.. |
baseResults
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HLSL: Build IO types bottom up, as parsed, and cache the original (IO).
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2017-02-06 23:00:51 -07:00 |
100.conf
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100.frag
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100Limits.vert
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100scope.vert
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110scope.vert
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120.frag
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Fix issue #693. Ternary operator on void type.
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2017-01-26 15:50:10 -07:00 |
120.vert
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130.frag
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130.vert
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140.frag
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140.vert
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150.frag
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150.geom
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150.tesc
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150.tese
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150.vert
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300.frag
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300.vert
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300block.frag
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300BuiltIns.frag
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300layout.frag
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300layout.vert
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300link2.frag
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300link3.frag
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300link.frag
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300operations.frag
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300scope.vert
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310.comp
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310.frag
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310.geom
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310.tesc
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310.tese
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310.vert
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310AofA.vert
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310implicitSizeArrayError.vert
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330.frag
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330comp.frag
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400.frag
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400.geom
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400.tesc
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400.tese
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400.vert
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410.geom
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410.tesc
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410.vert
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420_size_gl_in.geom
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420.comp
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420.frag
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420.geom
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420.tesc
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420.tese
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420.vert
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430.comp
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430.vert
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430AofA.frag
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430scope.vert
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440.frag
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440.vert
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450.comp
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450.frag
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450.geom
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450.tesc
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450.tese
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450.vert
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aggOps.frag
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always-discard2.frag
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always-discard.frag
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array100.frag
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array.frag
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atomic_uint.frag
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badChars.frag
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badMacroArgs.frag
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bump
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comment.frag
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conditionalDiscard.frag
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constErrors.frag
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constFold.frag
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conversion.frag
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cppBad2.vert
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PP: Fix issue #426, recover from bad-source macro expansion.
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2017-01-02 17:56:08 -07:00 |
cppBad.vert
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cppComplexExpr.vert
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cppIndent.vert
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cppNest.vert
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cppSimple.vert
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dataOut.frag
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dataOutIndirect.frag
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dce.frag
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decls.frag
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deepRvalue.frag
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depthOut.frag
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discard-dce.frag
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doWhileLoop.frag
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earlyReturnDiscard.frag
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empty2.frag
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empty3.frag
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empty.frag
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errors.frag
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es-link1.frag
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es-link2.frag
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flowControl.frag
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forLoop.frag
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forwardRef.frag
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functionCall.frag
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functionSemantics.frag
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glslangValidator
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glspv.esversion.vert
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glspv.frag
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glspv.version.frag
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glspv.version.vert
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glspv.vert
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hlsl.amend.frag
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Add amend ability for anonymous blocks, so they can grow between function bodies.
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2016-09-29 23:59:26 -06:00 |
hlsl.array.flatten.frag
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HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
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2016-09-29 10:25:15 -06:00 |
hlsl.array.frag
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hlsl.array.implicit-size.frag
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HLSL: More robust handling of bad shader input, catching a few more things.
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2016-12-14 17:02:32 -07:00 |
hlsl.array.multidim.frag
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HLSL: allow multi-dimensional arrays
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2016-10-13 12:32:04 -06:00 |
hlsl.assoc.frag
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hlsl.attribute.expression.comp
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HLSL: Allow expressions in attributes
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2016-11-11 08:23:03 -07:00 |
hlsl.attribute.frag
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HLSL: Error if funcion with return type doesn't return a value.
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2016-09-02 19:13:36 -06:00 |
hlsl.basic.comp
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HLSL: Fix issue #646: map SV_DispatchThreadID -> GlobalInvocationID.
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2017-01-02 14:59:19 -07:00 |
hlsl.basic.geom
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WIP: HLSL: Add GS support
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2016-11-21 18:25:08 -07:00 |
hlsl.buffer.frag
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HLSL: Reverse what the driver is told about row/column majorness, matching the row-column reversal.
