mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-24 04:04:58 +00:00
775 lines
29 KiB
Plaintext
775 lines
29 KiB
Plaintext
430AofA.frag
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ERROR: 0:6: '[]' : only outermost dimension of an array of arrays can be implicitly sized
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ERROR: 0:14: 'constructor' : constructing non-array constituent from array argument
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ERROR: 0:15: 'constructor' : array constructor argument not correct type to construct array element
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ERROR: 0:28: '[' : array index out of range '4'
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ERROR: 0:56: 'constructor' : cannot convert parameter 2 from ' const 3-element array of 4-component vector of float' to ' temp 2-element array of 4-component vector of float'
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ERROR: 0:60: 'constructor' : cannot convert parameter 2 from ' const 2-element array of 4-component vector of float' to ' temp 3-element array of 4-component vector of float'
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ERROR: 0:64: '=' : cannot convert from ' const 3-element array of 2-element array of 4-component vector of float' to ' temp 4-element array of 2-element array of 4-component vector of float'
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ERROR: 0:70: 'assign' : cannot convert from ' global 4-element array of 7-element array of float' to ' global 5-element array of 7-element array of float'
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ERROR: 0:71: 'assign' : cannot convert from ' global 4-element array of 7-element array of float' to ' global implicitly-sized array of 7-element array of float'
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ERROR: 0:73: 'foo' : no matching overloaded function found
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ERROR: 0:78: '==' : wrong operand types: no operation '==' exists that takes a left-hand operand of type ' global 4-element array of 7-element array of float' and a right operand of type ' global 5-element array of 7-element array of float' (or there is no acceptable conversion)
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ERROR: 0:84: '[' : array index out of range '5'
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ERROR: 0:91: 'length' : array must be declared with a size before using this method
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ERROR: 0:93: 'length' : array must be declared with a size before using this method
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ERROR: 0:98: 'length' : does not operate on this type: temp float
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ERROR: 0:98: '' : function call, method, or subroutine call expected
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ERROR: 0:98: '' : no matching overloaded function found
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ERROR: 0:101: 'resize2' : redeclaration of array with a different array dimensions or sizes
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ERROR: 0:104: 'resize3' : redeclaration of array with a different array dimensions or sizes
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ERROR: 0:107: 'resize4' : redeclaration of array with a different element type
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ERROR: 20 compilation errors. No code generated.
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Shader version: 430
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ERROR: node is still EOpNull!
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0:10 Function Definition: foo(f1[5][7]; ( global 4-element array of 7-element array of float)
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0:10 Function Parameters:
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0:10 'a' ( in 5-element array of 7-element array of float)
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0:? Sequence
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0:13 move second child to first child ( temp 7-element array of float)
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0:13 'r' ( temp 7-element array of float)
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0:13 direct index ( temp 7-element array of float)
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0:13 'a' ( in 5-element array of 7-element array of float)
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0:13 Constant:
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0:13 2 (const int)
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0:14 Constant:
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0:14 0.000000
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0:15 Constant:
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0:15 0.000000
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0:16 Branch: Return with expression
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0:16 Construct float ( temp 4-element array of 7-element array of float)
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0:16 direct index ( temp 7-element array of float)
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0:16 'a' ( in 5-element array of 7-element array of float)
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0:16 Constant:
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0:16 0 (const int)
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0:16 direct index ( temp 7-element array of float)
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0:16 'a' ( in 5-element array of 7-element array of float)
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0:16 Constant:
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0:16 1 (const int)
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0:16 'r' ( temp 7-element array of float)
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0:16 direct index ( temp 7-element array of float)
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0:16 'a' ( in 5-element array of 7-element array of float)
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0:16 Constant:
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0:16 3 (const int)
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0:17 Branch: Return with expression
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0:17 Construct float ( temp 4-element array of 7-element array of float)
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0:17 direct index ( temp 7-element array of float)
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0:17 'a' ( in 5-element array of 7-element array of float)
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0:17 Constant:
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0:17 0 (const int)
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0:17 direct index ( temp 7-element array of float)
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0:17 'a' ( in 5-element array of 7-element array of float)
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0:17 Constant:
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0:17 1 (const int)
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0:17 'r' ( temp 7-element array of float)
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0:17 direct index ( temp 7-element array of float)
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0:17 'a' ( in 5-element array of 7-element array of float)
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0:17 Constant:
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0:17 3 (const int)
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0:18 Branch: Return with expression
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0:18 Construct float ( temp 4-element array of 7-element array of float)
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0:18 direct index ( temp 7-element array of float)
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0:18 'a' ( in 5-element array of 7-element array of float)
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0:18 Constant:
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0:18 0 (const int)
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0:18 direct index ( temp 7-element array of float)
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0:18 'a' ( in 5-element array of 7-element array of float)
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0:18 Constant:
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0:18 1 (const int)
