mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-30 22:51:06 +00:00
12 lines
198 B
GLSL
12 lines
198 B
GLSL
float1 f1 = float1(1.0);
|
|
float1x1 fmat11;
|
|
float4x1 fmat41;
|
|
float1x2 fmat12;
|
|
double2x3 dmat23;
|
|
int4x4 int44;
|
|
|
|
float1 ShaderFunction(float1 inFloat1, float inScalar) : COLOR0
|
|
{
|
|
return inFloat1;
|
|
}
|