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2016-09-25 20:26:03 -06:00 |
hlsl.calculatelod.dx10.frag
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hlsl.calculatelodunclamped.dx10.frag
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hlsl.cast.frag
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hlsl.comparison.vec.frag
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HLSL: Enable component-wise vector comparisons from operators
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2016-10-26 08:50:10 -06:00 |
hlsl.conditional.frag
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hlsl.constructexpr.frag
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hlsl.deadFunctionMissingBody.vert
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Linker: Eliminate uncalled functions, because they can be ill-defined.
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2016-12-09 19:22:20 -07:00 |
hlsl.depthGreater.frag
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HLSL: Handle greater/less depth modes. Fixes issue #489.
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2016-09-02 20:05:52 -06:00 |
hlsl.depthLess.frag
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HLSL: Handle greater/less depth modes. Fixes issue #489.
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2016-09-02 20:05:52 -06:00 |
hlsl.discard.frag
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HLSL: Error if funcion with return type doesn't return a value.
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2016-09-02 19:13:36 -06:00 |
hlsl.doLoop.frag
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HLSL: Enable component-wise vector comparisons from operators
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2016-10-26 08:50:10 -06:00 |
hlsl.entry-in.frag
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HLSL: Intercept flatten aggregates passed to a function input, and copy member-by-member.
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2016-09-19 00:06:19 -06:00 |
hlsl.entry-out.frag
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HLSL: Handle flattened I/O structs passed to function *out* parameters.
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2016-10-01 17:11:21 -06:00 |
hlsl.entry.rename.frag
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allow renaming of shader entry point when creating SPIR-V
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2016-12-01 08:51:43 -07:00 |
hlsl.flatten.return.frag
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HLSL: inter-stage structure splitting.
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2016-12-26 10:11:15 -07:00 |
hlsl.float1.frag
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HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
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2016-09-29 10:25:15 -06:00 |
hlsl.float4.frag
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HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
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2016-09-29 10:25:15 -06:00 |
hlsl.forLoop.frag
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HLSL: Enable component-wise vector comparisons from operators
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2016-10-26 08:50:10 -06:00 |
hlsl.frag
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hlsl.gather.array.dx10.frag
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hlsl.gather.basic.dx10.frag
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hlsl.gather.basic.dx10.vert
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hlsl.gather.offset.dx10.frag
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hlsl.gather.offsetarray.dx10.frag
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hlsl.gathercmpRGBA.array.dx10.frag
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hlsl.gathercmpRGBA.basic.dx10.frag
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hlsl.gathercmpRGBA.offset.dx10.frag
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hlsl.gathercmpRGBA.offsetarray.dx10.frag
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hlsl.gatherRGBA.array.dx10.frag
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hlsl.gatherRGBA.basic.dx10.frag
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hlsl.gatherRGBA.offset.dx10.frag
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hlsl.gatherRGBA.offsetarray.dx10.frag
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hlsl.getdimensions.dx10.frag
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hlsl.getdimensions.dx10.vert
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hlsl.getdimensions.rw.dx10.frag
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HLSL: phase 1: add RWTexture and RWBuffer
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2016-10-06 10:51:52 -06:00 |
hlsl.getsampleposition.dx10.frag
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hlsl.identifier.sample.frag
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HLSL: allow "sample" in expressions.
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2016-12-18 18:01:34 -07:00 |
hlsl.if.frag
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HLSL: Enable component-wise vector comparisons from operators
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2016-10-26 08:50:10 -06:00 |
hlsl.init2.frag
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HLSL: Fix issue #658: Don't adopt initializer constness from declaration.
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2017-01-05 10:28:26 -07:00 |
hlsl.init.frag
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Resolve issue #700: allow initializers on struct members.
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2017-02-02 15:16:20 -07:00 |
hlsl.inoutquals.frag
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HLSL: Support SV_Coverage and SV_DispatchThreadId; catch SV_GroupIndex.
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2016-10-16 12:12:11 -06:00 |
hlsl.intrinsics.barriers.comp
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hlsl.intrinsics.comp
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HLSL: Turn on tests for groupshared.