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0:18 direct index ( temp 7-element array of float)
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0:18 'a' ( in 5-element array of 7-element array of float)
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0:18 Constant:
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0:18 2 (const int)
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0:18 direct index ( temp 7-element array of float)
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0:18 'a' ( in 5-element array of 7-element array of float)
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0:18 Constant:
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0:18 3 (const int)
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0:21 Function Definition: bar(f1[5][7]; ( global void)
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0:21 Function Parameters:
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0:21 '' ( in 5-element array of 7-element array of float)
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0:23 Function Definition: main( ( global void)
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0:23 Function Parameters:
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0:? Sequence
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0:? Sequence
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0:28 move second child to first child ( temp float)
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0:28 direct index ( temp float)
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0:28 direct index ( temp 2-element array of float)
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0:28 direct index ( temp 4-element array of 2-element array of float)
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0:28 'gu' ( temp 3-element array of 4-element array of 2-element array of float)
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0:28 Constant:
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0:28 2 (const int)
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0:28 Constant:
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0:28 4 (const int)
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0:28 Constant:
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0:28 1 (const int)
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0:28 Constant:
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0:28 4.000000
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0:30 Sequence
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0:30 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
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0:30 'ca4' ( temp 3-element array of 2-element array of 4-component vector of float)
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0:32 Constant:
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0:32 0.000000
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0:32 0.000000
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0:32 0.000000
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0:32 0.000000
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0:32 1.000000
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0:32 1.000000
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0:32 1.000000
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0:32 1.000000
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0:32 0.000000
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0:32 0.000000
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0:32 0.000000
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0:32 0.000000
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0:32 1.000000
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0:32 1.000000
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0:32 1.000000
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0:32 1.000000
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0:32 0.000000
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0:32 0.000000
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0:32 0.000000
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0:32 0.000000
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0:32 1.000000
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0:32 1.000000
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0:32 1.000000
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0:32 1.000000
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0:33 Sequence
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0:33 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
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0:33 'caim' ( temp 3-element array of 2-element array of 4-component vector of float)
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0:35 Constant:
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0:35 4.000000
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0:35 4.000000
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0:35 4.000000
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0:35 4.000000
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0:35 2.000000
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0:35 2.000000
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0:35 2.000000
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0:35 2.000000
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0:35 4.000000
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0:35 4.000000
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0:35 4.000000
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0:35 4.000000
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0:35 2.000000
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0:35 2.000000
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0:35 2.000000
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0:35 2.000000
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0:35 4.000000
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0:35 4.000000
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0:35 4.000000
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0:35 4.000000
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0:35 2.000000
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0:35 2.000000
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0:35 2.000000
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0:35 2.000000
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0:36 Sequence
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0:36 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
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0:36 'caim2' ( temp 3-element array of 2-element array of 4-component vector of float)
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0:38 Constant:
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0:38 4.000000
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0:38 4.000000
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0:38 4.000000
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0:38 4.000000
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0:38 2.000000
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0:38 2.000000
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0:38 2.000000
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0:38 2.000000
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0:38 4.000000
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0:38 4.000000
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0:38 4.000000
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0:38 4.000000
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0:38 2.000000
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0:38 2.000000
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0:38 2.000000
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0:38 2.000000
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0:38 4.000000
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0:38 4.000000
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0:38 4.000000
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0:38 4.000000
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0:38 2.000000
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0:38 2.000000
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0:38 2.000000
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0:38 2.000000
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0:39 Sequence
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0:39 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
