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https://github.com/RPCS3/glslang.git
synced 2024-12-18 08:47:37 +00:00
ac3707921e
Now, version 5.* is all connected to making the uint type, which doesn't quite work. Generator versions 4 and 6 do not do this.
171 lines
8.8 KiB
Plaintext
171 lines
8.8 KiB
Plaintext
spv.400.tesc
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// Module Version 10000
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// Generated by (magic number): 80006
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// Id's are bound by 92
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Capability Tessellation
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Capability TessellationPointSize
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationControl 4 "main" 24 41 44 47 53 67 72 78 82 83 86 87 90 91
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ExecutionMode 4 OutputVertices 4
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Source GLSL 400
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SourceExtension "GL_ARB_separate_shader_objects"
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Name 4 "main"
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Name 12 "a"
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Name 17 "p"
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Name 20 "gl_PerVertex"
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MemberName 20(gl_PerVertex) 0 "gl_Position"
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MemberName 20(gl_PerVertex) 1 "gl_PointSize"
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MemberName 20(gl_PerVertex) 2 "gl_ClipDistance"
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Name 24 "gl_in"
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Name 31 "ps"
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Name 35 "cd"
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Name 39 "pvi"
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Name 41 "gl_PatchVerticesIn"
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Name 43 "pid"
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Name 44 "gl_PrimitiveID"
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Name 46 "iid"
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Name 47 "gl_InvocationID"
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Name 50 "gl_PerVertex"
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MemberName 50(gl_PerVertex) 0 "gl_Position"
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MemberName 50(gl_PerVertex) 1 "gl_PointSize"
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MemberName 50(gl_PerVertex) 2 "gl_ClipDistance"
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Name 53 "gl_out"
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Name 67 "gl_TessLevelOuter"
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Name 72 "gl_TessLevelInner"
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Name 77 "outa"
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Name 78 "patchOut"
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Name 82 "inb"
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Name 83 "ind"
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Name 86 "ivla"
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Name 87 "ivlb"
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Name 90 "ovla"
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Name 91 "ovlb"
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MemberDecorate 20(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 20(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 20(gl_PerVertex) 2 BuiltIn ClipDistance
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Decorate 20(gl_PerVertex) Block
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Decorate 41(gl_PatchVerticesIn) BuiltIn PatchVertices
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Decorate 44(gl_PrimitiveID) BuiltIn PrimitiveId
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Decorate 47(gl_InvocationID) BuiltIn InvocationId
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MemberDecorate 50(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 50(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 50(gl_PerVertex) 2 BuiltIn ClipDistance
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Decorate 50(gl_PerVertex) Block
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Decorate 67(gl_TessLevelOuter) Patch
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Decorate 67(gl_TessLevelOuter) BuiltIn TessLevelOuter
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Decorate 72(gl_TessLevelInner) Patch
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Decorate 72(gl_TessLevelInner) BuiltIn TessLevelInner
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Decorate 78(patchOut) Patch
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Decorate 86(ivla) Location 3
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Decorate 87(ivlb) Location 4
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Decorate 90(ovla) Location 3
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Decorate 91(ovlb) Location 4
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: 6(int) Constant 2
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8: 6(int) Constant 4
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9: 6(int) Constant 0
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10: TypeInt 32 1
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11: TypePointer Function 10(int)
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13: 10(int) Constant 5392
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14: TypeFloat 32
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15: TypeVector 14(float) 4
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16: TypePointer Function 15(fvec4)
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18: 6(int) Constant 3
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19: TypeArray 14(float) 18
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20(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 19
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21: 6(int) Constant 32
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22: TypeArray 20(gl_PerVertex) 21
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23: TypePointer Input 22
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24(gl_in): 23(ptr) Variable Input
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25: 10(int) Constant 1
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26: 10(int) Constant 0
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27: TypePointer Input 15(fvec4)
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30: TypePointer Function 14(float)
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32: TypePointer Input 14(float)
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36: 10(int) Constant 2
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40: TypePointer Input 10(int)
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41(gl_PatchVerticesIn): 40(ptr) Variable Input
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44(gl_PrimitiveID): 40(ptr) Variable Input
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47(gl_InvocationID): 40(ptr) Variable Input
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49: TypeArray 14(float) 7
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50(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 49
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51: TypeArray 50(gl_PerVertex) 8
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52: TypePointer Output 51
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53(gl_out): 52(ptr) Variable Output
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56: TypePointer Output 15(fvec4)
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60: TypePointer Output 14(float)
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65: TypeArray 14(float) 8
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66: TypePointer Output 65
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67(gl_TessLevelOuter): 66(ptr) Variable Output
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68: 10(int) Constant 3
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69: 14(float) Constant 1078774989
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71: TypePointer Output 49
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72(gl_TessLevelInner): 71(ptr) Variable Output
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73: 14(float) Constant 1067869798
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75: TypeArray 10(int) 8
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76: TypePointer Private 75
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77(outa): 76(ptr) Variable Private
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78(patchOut): 56(ptr) Variable Output
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79: TypeVector 14(float) 2
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80: TypeArray 79(fvec2) 21
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81: TypePointer Input 80
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82(inb): 81(ptr) Variable Input
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83(ind): 81(ptr) Variable Input
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84: TypeArray 15(fvec4) 21
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85: TypePointer Input 84
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86(ivla): 85(ptr) Variable Input
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87(ivlb): 85(ptr) Variable Input
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88: TypeArray 15(fvec4) 8
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89: TypePointer Output 88
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90(ovla): 89(ptr) Variable Output
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91(ovlb): 89(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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12(a): 11(ptr) Variable Function
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17(p): 16(ptr) Variable Function
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31(ps): 30(ptr) Variable Function
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35(cd): 30(ptr) Variable Function
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39(pvi): 11(ptr) Variable Function
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43(pid): 11(ptr) Variable Function
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46(iid): 11(ptr) Variable Function
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ControlBarrier 7 8 9
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Store 12(a) 13
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28: 27(ptr) AccessChain 24(gl_in) 25 26
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29: 15(fvec4) Load 28
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Store 17(p) 29
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33: 32(ptr) AccessChain 24(gl_in) 25 25
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34: 14(float) Load 33
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Store 31(ps) 34
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37: 32(ptr) AccessChain 24(gl_in) 25 36 36
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38: 14(float) Load 37
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Store 35(cd) 38
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42: 10(int) Load 41(gl_PatchVerticesIn)
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Store 39(pvi) 42
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45: 10(int) Load 44(gl_PrimitiveID)
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Store 43(pid) 45
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48: 10(int) Load 47(gl_InvocationID)
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Store 46(iid) 48
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54: 10(int) Load 47(gl_InvocationID)
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55: 15(fvec4) Load 17(p)
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57: 56(ptr) AccessChain 53(gl_out) 54 26
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Store 57 55
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58: 10(int) Load 47(gl_InvocationID)
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59: 14(float) Load 31(ps)
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61: 60(ptr) AccessChain 53(gl_out) 58 25
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Store 61 59
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62: 10(int) Load 47(gl_InvocationID)
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63: 14(float) Load 35(cd)
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64: 60(ptr) AccessChain 53(gl_out) 62 36 25
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Store 64 63
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70: 60(ptr) AccessChain 67(gl_TessLevelOuter) 68
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Store 70 69
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74: 60(ptr) AccessChain 72(gl_TessLevelInner) 25
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Store 74 73
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Return
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FunctionEnd
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