0x46));
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int16_t(int64_t (0x47));
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int16_t(uint8_t (0x48));
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int16_t(uint16_t (0x49));
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int16_t(uint32_t (0x4A));
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int16_t(uint64_t (0x4B));
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int16_t(bool (0x4C));
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int32_t(float16_t(0x51));
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int32_t(float32_t(0x52));
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int32_t(float64_t(0x53));
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int32_t(int8_t (0x54));
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int32_t(int16_t (0x55));
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int32_t(int32_t (0x56));
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int32_t(int64_t (0x57));
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int32_t(uint8_t (0x58));
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int32_t(uint16_t (0x59));
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int32_t(uint32_t (0x5A));
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int32_t(uint64_t (0x5B));
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int32_t(bool (0x5C));
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int64_t(float16_t(0x61));
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int64_t(float32_t(0x62));
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int64_t(float64_t(0x63));
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int64_t(int8_t (0x64));
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int64_t(int16_t (0x65));
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int64_t(int32_t (0x66));
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int64_t(int64_t (0x67));
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int64_t(uint8_t (0x68));
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int64_t(uint16_t (0x69));
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int64_t(uint32_t (0x6A));
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int64_t(uint64_t (0x6B));
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int64_t(bool (0x6C));
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uint8_t(float16_t(0x71));
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uint8_t(float32_t(0x72));
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uint8_t(float64_t(0x73));
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uint8_t(int8_t (0x74));
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uint8_t(int16_t (0x75));
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uint8_t(int32_t (0x76));
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uint8_t(int64_t (0x77));
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uint8_t(uint8_t (0x78));
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uint8_t(uint16_t (0x79));
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uint8_t(uint32_t (0x7A));
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uint8_t(uint64_t (0x7B));
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uint8_t(bool (0x7C));
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uint16_t(float16_t(0x81));
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uint16_t(float32_t(0x82));
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uint16_t(float64_t(0x83));
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uint16_t(int8_t (0x84));
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uint16_t(int16_t (0x85));
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uint16_t(int32_t (0x86));
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uint16_t(int64_t (0x87));
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uint16_t(uint8_t (0x88));
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uint16_t(uint16_t (0x89));
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uint16_t(uint32_t (0x8A));
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uint16_t(uint64_t (0x8B));
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uint16_t(bool (0x8C));
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uint32_t(float16_t(0x91));
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uint32_t(float32_t(0x92));
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uint32_t(float64_t(0x93));
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uint32_t(int8_t (0x94));
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uint32_t(int16_t (0x95));
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uint32_t(int32_t (0x96));
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uint32_t(int64_t (0x97));
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uint32_t(uint8_t (0x98));
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uint32_t(uint16_t (0x99));
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uint32_t(uint32_t (0x9A));
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uint32_t(uint64_t (0x9B));
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uint32_t(bool (0x9C));
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uint64_t(float16_t(0xA1));
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uint64_t(float32_t(0xA2));
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uint64_t(float64_t(0xA3));
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uint64_t(int8_t (0xA4));
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uint64_t(int16_t (0xA5));
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uint64_t(int32_t (0xA6));
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uint64_t(int64_t (0xA7));
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uint64_t(uint8_t (0xA8));
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uint64_t(uint16_t (0xA9));
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uint64_t(uint32_t (0xAA));
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uint64_t(uint64_t (0xAB));
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uint64_t(bool (0xAC));
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bool(float16_t(0xB1));
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bool(float32_t(0xB2));
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bool(float64_t(0xB3));
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bool(int8_t (0xB4));
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bool(int16_t (0xB5));
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bool(int32_t (0xB6));
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bool(int64_t (0xB7));
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bool(uint8_t (0xB8));
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bool(uint16_t (0xB9));
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bool(uint32_t (0xBA));
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bool(uint64_t (0xBB));
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bool(bool (0xBC));
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}
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