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0:39 'caim3' ( temp 3-element array of 2-element array of 4-component vector of float)
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0:41 Constant:
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0:41 4.000000
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0:41 4.000000
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0:41 4.000000
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0:41 4.000000
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0:41 2.000000
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0:41 2.000000
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0:41 2.000000
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0:41 2.000000
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0:41 4.000000
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0:41 4.000000
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0:41 4.000000
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0:41 4.000000
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0:41 2.000000
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0:41 2.000000
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0:41 2.000000
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0:41 2.000000
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0:41 4.000000
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0:41 4.000000
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0:41 4.000000
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0:41 4.000000
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0:41 2.000000
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0:41 2.000000
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0:41 2.000000
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0:41 2.000000
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0:43 Sequence
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0:43 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
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0:43 'a4' ( temp 3-element array of 2-element array of 4-component vector of float)
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0:43 Constant:
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0:43 0.000000
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0:43 0.000000
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0:43 0.000000
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0:43 0.000000
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0:43 1.000000
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0:43 1.000000
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0:43 1.000000
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0:43 1.000000
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0:43 0.000000
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0:43 0.000000
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0:43 0.000000
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0:43 0.000000
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0:43 1.000000
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0:43 1.000000
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0:43 1.000000
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0:43 1.000000
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0:43 0.000000
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0:43 0.000000
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0:43 0.000000
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0:43 0.000000
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0:43 1.000000
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0:43 1.000000
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0:43 1.000000
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0:43 1.000000
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0:46 Sequence
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0:46 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
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0:46 'aim' ( temp 3-element array of 2-element array of 4-component vector of float)
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0:46 Constant:
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0:46 4.000000
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0:46 4.000000
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0:46 4.000000
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0:46 4.000000
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0:46 2.000000
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0:46 2.000000
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0:46 2.000000
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0:46 2.000000
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0:46 4.000000
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0:46 4.000000
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0:46 4.000000
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0:46 4.000000
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0:46 2.000000
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0:46 2.000000
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0:46 2.000000
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0:46 2.000000
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0:46 4.000000
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0:46 4.000000
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0:46 4.000000
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0:46 4.000000
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0:46 2.000000
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0:46 2.000000
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0:46 2.000000
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0:46 2.000000
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0:49 Sequence
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0:49 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
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0:49 'aim2' ( temp 3-element array of 2-element array of 4-component vector of float)
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0:49 Constant:
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0:49 4.000000
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0:49 4.000000
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0:49 4.000000
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0:49 4.000000
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0:49 2.000000
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0:49 2.000000
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0:49 2.000000
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0:49 2.000000
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0:49 4.000000
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0:49 4.000000
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0:49 4.000000
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0:49 4.000000
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0:49 2.000000
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0:49 2.000000
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0:49 2.000000
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0:49 2.000000
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0:49 4.000000
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0:49 4.000000
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0:49 4.000000
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0:49 4.000000
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0:49 2.000000
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0:49 2.000000
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0:49 2.000000
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0:49 2.000000
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0:52 Sequence
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0:52 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
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0:52 'aim3' ( temp 3-element array of 2-element array of 4-component vector of float)
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0:52 Constant:
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0:52 4.000000
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0:52 4.000000
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0:52 4.000000
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0:52 4.000000
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0:52 2.000000