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2016-10-16 12:22:20 -06:00 |
hlsl.intrinsics.d3dcolortoubyte4.frag
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Add EOpD3DCOLORtoUBYTE4 decomposition
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2017-01-03 14:42:18 -07:00 |
hlsl.intrinsics.double.frag
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hlsl.intrinsics.evalfns.frag
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hlsl.intrinsics.f1632.frag
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hlsl.intrinsics.frag
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HLSL: add intrinsic function implicit promotions
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2016-11-23 10:36:34 -07:00 |
hlsl.intrinsics.lit.frag
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hlsl.intrinsics.negative.comp
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hlsl.intrinsics.negative.frag
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hlsl.intrinsics.negative.vert
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HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
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2016-09-29 10:25:15 -06:00 |
hlsl.intrinsics.promote.down.frag
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HLSL: add intrinsic function implicit promotions
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2016-11-23 10:36:34 -07:00 |
hlsl.intrinsics.promote.frag
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HLSL: add intrinsic function implicit promotions
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2016-11-23 10:36:34 -07:00 |
hlsl.intrinsics.promote.outputs.frag
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HLSL: add intrinsic function implicit promotions
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2016-11-23 10:36:34 -07:00 |
hlsl.intrinsics.vert
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hlsl.layout.frag
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HLSL: Accept layout(...) also as a post-decl. Issue #454.
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2016-09-05 14:37:03 -06:00 |
hlsl.load.2dms.dx10.frag
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hlsl.load.array.dx10.frag
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hlsl.load.basic.dx10.frag
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hlsl.load.basic.dx10.vert
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hlsl.load.buffer.dx10.frag
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hlsl.load.buffer.float.dx10.frag
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HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
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2016-10-14 18:44:32 -06:00 |
hlsl.load.offset.dx10.frag
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hlsl.load.offsetarray.dx10.frag
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hlsl.load.rwbuffer.dx10.frag
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HLSL: phase 1: add RWTexture and RWBuffer
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2016-10-06 10:51:52 -06:00 |
hlsl.load.rwtexture.array.dx10.frag
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HLSL: phase 1: add RWTexture and RWBuffer
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2016-10-06 10:51:52 -06:00 |
hlsl.load.rwtexture.dx10.frag
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HLSL: phase 1: add RWTexture and RWBuffer
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2016-10-06 10:51:52 -06:00 |
hlsl.logical.binary.frag
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HLSL: Fix unary and binary operator type conversion issues
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2016-10-18 16:56:37 -06:00 |
hlsl.logical.binary.vec.frag
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HLSL: allow component-wise operations for logical || and &&.
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2016-10-26 12:54:56 -06:00 |
hlsl.logical.unary.frag
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HLSL: Fix unary and binary operator type conversion issues
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2016-10-18 16:56:37 -06:00 |
hlsl.matNx1.frag
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HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
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2016-11-16 11:19:22 -07:00 |
hlsl.matrixindex.frag
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WIP: HLSL: Treat HLSL rows as GLSL columns.
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2016-09-09 12:02:42 -06:00 |
hlsl.matrixSwizzle.vert
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HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670.
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2017-01-13 12:35:01 -07:00 |
hlsl.matType.bool.frag
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HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
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2016-11-16 11:19:22 -07:00 |
hlsl.matType.frag
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HLSL: Error if funcion with return type doesn't return a value.
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2016-09-02 19:13:36 -06:00 |
hlsl.matType.int.frag
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HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
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2016-11-16 11:19:22 -07:00 |
hlsl.max.frag
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hlsl.mintypes.frag
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HLSL: Add min*{float,int,uint} types
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2016-10-31 12:46:05 -06:00 |
hlsl.multiEntry.vert
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HLSL: Handle "fake" entry points, by undoing their built-in variable declarations.
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2016-09-02 20:24:07 -06:00 |
hlsl.multiReturn.frag
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HLSL: Do structure conversion for return type struct-punning on non-entry-point functions.
