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71facdf435
Also, provides an option to auto-assign locations. Existing tests use this option, to avoid the error message, however, it is not fully implemented yet.
15 lines
215 B
GLSL
15 lines
215 B
GLSL
#version 450
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layout(location = 1) in vec4 in1;
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in vec4 in2;
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layout(location = 3) in vec4 in3;
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layout(location = 1) out vec4 out1;
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out vec4 out2;
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layout(location = 3) out vec4 out3;
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void main()
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{
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}
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