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0:52 2.000000
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0:52 2.000000
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0:52 2.000000
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0:52 4.000000
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0:52 4.000000
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0:52 4.000000
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0:52 4.000000
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0:52 2.000000
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0:52 2.000000
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0:52 2.000000
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0:52 2.000000
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0:52 4.000000
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0:52 4.000000
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0:52 4.000000
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0:52 4.000000
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0:52 2.000000
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0:52 2.000000
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0:52 2.000000
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0:52 2.000000
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0:69 move second child to first child ( temp 4-element array of 7-element array of float)
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0:69 'g4' ( global 4-element array of 7-element array of float)
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0:69 Function Call: foo(f1[5][7]; ( global 4-element array of 7-element array of float)
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0:69 'g5' ( global 5-element array of 7-element array of float)
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0:70 'g5' ( global 5-element array of 7-element array of float)
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0:71 'gu' ( global implicitly-sized array of 7-element array of float)
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0:73 Constant:
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0:73 0.000000
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0:74 Function Call: bar(f1[5][7]; ( global void)
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0:74 'g5' ( global 5-element array of 7-element array of float)
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0:76 Test condition and select ( temp void)
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0:76 Condition
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0:76 Compare Equal ( temp bool)
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0:76 Function Call: foo(f1[5][7]; ( global 4-element array of 7-element array of float)
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0:76 'g5' ( global 5-element array of 7-element array of float)
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0:76 'g4' ( global 4-element array of 7-element array of float)
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0:76 true case is null
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0:78 Test condition and select ( temp void)
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0:78 Condition
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0:78 Constant:
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0:78 false (const bool)
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0:78 true case is null
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0:82 move second child to first child ( temp float)
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0:82 direct index ( temp float)
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0:82 direct index ( temp 7-element array of float)
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0:82 'u' ( temp 5-element array of 7-element array of float)
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0:82 Constant:
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0:82 2 (const int)
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0:82 Constant:
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0:82 2 (const int)
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0:82 Constant:
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0:82 3.000000
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0:84 move second child to first child ( temp float)
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0:84 direct index ( temp float)
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0:84 direct index ( temp 7-element array of float)
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0:84 'u' ( temp 5-element array of 7-element array of float)
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0:84 Constant:
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0:84 5 (const int)
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0:84 Constant:
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0:84 2 (const int)
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0:84 Constant:
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0:84 5.000000
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0:85 Function Call: foo(f1[5][7]; ( global 4-element array of 7-element array of float)
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0:85 'u' ( temp 5-element array of 7-element array of float)
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0:88 Function Definition: foo3( ( global void)
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0:88 Function Parameters:
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0:? Sequence
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0:91 Constant:
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0:91 1 (const int)
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0:92 move second child to first child ( temp float)
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0:92 direct index ( temp float)
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0:92 direct index ( temp 7-element array of float)
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0:92 direct index ( temp 5-element array of 7-element array of float)
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0:92 'resize1' ( temp 3-element array of 5-element array of 7-element array of float)
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0:92 Constant:
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0:92 1 (const int)
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0:92 Constant:
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0:92 4 (const int)
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0:92 Constant:
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0:92 5 (const int)
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0:92 Constant:
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0:92 2.000000
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0:93 Constant:
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0:93 1 (const int)
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0:95 Constant:
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0:95 3 (const int)
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0:96 Constant:
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0:96 5 (const int)
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0:97 Constant:
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0:97 7 (const int)
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0:98 Constant:
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0:98 0.000000
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0:? Linker Objects
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0:? 'many' ( global 1-element array of 2-element array of 3-element array of 4-element array of 5-element array of 6-element array of float)
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0:? 'gu' ( global implicitly-sized array of 7-element array of float)
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0:? 'gimp' ( global implicitly-sized array of 1-element array of float)
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0:? 'g4' ( global 4-element array of 7-element array of float)
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0:? 'g5' ( global 5-element array of 7-element array of float)
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Linked fragment stage:
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Shader version: 430
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ERROR: node is still EOpNull!