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2016-10-06 13:06:13 -06:00 |
hlsl.numericsuffixes.frag
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hlsl.numthreads.comp
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HLSL: implement numthreads for compute shaders
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2016-10-31 09:28:17 -06:00 |
hlsl.overload.frag
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hlsl.params.default.frag
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HLSL default function parameters
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2016-12-29 12:15:48 -07:00 |
hlsl.params.default.negative.frag
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HLSL default function parameters
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2016-12-29 12:15:48 -07:00 |
hlsl.partialInit.frag
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HLSL: Handle const with no initializer. Fixes issue #651.
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2016-12-30 16:42:57 -07:00 |
hlsl.pp.line.frag
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hlsl.pp.tokenpasting.frag
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HLSL: inter-stage structure splitting.
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2016-12-26 10:11:15 -07:00 |
hlsl.precedence2.frag
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hlsl.precedence.frag
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hlsl.precise.frag
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HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
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2016-09-29 10:25:15 -06:00 |
hlsl.promote.atomic.frag
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HLSL: opcode specific promotion rules for interlocked ops
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2016-12-07 12:00:32 -07:00 |
hlsl.promote.binary.frag
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HLSL: Fix unary and binary operator type conversion issues
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2016-10-18 16:56:37 -06:00 |
hlsl.promote.vec1.frag
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HLSL: allow promotion from 1-vector types to scalars, e.g, float<-float1
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2016-11-13 14:44:46 -07:00 |
hlsl.promotions.frag
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hlsl.reflection.binding.frag
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add reflection queries to return a TType. Fix minor issue with interface names.
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2016-10-02 16:57:58 -06:00 |
hlsl.reflection.vert
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HLSL: Turn on reflection, with basic test file, to catch regressions.
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2016-09-19 23:12:48 -06:00 |
hlsl.rw.atomics.frag
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HLSL: phase 4 of rwtexture support: add image atomics
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2016-10-19 10:25:23 -06:00 |
hlsl.rw.bracket.frag
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HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures
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2016-10-12 12:39:44 -06:00 |
hlsl.rw.register.frag
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Add UAV (image) binding offset and HLSL register support
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2016-11-01 14:44:54 -06:00 |
hlsl.rw.scalar.bracket.frag
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HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
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2016-10-14 18:44:32 -06:00 |
hlsl.rw.swizzle.frag
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HLSL: allow destination swizzles when writing RWTexture/RWBuffer objects.
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2017-01-03 10:31:09 -07:00 |
hlsl.rw.vec2.bracket.frag
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HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
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2016-10-14 18:44:32 -06:00 |
hlsl.sample.array.dx10.frag
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hlsl.sample.basic.dx10.frag
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hlsl.sample.offset.dx10.frag
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hlsl.sample.offsetarray.dx10.frag
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hlsl.sample.sub-vec4.dx10.frag
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HLSL: phase 3b: Texture methods remember and return vector size.
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2016-10-14 18:44:32 -06:00 |
hlsl.samplebias.array.dx10.frag
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hlsl.samplebias.basic.dx10.frag
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hlsl.samplebias.offset.dx10.frag
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hlsl.samplebias.offsetarray.dx10.frag
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hlsl.samplecmp.array.dx10.frag
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hlsl.samplecmp.basic.dx10.frag
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hlsl.samplecmp.offset.dx10.frag
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hlsl.samplecmp.offsetarray.dx10.frag
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hlsl.samplecmplevelzero.array.dx10.frag
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hlsl.samplecmplevelzero.basic.dx10.frag
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hlsl.samplecmplevelzero.offset.dx10.frag
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hlsl.samplecmplevelzero.offsetarray.dx10.frag
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hlsl.samplegrad.array.dx10.frag
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hlsl.samplegrad.basic.dx10.frag
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hlsl.samplegrad.basic.dx10.vert
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hlsl.samplegrad.offset.dx10.frag
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hlsl.samplegrad.offsetarray.dx10.frag
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hlsl.samplelevel.array.dx10.frag
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hlsl.samplelevel.basic.dx10.frag
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hlsl.samplelevel.basic.dx10.vert
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hlsl.samplelevel.offset.dx10.frag
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hlsl.samplelevel.offsetarray.dx10.frag
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hlsl.scope.frag
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HLSL: Error if funcion with return type doesn't return a value.
