mirror of
https://github.com/RPCS3/glslang.git
synced 2025-01-17 08:23:16 +00:00
e770b3e6cf
Structured control-flow rules allow leaving the middle of a construct through a return, but not through a jump to a block that does a return. Addresses issue #58.
108 lines
5.3 KiB
Plaintext
Executable File
108 lines
5.3 KiB
Plaintext
Executable File
spv.double.comp
|
|
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
|
|
|
|
|
|
Linked compute stage:
|
|
|
|
|
|
// Module Version 99
|
|
// Generated by (magic number): 51a00bb
|
|
// Id's are bound by 62
|
|
|
|
Source GLSL 430
|
|
Capability Shader
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint GLCompute 4 "main"
|
|
Name 4 "main"
|
|
Name 8 "bufName"
|
|
MemberName 8(bufName) 0 "f"
|
|
MemberName 8(bufName) 1 "d"
|
|
Name 10 "bufInst"
|
|
Name 22 "storePos"
|
|
Name 26 "gl_GlobalInvocationID"
|
|
Name 32 "localCoef"
|
|
Name 33 "gl_LocalInvocationID"
|
|
Name 49 "aa"
|
|
Name 54 "globalCoef"
|
|
Name 58 "roll"
|
|
Name 61 "destTex"
|
|
Decorate 8(bufName) GLSLShared
|
|
Decorate 8(bufName) BufferBlock
|
|
Decorate 26(gl_GlobalInvocationID) BuiltIn GlobalInvocationId
|
|
Decorate 33(gl_LocalInvocationID) BuiltIn LocalInvocationId
|
|
Decorate 13 NoStaticUse
|
|
Decorate 56 NoStaticUse
|
|
Decorate 13 NoStaticUse
|
|
Decorate 13 NoStaticUse
|
|
Decorate 58(roll) NoStaticUse
|
|
Decorate 61(destTex) NoStaticUse
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeFloat 64
|
|
8(bufName): TypeStruct 6(float) 7(float)
|
|
9: TypePointer Uniform 8(bufName)
|
|
10(bufInst): 9(ptr) Variable Uniform
|
|
11: TypeInt 32 1
|
|
12: 11(int) Constant 1
|
|
13: 7(float) Constant 1413754136 1074340347
|
|
14: TypePointer Uniform 7(float)
|
|
16: 11(int) Constant 0
|
|
17: 6(float) Constant 1095307129
|
|
18: TypePointer Uniform 6(float)
|
|
20: TypeVector 11(int) 2
|
|
21: TypePointer Function 20(ivec2)
|
|
23: TypeInt 32 0
|
|
24: TypeVector 23(int) 3
|
|
25: TypePointer Input 24(ivec3)
|
|
26(gl_GlobalInvocationID): 25(ptr) Variable Input
|
|
27: TypeVector 23(int) 2
|
|
31: TypePointer Function 7(float)
|
|
33(gl_LocalInvocationID): 25(ptr) Variable Input
|
|
37: 11(int) Constant 8
|
|
40: TypeVector 6(float) 2
|
|
42: 6(float) Constant 1090519040
|
|
47: TypeVector 7(float) 4
|
|
48: TypePointer Function 47(fvec4)
|
|
50: 7(float) Constant 2576980378 1071225241
|
|
51: 7(float) Constant 2576980378 1070176665
|
|
52: 7(float) Constant 858993459 1070805811
|
|
53: 47(fvec4) ConstantComposite 50 51 52 50
|
|
55: 7(float) Constant 0 1072693248
|
|
56: 7(float) Constant 3229815407 1074340298
|
|
57: TypePointer UniformConstant 7(float)
|
|
58(roll): 57(ptr) Variable UniformConstant
|
|
59: TypeImage 6(float) 2D nonsampled format:Unknown
|
|
60: TypePointer UniformConstant 59
|
|
61(destTex): 60(ptr) Variable UniformConstant
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
22(storePos): 21(ptr) Variable Function
|
|
32(localCoef): 31(ptr) Variable Function
|
|
49(aa): 48(ptr) Variable Function
|
|
54(globalCoef): 31(ptr) Variable Function
|
|
15: 14(ptr) AccessChain 10(bufInst) 12
|
|
Store 15 13
|
|
19: 18(ptr) AccessChain 10(bufInst) 16
|
|
Store 19 17
|
|
28: 24(ivec3) Load 26(gl_GlobalInvocationID)
|
|
29: 27(ivec2) VectorShuffle 28 28 0 1
|
|
30: 20(ivec2) Bitcast 29
|
|
Store 22(storePos) 30
|
|
34: 24(ivec3) Load 33(gl_LocalInvocationID)
|
|
35: 27(ivec2) VectorShuffle 34 34 0 1
|
|
36: 20(ivec2) Bitcast 35
|
|
38: 20(ivec2) CompositeConstruct 37 37
|
|
39: 20(ivec2) ISub 36 38
|
|
41: 40(fvec2) ConvertSToF 39
|
|
43: 40(fvec2) CompositeConstruct 42 42
|
|
44: 40(fvec2) FDiv 41 43
|
|
45: 6(float) ExtInst 1(GLSL.std.450) 65(Length) 44
|
|
46: 7(float) FConvert 45
|
|
Store 32(localCoef) 46
|
|
Store 49(aa) 53
|
|
Store 54(globalCoef) 55
|
|
Return
|
|
FunctionEnd
|