mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-01 07:01:12 +00:00
30 lines
451 B
GLSL
30 lines
451 B
GLSL
#version 450
|
|
|
|
in float inf;
|
|
in flat ivec4 ini4;
|
|
out vec4 outf4;
|
|
|
|
float Test1(int bound)
|
|
{
|
|
float r = 0;
|
|
for (int x=0; x<bound; ++x)
|
|
r += 0.5;
|
|
return r;
|
|
}
|
|
|
|
float Test2(int bound)
|
|
{
|
|
if (bound > 2)
|
|
return Test1(bound);
|
|
else
|
|
return float(bound * 2 +
|
|
ini4.y * ini4.z +
|
|
ini4.x);
|
|
}
|
|
|
|
void main()
|
|
{
|
|
outf4 = vec4(Test1(int(inf)) +
|
|
Test2(int(inf)));
|
|
}
|