|
|
0:10 Function Definition: foo(f1[5][7]; ( global 4-element array of 7-element array of float)
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0:10 Function Parameters:
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0:10 'a' ( in 5-element array of 7-element array of float)
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0:? Sequence
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0:13 move second child to first child ( temp 7-element array of float)
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0:13 'r' ( temp 7-element array of float)
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0:13 direct index ( temp 7-element array of float)
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0:13 'a' ( in 5-element array of 7-element array of float)
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0:13 Constant:
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0:13 2 (const int)
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0:14 Constant:
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0:14 0.000000
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0:15 Constant:
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0:15 0.000000
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0:16 Branch: Return with expression
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0:16 Construct float ( temp 4-element array of 7-element array of float)
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0:16 direct index ( temp 7-element array of float)
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0:16 'a' ( in 5-element array of 7-element array of float)
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0:16 Constant:
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0:16 0 (const int)
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0:16 direct index ( temp 7-element array of float)
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0:16 'a' ( in 5-element array of 7-element array of float)
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0:16 Constant:
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0:16 1 (const int)
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0:16 'r' ( temp 7-element array of float)
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0:16 direct index ( temp 7-element array of float)
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0:16 'a' ( in 5-element array of 7-element array of float)
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0:16 Constant:
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0:16 3 (const int)
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0:17 Branch: Return with expression
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0:17 Construct float ( temp 4-element array of 7-element array of float)
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0:17 direct index ( temp 7-element array of float)
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0:17 'a' ( in 5-element array of 7-element array of float)
|
|
0:17 Constant:
|
|
0:17 0 (const int)
|
|
0:17 direct index ( temp 7-element array of float)
|
|
0:17 'a' ( in 5-element array of 7-element array of float)
|
|
0:17 Constant:
|
|
0:17 1 (const int)
|
|
0:17 'r' ( temp 7-element array of float)
|
|
0:17 direct index ( temp 7-element array of float)
|
|
0:17 'a' ( in 5-element array of 7-element array of float)
|
|
0:17 Constant:
|
|
0:17 3 (const int)
|
|
0:18 Branch: Return with expression
|
|
0:18 Construct float ( temp 4-element array of 7-element array of float)
|
|
0:18 direct index ( temp 7-element array of float)
|
|
0:18 'a' ( in 5-element array of 7-element array of float)
|
|
0:18 Constant:
|
|
0:18 0 (const int)
|
|
0:18 direct index ( temp 7-element array of float)
|
|
0:18 'a' ( in 5-element array of 7-element array of float)
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 direct index ( temp 7-element array of float)
|
|
0:18 'a' ( in 5-element array of 7-element array of float)
|
|
0:18 Constant:
|
|
0:18 2 (const int)
|
|
