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https://github.com/RPCS3/glslang.git
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75 lines
3.8 KiB
Plaintext
75 lines
3.8 KiB
Plaintext
spv.noBuiltInLoc.vert
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// Module Version 10000
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// Generated by (magic number): 80002
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// Id's are bound by 33
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 9 11 18 31 32
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Source GLSL 450
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Name 4 "main"
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Name 9 "bar"
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Name 11 "foo"
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Name 16 "gl_PerVertex"
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MemberName 16(gl_PerVertex) 0 "gl_Position"
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MemberName 16(gl_PerVertex) 1 "gl_PointSize"
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MemberName 16(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 16(gl_PerVertex) 3 "gl_CullDistance"
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Name 18 ""
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Name 24 "uv1"
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Name 26 "uv2"
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Name 29 "uv3"
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Name 31 "gl_VertexID"
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Name 32 "gl_InstanceID"
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Decorate 9(bar) Location 0
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Decorate 11(foo) Location 0
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MemberDecorate 16(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 16(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 16(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 16(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 16(gl_PerVertex) Block
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Decorate 24(uv1) Location 0
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Decorate 24(uv1) DescriptorSet 0
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Decorate 26(uv2) Location 1
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Decorate 26(uv2) DescriptorSet 0
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Decorate 29(uv3) Location 2
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Decorate 29(uv3) DescriptorSet 0
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Decorate 31(gl_VertexID) BuiltIn VertexId
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Decorate 32(gl_InstanceID) BuiltIn InstanceId
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Output 7(fvec4)
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9(bar): 8(ptr) Variable Output
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10: TypePointer Input 7(fvec4)
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11(foo): 10(ptr) Variable Input
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13: TypeInt 32 0
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14: 13(int) Constant 1
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15: TypeArray 6(float) 14
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16(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 15 15
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17: TypePointer Output 16(gl_PerVertex)
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18: 17(ptr) Variable Output
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19: TypeInt 32 1
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20: 19(int) Constant 0
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23: TypePointer UniformConstant 7(fvec4)
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24(uv1): 23(ptr) Variable UniformConstant
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25: TypePointer UniformConstant 6(float)
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26(uv2): 25(ptr) Variable UniformConstant
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27: TypeVector 6(float) 3
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28: TypePointer UniformConstant 27(fvec3)
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29(uv3): 28(ptr) Variable UniformConstant
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30: TypePointer Input 19(int)
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31(gl_VertexID): 30(ptr) Variable Input
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32(gl_InstanceID): 30(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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12: 7(fvec4) Load 11(foo)
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Store 9(bar) 12
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21: 7(fvec4) Load 11(foo)
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22: 8(ptr) AccessChain 18 20
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Store 22 21
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Return
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FunctionEnd
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