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2016-09-02 19:13:36 -06:00 |
hlsl.semicolons.frag
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hlsl.shapeConv.frag
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HLSL: Enable component-wise vector comparisons from operators
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2016-10-26 08:50:10 -06:00 |
hlsl.shapeConvRet.frag
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HLSL: Add shape conversions for return values.
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2016-10-06 16:56:54 -06:00 |
hlsl.sin.frag
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hlsl.string.frag
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HLSL: Move to correct parsing of annotations, improving all annotations and recent string grammar.
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2016-09-20 13:22:58 -06:00 |
hlsl.stringtoken.frag
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hlsl.struct.frag
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HLSL: phase 2e: introduce lower level addBinaryNode/UnaryNode fns
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2016-10-12 12:39:44 -06:00 |
hlsl.struct.split-1.vert
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HLSL: inter-stage structure splitting.
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2016-12-26 10:11:15 -07:00 |
hlsl.struct.split.array.geom
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HLSL: struct splitting: assignments of hierarchical split types
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2016-12-26 20:17:13 -07:00 |
hlsl.struct.split.assign.frag
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HLSL: fix dereferencing when copying split structures with arrays
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2017-01-19 15:18:00 -07:00 |
hlsl.struct.split.call.vert
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HLSL: inter-stage structure splitting.
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2016-12-26 10:11:15 -07:00 |
hlsl.struct.split.nested.geom
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HLSL: struct splitting: assignments of hierarchical split types
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2016-12-26 20:17:13 -07:00 |
hlsl.struct.split.trivial.geom
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HLSL: struct splitting: assignments of hierarchical split types
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2016-12-26 20:17:13 -07:00 |
hlsl.struct.split.trivial.vert
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HLSL: inter-stage structure splitting.
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2016-12-26 10:11:15 -07:00 |
hlsl.structarray.flatten.frag
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HLSL: Recursive composite flattening
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2016-12-07 14:40:01 -07:00 |
hlsl.structarray.flatten.geom
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HLSL: inter-stage structure splitting.
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2016-12-26 10:11:15 -07:00 |
hlsl.structin.vert
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HLSL: Recursive composite flattening
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2016-12-07 14:40:01 -07:00 |
hlsl.switch.frag
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hlsl.swizzle.frag
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HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
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2016-09-29 10:25:15 -06:00 |
hlsl.templatetypes.frag
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hlsl.templatetypes.negative.frag
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hlsl.tx.bracket.frag
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HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures
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2016-10-12 12:39:44 -06:00 |
hlsl.type.half.frag
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HLSL: allow scalar type keywords as identifiers, and add half type support.
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2016-12-27 11:26:45 -07:00 |
hlsl.type.identifier.frag
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HLSL: allow scalar type keywords as identifiers, and add half type support.
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2016-12-27 11:26:45 -07:00 |
hlsl.typedef.frag
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hlsl.typeGraphCopy.vert
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AST: Have type deepCopy() preserve type graphs as graphs.
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2017-02-06 22:58:32 -07:00 |
hlsl.void.frag
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HLSL: Error if funcion with return type doesn't return a value.
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2016-09-02 19:13:36 -06:00 |
hlsl.whileLoop.frag
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HLSL: Enable component-wise vector comparisons from operators
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2016-10-26 08:50:10 -06:00 |
length.frag
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lineContinuation100.vert
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lineContinuation.vert
|
|
|
link1.frag
|
|
|
link1.vk.frag
|
Use correct OriginUpperLeft when linking more than one shader.
|
2017-01-25 12:11:16 -08:00 |
link2.frag
|
|
|
link2.vk.frag
|
Use correct OriginUpperLeft when linking more than one shader.
