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https://github.com/RPCS3/glslang.git
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4d6570a1b3
- macro expansion of hexidecimal numbers - give errors instead of warnings/silence on extra tokens after #endif, #else, etc. - give errors on reserved macro name use, reuse of argument, and redefinition with different whitespace presence - detect and give error for all cases of #elif and #else after #else git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23982 e7fa87d3-cd2b-0410-9028-fcbf551c1848
51 lines
866 B
GLSL
51 lines
866 B
GLSL
#define ON1
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#define ON2
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float sum = 0.0;
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void main()
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{
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#if defined(ON1) && (defined(OFF) || defined(ON2))
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//yes
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sum += 1.0;
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#endif
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#if !defined(ON1) || (defined(OFF) || (!defined(OFF2) && defined(ON2)))
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//yes
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sum += 20.0;
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#endif
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#if defined(ON1) && (defined(OFF) || !defined(ON2))
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//no
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sum += 0.1;
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#endif
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#if !defined(ON1) || (defined(OFF) || !defined(OFF2) && !defined(ON2))
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//no
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sum += 0.2;
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#endif
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#if !defined(ON1) || !defined(OFF) || defined(ON2) && defined(OFF2)
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//yes
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sum += 300.0;
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#endif
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#if (!defined(ON1) || !defined(OFF) || defined(ON2)) && defined(OFF2)
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//no
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sum += 0.4;
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#endif
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// sum should be 321.0
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gl_Position = vec4(sum);
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}
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#define ADD(a, b) a + b + ((a) + ((b)));
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float foo()
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{
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return ADD(gl_Position.xyxwx, 3.0) // ERROR, should be this line number
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return ADD(gl_Position.y, 3.0)
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}
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#if 0
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// ERROR, EOF |