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41 lines
641 B
GLSL
41 lines
641 B
GLSL
#version 450
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#extension GL_EXT_buffer_reference : enable
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layout(buffer_reference, std430, buffer_reference_align = 4) buffer T1 {
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int i;
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int j;
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int k;
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};
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layout(buffer_reference, std430, buffer_reference_align = 8) buffer T2 {
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int i;
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int j;
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int k;
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};
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layout(buffer_reference, std430) buffer T3 {
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int i;
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int j;
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int k;
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};
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layout(buffer_reference, std430, buffer_reference_align = 32) buffer T4 {
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int i;
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int j;
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int k;
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};
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void main()
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{
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T1 t1;
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T2 t2;
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T3 t3;
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T4 t4;
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t1.i = t1.k;
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t2.i = t2.k;
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t3.i = t3.k;
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t4.i = t4.k;
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}
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