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https://github.com/RPCS3/glslang.git
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ac3707921e
Now, version 5.* is all connected to making the uint type, which doesn't quite work. Generator versions 4 and 6 do not do this.
66 lines
3.0 KiB
Plaintext
66 lines
3.0 KiB
Plaintext
spv.branch-return.vert
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// Module Version 10000
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// Generated by (magic number): 80006
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// Id's are bound by 38
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 8 20
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Source ESSL 310
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Name 4 "main"
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Name 8 "gl_InstanceIndex"
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Name 18 "gl_PerVertex"
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MemberName 18(gl_PerVertex) 0 "gl_Position"
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MemberName 18(gl_PerVertex) 1 "gl_PointSize"
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Name 20 ""
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Decorate 8(gl_InstanceIndex) BuiltIn InstanceIndex
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MemberDecorate 18(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 18(gl_PerVertex) 1 BuiltIn PointSize
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Decorate 18(gl_PerVertex) Block
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypePointer Input 6(int)
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8(gl_InstanceIndex): 7(ptr) Variable Input
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16: TypeFloat 32
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17: TypeVector 16(float) 4
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18(gl_PerVertex): TypeStruct 17(fvec4) 16(float)
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19: TypePointer Output 18(gl_PerVertex)
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20: 19(ptr) Variable Output
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21: 6(int) Constant 0
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22: 16(float) Constant 0
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23: 17(fvec4) ConstantComposite 22 22 22 22
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24: TypePointer Output 17(fvec4)
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30: 16(float) Constant 1039918957
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31: TypeInt 32 0
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32: 31(int) Constant 0
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33: TypePointer Output 16(float)
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4(main): 2 Function None 3
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5: Label
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9: 6(int) Load 8(gl_InstanceIndex)
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SelectionMerge 14 None
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Switch 9 14
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case 0: 10
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case 1: 11
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case 2: 12
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case 3: 13
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10: Label
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Return
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11: Label
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25: 24(ptr) AccessChain 20 21
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Store 25 23
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Branch 14
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12: Label
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Return
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13: Label
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Return
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14: Label
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34: 33(ptr) AccessChain 20 21 32
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35: 16(float) Load 34
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36: 16(float) FAdd 35 30
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37: 33(ptr) AccessChain 20 21 32
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Store 37 36
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Return
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FunctionEnd
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