|
2017-01-25 12:11:16 -08:00 |
link3.frag
|
|
|
localAggregates.frag
|
|
|
loops.frag
|
|
|
loopsArtificial.frag
|
|
|
mains1.frag
|
|
|
mains2.frag
|
|
|
mains.frag
|
|
|
makeDoc
|
|
|
matrix2.frag
|
|
|
matrix.frag
|
|
|
matrixError.vert
|
|
|
max_vertices_0.geom
|
|
|
maxClipDistances.vert
|
|
|
missingBodies.vert
|
Linker: Walk the call graph to report an error on missing bodies.
|
2016-12-08 23:22:21 -07:00 |
negativeArraySize.comp
|
|
|
newTexture.frag
|
|
|
noMain1.geom
|
|
|
noMain2.geom
|
|
|
noMain.vert
|
|
|
nonSquare.vert
|
|
|
nonVulkan.frag
|
|
|
numeral.frag
|
|
|
Operations.frag
|
|
|
pointCoord.frag
|
|
|
precise_struct_block.vert
|
|
|
precise.tesc
|
|
|
precision.frag
|
|
|
precision.vert
|
|
|
prepost.frag
|
|
|
preprocessor.cpp_style___FILE__.vert
|
|
|
preprocessor.cpp_style_line_directive.vert
|
|
|
preprocessor.defined.vert
|
|
|
preprocessor.edge_cases.vert
|
|
|
preprocessor.eof_missing.vert
|
|
|
preprocessor.errors.vert
|
|
|
preprocessor.extensions.vert
|
|
|
preprocessor.function_macro.vert
|
|
|
preprocessor.include.disabled.vert
|
PP: Recognize <> style #include header names. I.e., #include <header-name>.
|
2017-01-03 11:05:16 -07:00 |
preprocessor.include.enabled.vert
|
PP: #include: add names to error messages, so that lexical analysis can be tested.
|
2017-01-05 12:24:19 -07:00 |
preprocessor.line.frag
|
|
|
preprocessor.line.vert
|
|
|
preprocessor.many.endif.vert
|
|
|
preprocessor.pragma.vert
|
|
|
preprocessor.simple.vert
|
|
|
preprocessor.success_if_parse_would_fail.vert
|
|
|
recurse1.frag
|
|
|
recurse1.vert
|
|
|
recurse2.frag
|
|
|
reflection.vert
|
|
|
remap.basic.dcefunc.frag
|
|
|
remap.basic.everything.frag
|
|
|
remap.basic.none.frag
|
|
|
remap.basic.strip.frag
|
|
|
remap.hlsl.sample.basic.everything.frag
|
|
|
remap.hlsl.sample.basic.none.frag
|
|
|
remap.hlsl.sample.basic.strip.frag
|
|
|
remap.hlsl.templatetypes.everything.frag
|
HLSL: Do structure conversion for return type struct-punning on non-entry-point functions.
|
2016-10-06 13:06:13 -06:00 |
remap.hlsl.templatetypes.none.frag
|
HLSL: Do structure conversion for return type struct-punning on non-entry-point functions.
|
2016-10-06 13:06:13 -06:00 |
remap.if.everything.frag
|
|
|
remap.if.none.frag
|
|
|
remap.literal64.everything.spv
|
|
|
remap.literal64.none.spv
|
|
|
remap.similar_1a.everything.frag
|
|
|
remap.similar_1a.none.frag
|
|
|
remap.similar_1b.everything.frag
|
|
|
remap.similar_1b.none.frag
|
|
|
remap.switch.everything.frag
|
|
|
remap.switch.none.frag
|
|
|
remap.uniformarray.everything.frag
|
|
|
remap.uniformarray.none.frag
|
|
|
runtests
|
Linker: Eliminate uncalled functions, because they can be ill-defined.