0:18 direct index ( temp 7-element array of float)
|
|
0:18 'a' ( in 5-element array of 7-element array of float)
|
|
0:18 Constant:
|
|
0:18 3 (const int)
|
|
0:21 Function Definition: bar(f1[5][7]; ( global void)
|
|
0:21 Function Parameters:
|
|
0:21 '' ( in 5-element array of 7-element array of float)
|
|
0:23 Function Definition: main( ( global void)
|
|
0:23 Function Parameters:
|
|
0:? Sequence
|
|
0:? Sequence
|
|
0:28 move second child to first child ( temp float)
|
|
0:28 direct index ( temp float)
|
|
0:28 direct index ( temp 2-element array of float)
|
|
0:28 direct index ( temp 4-element array of 2-element array of float)
|
|
0:28 'gu' ( temp 3-element array of 4-element array of 2-element array of float)
|
|
0:28 Constant:
|
|
0:28 2 (const int)
|
|
0:28 Constant:
|
|
0:28 4 (const int)
|
|
0:28 Constant:
|
|
0:28 1 (const int)
|
|
0:28 Constant:
|
|
0:28 4.000000
|
|
0:30 Sequence
|
|
0:30 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:30 'ca4' ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:32 Constant:
|
|
0:32 0.000000
|
|
0:32 0.000000
|
|
0:32 0.000000
|
|
0:32 0.000000
|
|
0:32 1.000000
|
|
0:32 1.000000
|
|
0:32 1.000000
|
|
0:32 1.000000
|
|
0:32 0.000000
|
|
0:32 0.000000
|
|
0:32 0.000000
|
|
0:32 0.000000
|
|
0:32 1.000000
|
|
0:32 1.000000
|
|
0:32 1.000000
|
|
0:32 1.000000
|
|
0:32 0.000000
|
|
0:32 0.000000
|
|
0:32 0.000000
|
|
0:32 0.000000
|
|
0:32 1.000000
|
|
0:32 1.000000
|
|
0:32 1.000000
|
|
0:32 1.000000
|
|
0:33 Sequence
|
|
0:33 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:33 'caim' ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:35 Constant:
|
|
0:35 4.000000
|
|
0:35 4.000000
|
|
0:35 4.000000
|
|
0:35 4.000000
|
|
0:35 2.000000
|
|
0:35 2.000000
|
|
0:35 2.000000
|
|
0:35 2.000000
|
|
0:35 4.000000
|
|
0:35 4.000000
|
|
0:35 4.000000
|
|
0:35 4.000000
|
|
0:35 2.000000
|
|
0:35 2.000000
|
|
0:35 2.000000
|
|
0:35 2.000000
|
|
0:35 4.000000
|
|
0:35 4.000000
|
|
0:35 4.000000
|
|
0:35 4.000000
|
|
0:35 2.000000
|
|
0:35 2.000000
|
|
0:35 2.000000
|
|
0:35 2.000000
|
|
0:36 Sequence
|
|
0:36 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:36 'caim2' ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:38 Constant:
|
|
0:38 4.000000
|
|
0:38 4.000000
|
|
0:38 4.000000
|
|
0:38 4.000000
|
|
0:38 2.000000
|
|
0:38 2.000000
|
|
0:38 2.000000
|
|
0:38 2.000000
|
|
0:38 4.000000
|
|
0:38 4.000000
|
|
0:38 4.000000
|
|
0:38 4.000000
|
|
0:38 2.000000
|
|
0:38 2.000000
|
|
0:38 2.000000
|
|
0:38 2.000000
|
|
0:38 4.000000
|
|
0:38 4.000000
|
|
0:38 4.000000
|
|
0:38 4.000000
|
|
0:38 2.000000
|
|
0:38 2.000000
|
|
0:38 2.000000
|
|
0:38 2.000000
|
|
0:39 Sequence
|
|
0:39 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:39 'caim3' ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:41 Constant:
|
|
0:41 4.000000
|
|
0:41 4.000000
|
|
0:41 4.000000
|
|
0:41 4.000000
|
|
0:41 2.000000
|
|
0:41 2.000000
|
|
0:41 2.000000
|
|
0:41 2.000000
|
|
0:41 4.000000
|
|
0:41 4.000000
|
|
0:41 4.000000
|
|
0:41 4.000000
|
|
0:41 2.000000
|
|
0:41 2.000000
|
|
0:41 2.000000
|
|
0:41 2.000000
|
|
0:41 4.000000
|
|
0:41 4.000000
|
|
0:41 4.000000
|
|
0:41 4.000000
|
|
0:41 2.000000
|
|
0:41 2.000000
|
|
0:41 2.000000
|
|
0:41 2.000000
|
|
0:43 Sequence
|
|
0:43 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:43 'a4' ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:43 Constant:
|
|
0:43 0.000000
|
|
0:43 0.000000
|
|
0:43 0.000000
|
|
0:43 0.000000
|
|
0:43 1.000000
|
|
0:43 1.000000
|
|
0:43 1.000000
|
|
0:43 1.000000
|
|
0:43 0.000000
|
|
0:43 0.000000
|
|
0:43 0.000000
|
|
0:43 0.000000
|
|
0:43 1.000000
|
|
0:43 1.000000
|
|
0:43 1.000000
|
|
0:43 1.000000
|
|
0:43 0.000000
|
|
0:43 0.000000
|
|
0:43 0.000000
|
|
0:43 0.000000
|
|
0:43 1.000000
|
|
0:43 1.000000
|
|
0:43 1.000000
|
|
0:43 1.000000
|
|
0:46 Sequence
|
|
0:46 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:46 'aim' ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:46 Constant:
|
|
0:46 4.000000
|
|
