glslang/Test/baseResults/spv.structAssignment.frag.out

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spv.structAssignment.frag
WARNING: 0:6: '' : all default precisions are highp; use precision statements to quiet warning, e.g.:
"precision mediump int; precision highp float;"
// Module Version 10000
// Generated by (magic number): 80002
// Id's are bound by 50
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 31 44
ExecutionMode 4 OriginUpperLeft
Source GLSL 140
Name 4 "main"
Name 8 "lunarStruct1"
MemberName 8(lunarStruct1) 0 "i"
MemberName 8(lunarStruct1) 1 "f"
Name 9 "lunarStruct2"
MemberName 9(lunarStruct2) 0 "i"
MemberName 9(lunarStruct2) 1 "f"
MemberName 9(lunarStruct2) 2 "s1_1"
Name 10 "lunarStruct3"
MemberName 10(lunarStruct3) 0 "s2_1"
MemberName 10(lunarStruct3) 1 "i"
MemberName 10(lunarStruct3) 2 "f"
MemberName 10(lunarStruct3) 3 "s1_1"
Name 12 "foo3"
Name 22 "locals2"
Name 27 "foo2"
Name 31 "gl_FragColor"
Name 40 "samp2D"
Name 44 "coord"
Name 49 "foo"
MemberDecorate 8(lunarStruct1) 0 RelaxedPrecision
MemberDecorate 9(lunarStruct2) 0 RelaxedPrecision
MemberDecorate 10(lunarStruct3) 1 RelaxedPrecision
Decorate 16 RelaxedPrecision
Decorate 31(gl_FragColor) Location 0
Decorate 40(samp2D) DescriptorSet 0
Decorate 44(coord) RelaxedPrecision
Decorate 45 RelaxedPrecision
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypeFloat 32
8(lunarStruct1): TypeStruct 6(int) 7(float)
9(lunarStruct2): TypeStruct 6(int) 7(float) 8(lunarStruct1)
10(lunarStruct3): TypeStruct 9(lunarStruct2) 6(int) 7(float) 8(lunarStruct1)
11: TypePointer Private 10(lunarStruct3)
12(foo3): 11(ptr) Variable Private
13: 6(int) Constant 0
14: TypePointer Private 6(int)
17: TypeBool
21: TypePointer Function 9(lunarStruct2)
23: TypePointer Private 9(lunarStruct2)
27(foo2): 23(ptr) Variable Private
29: TypeVector 7(float) 4
30: TypePointer Output 29(fvec4)
31(gl_FragColor): 30(ptr) Variable Output
32: 6(int) Constant 2
33: 6(int) Constant 1
34: TypePointer Function 7(float)
37: TypeImage 7(float) 2D sampled format:Unknown
38: TypeSampledImage 37
39: TypePointer UniformConstant 38
40(samp2D): 39(ptr) Variable UniformConstant
42: TypeVector 7(float) 2
43: TypePointer Input 42(fvec2)
44(coord): 43(ptr) Variable Input
48: TypePointer Private 8(lunarStruct1)
49(foo): 48(ptr) Variable Private
4(main): 2 Function None 3
5: Label
22(locals2): 21(ptr) Variable Function
15: 14(ptr) AccessChain 12(foo3) 13 13
16: 6(int) Load 15
18: 17(bool) SGreaterThan 16 13
SelectionMerge 20 None
BranchConditional 18 19 26
19: Label
24: 23(ptr) AccessChain 12(foo3) 13
25:9(lunarStruct2) Load 24
Store 22(locals2) 25
Branch 20
26: Label
28:9(lunarStruct2) Load 27(foo2)
Store 22(locals2) 28
Branch 20
20: Label
35: 34(ptr) AccessChain 22(locals2) 32 33
36: 7(float) Load 35
41: 38 Load 40(samp2D)
45: 42(fvec2) Load 44(coord)
46: 29(fvec4) ImageSampleImplicitLod 41 45
47: 29(fvec4) VectorTimesScalar 46 36
Store 31(gl_FragColor) 47
Return
FunctionEnd