mirror of
https://github.com/RPCS3/glslang.git
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100 lines
5.1 KiB
Plaintext
Executable File
100 lines
5.1 KiB
Plaintext
Executable File
spv.structAssignment.frag
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WARNING: 0:6: '' : all default precisions are highp; use precision statements to quiet warning, e.g.:
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"precision mediump int; precision highp float;"
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// Module Version 10000
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// Generated by (magic number): 80002
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// Id's are bound by 50
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 31 44
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 140
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Name 4 "main"
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Name 8 "lunarStruct1"
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MemberName 8(lunarStruct1) 0 "i"
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MemberName 8(lunarStruct1) 1 "f"
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Name 9 "lunarStruct2"
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MemberName 9(lunarStruct2) 0 "i"
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MemberName 9(lunarStruct2) 1 "f"
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MemberName 9(lunarStruct2) 2 "s1_1"
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Name 10 "lunarStruct3"
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MemberName 10(lunarStruct3) 0 "s2_1"
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MemberName 10(lunarStruct3) 1 "i"
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MemberName 10(lunarStruct3) 2 "f"
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MemberName 10(lunarStruct3) 3 "s1_1"
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Name 12 "foo3"
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Name 22 "locals2"
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Name 27 "foo2"
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Name 31 "gl_FragColor"
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Name 40 "samp2D"
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Name 44 "coord"
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Name 49 "foo"
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MemberDecorate 8(lunarStruct1) 0 RelaxedPrecision
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MemberDecorate 9(lunarStruct2) 0 RelaxedPrecision
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MemberDecorate 10(lunarStruct3) 1 RelaxedPrecision
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Decorate 16 RelaxedPrecision
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Decorate 31(gl_FragColor) Location 0
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Decorate 40(samp2D) DescriptorSet 0
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Decorate 44(coord) RelaxedPrecision
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Decorate 45 RelaxedPrecision
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypeFloat 32
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8(lunarStruct1): TypeStruct 6(int) 7(float)
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9(lunarStruct2): TypeStruct 6(int) 7(float) 8(lunarStruct1)
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10(lunarStruct3): TypeStruct 9(lunarStruct2) 6(int) 7(float) 8(lunarStruct1)
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11: TypePointer Private 10(lunarStruct3)
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12(foo3): 11(ptr) Variable Private
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13: 6(int) Constant 0
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14: TypePointer Private 6(int)
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17: TypeBool
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21: TypePointer Function 9(lunarStruct2)
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23: TypePointer Private 9(lunarStruct2)
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27(foo2): 23(ptr) Variable Private
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29: TypeVector 7(float) 4
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30: TypePointer Output 29(fvec4)
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31(gl_FragColor): 30(ptr) Variable Output
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32: 6(int) Constant 2
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33: 6(int) Constant 1
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34: TypePointer Function 7(float)
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37: TypeImage 7(float) 2D sampled format:Unknown
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38: TypeSampledImage 37
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39: TypePointer UniformConstant 38
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40(samp2D): 39(ptr) Variable UniformConstant
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42: TypeVector 7(float) 2
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43: TypePointer Input 42(fvec2)
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44(coord): 43(ptr) Variable Input
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48: TypePointer Private 8(lunarStruct1)
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49(foo): 48(ptr) Variable Private
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4(main): 2 Function None 3
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5: Label
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22(locals2): 21(ptr) Variable Function
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15: 14(ptr) AccessChain 12(foo3) 13 13
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16: 6(int) Load 15
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18: 17(bool) SGreaterThan 16 13
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SelectionMerge 20 None
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BranchConditional 18 19 26
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19: Label
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24: 23(ptr) AccessChain 12(foo3) 13
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25:9(lunarStruct2) Load 24
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Store 22(locals2) 25
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Branch 20
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26: Label
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28:9(lunarStruct2) Load 27(foo2)
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Store 22(locals2) 28
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Branch 20
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20: Label
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35: 34(ptr) AccessChain 22(locals2) 32 33
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36: 7(float) Load 35
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41: 38 Load 40(samp2D)
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45: 42(fvec2) Load 44(coord)
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46: 29(fvec4) ImageSampleImplicitLod 41 45
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47: 29(fvec4) VectorTimesScalar 46 36
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Store 31(gl_FragColor) 47
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Return
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FunctionEnd
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