mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-24 04:04:58 +00:00
120 lines
5.7 KiB
Plaintext
Executable File
120 lines
5.7 KiB
Plaintext
Executable File
tokenPaste.vert
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ERROR: 0:38: '##' : unexpected location
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ERROR: 0:40: '##' : unexpected location; end of replacement list
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ERROR: 0:49: '##' : combined tokens are too long
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ERROR: 0:52: '##' : not supported for these tokens
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ERROR: 0:69: '##' : combined token is invalid
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ERROR: 0:82: 'macro expansion' : Too few args in Macro rec
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ERROR: 0:82: '##' : unexpected location
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ERROR: 0:82: '##' : unexpected location
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ERROR: 0:86: '##' : unexpected location; end of argument
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ERROR: 9 compilation errors. No code generated.
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Shader version: 450
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ERROR: node is still EOpNull!
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0:52 Sequence
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0:52 move second child to first child ( temp int)
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0:52 'a' ( global int)
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0:52 Constant:
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0:52 11 (const int)
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0:58 Sequence
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0:58 move second child to first child ( temp int)
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0:58 'cop' ( global int)
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0:58 Constant:
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0:58 160 (const int)
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0:59 Sequence
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0:59 move second child to first child ( temp bool)
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0:59 'dop' ( global bool)
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0:59 Constant:
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0:59 true (const bool)
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0:63 Function Definition: ShouldntExpandToThis( ( global void)
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0:63 Function Parameters:
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0:65 Sequence
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0:65 Sequence
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0:65 move second child to first child ( temp int)
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0:65 'e' ( temp int)
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0:65 Constant:
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0:65 16 (const int)
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0:66 right shift second child into first child ( temp int)
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0:66 'e' ( temp int)
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0:66 Constant:
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0:66 2 (const int)
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0:69 Sequence
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0:69 move second child to first child ( temp bool)
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0:69 'f' ( temp bool)
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0:69 Compare Greater Than ( temp bool)
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0:69 'e' ( temp int)
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0:69 Constant:
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0:69 5 (const int)
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0:? Linker Objects
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0:? 'SecondExpansion' ( global int)
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0:? 'PostPasteExpansion' ( global int)
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0:? 'foo27' ( global float)
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0:? 'foo155' ( uniform float)
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0:? 'foo719' ( global float)
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0:? 'barfoo' ( uniform float)
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0:? 'argless' ( global float)
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0:? 'dc1' ( global float)
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0:? 'dc2' ( global float)
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0:? 'foo875' ( uniform float)
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0:? 'ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF012345' ( global float)
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0:? 'a' ( global int)
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0:? 'aop' ( const int)
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0:? 10 (const int)
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0:? 'bop' ( const int)
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0:? 4 (const int)
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0:? 'cop' ( global int)
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0:? 'dop' ( global bool)
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0:? 'argPaste2' ( uniform int)
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0:? 'argPaste20suff' ( uniform int)
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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Linked vertex stage:
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ERROR: Linking vertex stage: Missing entry point: Each stage requires one entry point
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Shader version: 450
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ERROR: node is still EOpNull!
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0:52 Sequence
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0:52 move second child to first child ( temp int)
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0:52 'a' ( global int)
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0:52 Constant:
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0:52 11 (const int)
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0:58 Sequence
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0:58 move second child to first child ( temp int)
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0:58 'cop' ( global int)
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0:58 Constant:
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0:58 160 (const int)
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0:59 Sequence
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0:59 move second child to first child ( temp bool)
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0:59 'dop' ( global bool)
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0:59 Constant:
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0:59 true (const bool)
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0:? Linker Objects
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0:? 'SecondExpansion' ( global int)
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0:? 'PostPasteExpansion' ( global int)
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0:? 'foo27' ( global float)
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0:? 'foo155' ( uniform float)
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0:? 'foo719' ( global float)
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0:? 'barfoo' ( uniform float)
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0:? 'argless' ( global float)
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0:? 'dc1' ( global float)
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0:? 'dc2' ( global float)
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0:? 'foo875' ( uniform float)
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0:? 'ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF012345' ( global float)
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0:? 'a' ( global int)
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0:? 'aop' ( const int)
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0:? 10 (const int)
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0:? 'bop' ( const int)
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0:? 4 (const int)
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0:? 'cop' ( global int)
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0:? 'dop' ( global bool)
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0:? 'argPaste2' ( uniform int)
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0:? 'argPaste20suff' ( uniform int)
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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