|
2016-12-09 19:22:20 -07:00 |
sample.frag
|
|
|
sample.frag.out
|
|
|
sample.vert
|
|
|
sample.vert.out
|
|
|
simpleFunctionCall.frag
|
|
|
specExamples.frag
|
|
|
specExamples.vert
|
|
|
spv.100ops.frag
|
|
|
spv.130.frag
|
|
|
spv.140.frag
|
|
|
spv.150.geom
|
|
|
spv.150.vert
|
|
|
spv.300BuiltIns.vert
|
|
|
spv.300layout.frag
|
|
|
spv.300layout.vert
|
|
|
spv.300layoutp.vert
|
|
|
spv.310.bitcast.frag
|
|
|
spv.310.comp
|
|
|
spv.330.geom
|
|
|
spv.400.frag
|
SPV: PrimitiveId in frag shader will emit Geometry capability
|
2016-09-27 10:35:09 +02:00 |
spv.400.tesc
|
|
|
spv.400.tese
|
|
|
spv.420.geom
|
|
|
spv.430.frag
|
|
|
spv.430.vert
|
|
|
spv.450.tesc
|
|
|
spv.accessChain.frag
|
SPV: Support simultaneous l-value swizzle and dynamic component selection.
|
2016-09-14 14:43:55 +08:00 |
spv.aggOps.frag
|
|
|
spv.always-discard2.frag
|
|
|
spv.always-discard.frag
|
|
|
spv.AofA.frag
|
|
|
spv.atomic.comp
|
|
|
spv.bitCast.frag
|
|
|
spv.bool.vert
|
|
|
spv.boolInBlock.frag
|
|
|
spv.branch-return.vert
|
|
|
spv.buffer.autoassign.frag
|
Add a test for buffer auto-binding assignment.
|
2016-09-30 14:26:34 -06:00 |
spv.conditionalDiscard.frag
|
|
|
spv.conversion.frag
|
|
|
spv.dataOut.frag
|
|
|
spv.dataOutIndirect.frag
|
|
|
spv.dataOutIndirect.vert
|
|
|
spv.deepRvalue.frag
|
|
|
spv.depthOut.frag
|
|
|
spv.discard-dce.frag
|
|
|
spv.do-simple.vert
|
|
|
spv.do-while-continue-break.vert
|
|
|
spv.double.comp
|
|
|
spv.doWhileLoop.frag
|
|
|
spv.earlyReturnDiscard.frag
|
|
|
spv.float16.frag
|
Parser: Some function prototypes of interpolateAtXXX are incorrect.
|
2016-10-10 16:55:04 +08:00 |
spv.flowControl.frag
|
|
|
spv.for-complex-condition.vert
|
|
|
spv.for-continue-break.vert
|
|
|
spv.for-nobody.vert
|
|
|
spv.for-notest.vert
|
|
|
spv.for-simple.vert
|
|
|
spv.forLoop.frag
|
|
|
spv.forwardFun.frag
|
|
|
spv.functionCall.frag
|
|
|
spv.functionSemantics.frag
|
|
|
spv.GeometryShaderPassthrough.geom
|
Add support for SPV_NV_geometry_shader_passthrough
|
2016-12-20 13:28:52 -08:00 |
spv.glFragColor.frag
|
|
|
spv.glsl.register.autoassign.frag
|
GLSL: Add binding map tests
|
2016-09-26 17:02:44 -06:00 |
spv.glsl.register.noautoassign.frag
|
GLSL: Add binding map tests
|
2016-09-26 17:02:44 -06:00 |
spv.image.frag
|
|
|
spv.int64.frag
|
Preprocessor: UINT_MAX is translated to constant incorrectly.
|
2016-09-09 17:06:15 +08:00 |
spv.interpOps.frag
|
|
|
spv.intOps.vert
|
|
|
spv.layoutNested.vert
|
|
|
spv.length.frag
|
|
|
spv.localAggregates.frag
|
|
|
spv.loops.frag
|
|
|
spv.loopsArtificial.frag
|
|
|
spv.matFun.vert
|
|
|
spv.matrix2.frag
|
|
|
spv.matrix.frag
|
|
|
spv.memoryQualifier.frag
|
|
|
spv.merge-unreachable.frag
|
|
|
spv.multiStruct.comp
|
SPV: Fix issue #506: generalize struct deep copy to include arrays.
|
2016-09-11 12:33:43 -06:00 |
spv.multiStructFuncall.frag
|
SPV: Flatten structs for copy when they are GLSL type aliases.
