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ac3707921e
Now, version 5.* is all connected to making the uint type, which doesn't quite work. Generator versions 4 and 6 do not do this.
47 lines
1.9 KiB
Plaintext
Executable File
47 lines
1.9 KiB
Plaintext
Executable File
spv.for-simple.vert
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// Module Version 10000
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// Generated by (magic number): 80006
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// Id's are bound by 24
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main"
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Source ESSL 310
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Name 4 "main"
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Name 8 "i"
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Name 19 "j"
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypePointer Function 6(int)
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9: 6(int) Constant 0
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16: 6(int) Constant 10
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17: TypeBool
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20: 6(int) Constant 12
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22: 6(int) Constant 1
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4(main): 2 Function None 3
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5: Label
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8(i): 7(ptr) Variable Function
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19(j): 7(ptr) Variable Function
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Store 8(i) 9
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Branch 10
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10: Label
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LoopMerge 12 13 None
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Branch 14
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14: Label
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15: 6(int) Load 8(i)
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18: 17(bool) SLessThan 15 16
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BranchConditional 18 11 12
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11: Label
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Store 19(j) 20
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Branch 13
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13: Label
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21: 6(int) Load 8(i)
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23: 6(int) IAdd 21 22
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Store 8(i) 23
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Branch 10
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12: Label
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Return
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FunctionEnd
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