0:46 4.000000
|
|
0:46 4.000000
|
|
0:46 4.000000
|
|
0:46 2.000000
|
|
0:46 2.000000
|
|
0:46 2.000000
|
|
0:46 2.000000
|
|
0:46 4.000000
|
|
0:46 4.000000
|
|
0:46 4.000000
|
|
0:46 4.000000
|
|
0:46 2.000000
|
|
0:46 2.000000
|
|
0:46 2.000000
|
|
0:46 2.000000
|
|
0:46 4.000000
|
|
0:46 4.000000
|
|
0:46 4.000000
|
|
0:46 4.000000
|
|
0:46 2.000000
|
|
0:46 2.000000
|
|
0:46 2.000000
|
|
0:46 2.000000
|
|
0:49 Sequence
|
|
0:49 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:49 'aim2' ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:49 Constant:
|
|
0:49 4.000000
|
|
0:49 4.000000
|
|
0:49 4.000000
|
|
0:49 4.000000
|
|
0:49 2.000000
|
|
0:49 2.000000
|
|
0:49 2.000000
|
|
0:49 2.000000
|
|
0:49 4.000000
|
|
0:49 4.000000
|
|
0:49 4.000000
|
|
0:49 4.000000
|
|
0:49 2.000000
|
|
0:49 2.000000
|
|
0:49 2.000000
|
|
0:49 2.000000
|
|
0:49 4.000000
|
|
0:49 4.000000
|
|
0:49 4.000000
|
|
0:49 4.000000
|
|
0:49 2.000000
|
|
0:49 2.000000
|
|
0:49 2.000000
|
|
0:49 2.000000
|
|
0:52 Sequence
|
|
0:52 move second child to first child ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:52 'aim3' ( temp 3-element array of 2-element array of 4-component vector of float)
|
|
0:52 Constant:
|
|
0:52 4.000000
|
|
0:52 4.000000
|
|
0:52 4.000000
|
|
0:52 4.000000
|
|
0:52 2.000000
|
|
0:52 2.000000
|
|
0:52 2.000000
|
|
0:52 2.000000
|
|
0:52 4.000000
|
|
0:52 4.000000
|
|
0:52 4.000000
|
|
0:52 4.000000
|
|
0:52 2.000000
|
|
0:52 2.000000
|
|
0:52 2.000000
|
|
0:52 2.000000
|
|
0:52 4.000000
|
|
0:52 4.000000
|
|
0:52 4.000000
|
|
0:52 4.000000
|
|
0:52 2.000000
|
|
0:52 2.000000
|
|
0:52 2.000000
|
|
0:52 2.000000
|
|
0:69 move second child to first child ( temp 4-element array of 7-element array of float)
|
|
0:69 'g4' ( global 4-element array of 7-element array of float)
|
|
0:69 Function Call: foo(f1[5][7]; ( global 4-element array of 7-element array of float)
|
|
0:69 'g5' ( global 5-element array of 7-element array of float)
|
|
0:70 'g5' ( global 5-element array of 7-element array of float)
|
|
0:71 'gu' ( global 1-element array of 7-element array of float)
|
|
0:73 Constant:
|
|
0:73 0.000000
|
|
0:74 Function Call: bar(f1[5][7]; ( global void)
|
|
0:74 'g5' ( global 5-element array of 7-element array of float)
|
|
0:76 Test condition and select ( temp void)
|
|
0:76 Condition
|
|
0:76 Compare Equal ( temp bool)
|
|
0:76 Function Call: foo(f1[5][7]; ( global 4-element array of 7-element array of float)
|
|
0:76 'g5' ( global 5-element array of 7-element array of float)
|
|
0:76 'g4' ( global 4-element array of 7-element array of float)
|
|
0:76 true case is null
|
|
0:78 Test condition and select ( temp void)
|
|
0:78 Condition
|
|
0:78 Constant:
|
|
0:78 false (const bool)
|
|
0:78 true case is null
|
|
0:82 move second child to first child ( temp float)
|
|
0:82 direct index ( temp float)
|
|
0:82 direct index ( temp 7-element array of float)
|
|
0:82 'u' ( temp 5-element array of 7-element array of float)
|
|
0:82 Constant:
|
|
0:82 2 (const int)
|
|
0:82 Constant:
|
|
0:82 2 (const int)
|
|
0:82 Constant:
|
|
0:82 3.000000
|
|
0:84 move second child to first child ( temp float)
|
|
0:84 direct index ( temp float)
|
|
0:84 direct index ( temp 7-element array of float)
|
|
0:84 'u' ( temp 5-element array of 7-element array of float)
|
|
0:84 Constant:
|
|
0:84 5 (const int)
|
|
0:84 Constant:
|
|
0:84 2 (const int)
|
|
0:84 Constant:
|
|
0:84 5.000000
|
|
0:85 Function Call: foo(f1[5][7]; ( global 4-element array of 7-element array of float)
|
|
0:85 'u' ( temp 5-element array of 7-element array of float)
|
|
0:? Linker Objects
|
|
0:? 'many' ( global 1-element array of 2-element array of 3-element array of 4-element array of 5-element array of 6-element array of float)
|
|
0:? 'gu' ( global 1-element array of 7-element array of float)
|
|
0:? 'gimp' ( global 1-element array of 1-element array of float)
|
|
0:? 'g4' ( global 4-element array of 7-element array of float)
|
|
0:? 'g5' ( global 5-element array of 7-element array of float)
|
|
|