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https://github.com/RPCS3/glslang.git
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fb57e7cc5e
Also split linker validation into its own file, removed dead "QualifierAlive" files, printed errors for parsing problems with built-in symbols, updated the Windows binary, and added some tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23490 e7fa87d3-cd2b-0410-9028-fcbf551c1848
17 lines
464 B
Plaintext
17 lines
464 B
Plaintext
300link2.frag
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0:? Sequence
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0:9 Function Definition: main( (void)
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0:9 Function Parameters:
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0:? Linker Objects
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0:? 'pos' (smooth in mediump 4-component vector of float)
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0:? 'c' (layout(location=1 ) out mediump 4-component vector of float)
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0:? 'p' (layout(location=5 ) out mediump 4-component vector of float)
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0:? 'q' (layout(location=9 ) out 2-element array of mediump 4-component vector of float)
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Linked fragment stage:
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