|
2016-09-02 16:35:01 -06:00 |
spv.newTexture.frag
|
|
|
spv.noDeadDecorations.vert
|
|
|
spv.nonSquare.vert
|
|
|
spv.noWorkgroup.comp
|
Whole stack: Fix stale types in the AST linker object nodes, fixing #557.
|
2016-11-05 10:22:33 -06:00 |
spv.offsets.frag
|
SPV: Distinguish between SPV and non-SPV rules for member overlap.
|
2016-10-07 11:50:25 -06:00 |
spv.Operations.frag
|
|
|
spv.precise.tesc
|
|
|
spv.precise.tese
|
|
|
spv.precision.frag
|
|
|
spv.prepost.frag
|
|
|
spv.pushConstant.vert
|
|
|
spv.qualifiers.vert
|
|
|
spv.queryL.frag
|
|
|
spv.register.autoassign-2.frag
|
HLSL: add intrinsic function implicit promotions
|
2016-11-23 10:36:34 -07:00 |
spv.register.autoassign.frag
|
HLSL: Add location offsets per resource type
|
2016-09-20 20:31:27 -06:00 |
spv.register.autoassign.rangetest.frag
|
HLSL: add intrinsic function implicit promotions
|
2016-11-23 10:36:34 -07:00 |
spv.register.noautoassign.frag
|
HLSL: Add location offsets per resource type
|
2016-09-20 20:31:27 -06:00 |
spv.rw.autoassign.frag
|
Add UAV (image) binding offset and HLSL register support
|
2016-11-01 14:44:54 -06:00 |
spv.sampleMaskOverrideCoverage.frag
|
Add support for SPV_NV_sample_mask_override_coverage
|
2016-12-19 16:29:34 -08:00 |
spv.separate.frag
|
|
|
spv.set.vert
|
|
|
spv.shaderBallot.comp
|
|
|
spv.shaderBallotAMD.comp
|
Implement new revision of extension GL_AMD_shader_ballot
|
2017-01-19 12:09:51 +08:00 |
spv.shaderDrawParams.vert
|
SPV: Implement extension SPV_KHR_shader_draw_parameters.
|
2016-10-11 14:40:35 +08:00 |
spv.shaderGroupVote.comp
|
|
|
spv.shiftOps.frag
|
|
|
spv.shortCircuit.frag
|
|
|
spv.simpleFunctionCall.frag
|
|
|
spv.simpleMat.vert
|
|
|
spv.sparseTexture.frag
|
|
|
spv.sparseTextureClamp.frag
|
|
|
spv.specConst.vert
|
|
|
spv.specConstant.comp
|
|
|
spv.specConstant.vert
|
|
|
spv.specConstantComposite.vert
|
|
|
spv.specConstantOperations.vert
|
Parser: Add 64-bit type conversion for specialization constant.
|
2016-09-05 22:20:28 +08:00 |
spv.stereoViewRendering.tesc
|
support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
|
2017-01-20 16:48:26 -08:00 |
spv.stereoViewRendering.vert
|
support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
|
2017-01-20 16:48:26 -08:00 |
spv.structAssignment.frag
|
|
|
spv.structDeref.frag
|
|
|
spv.structure.frag
|
|
|
spv.subpass.frag
|
|
|
spv.switch.frag
|
|
|
spv.swizzle.frag
|
|
|
spv.swizzleInversion.frag
|
|
|
spv.test.frag
|
|
|
spv.test.vert
|
|
|
spv.texture.frag
|
|
|
spv.texture.vert
|
|
|
spv.types.frag
|
|
|
spv.uint.frag
|
Preprocessor: UINT_MAX is translated to constant incorrectly.
|
2016-09-09 17:06:15 +08:00 |
spv.uniformArray.frag
|
|
|
spv.variableArrayIndex.frag
|
|
|
spv.varyingArray.frag
|
|
|
spv.varyingArrayIndirect.frag
|
|
|
spv.viewportArray2.tesc
|
support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
|
2017-01-20 16:48:26 -08:00 |
spv.viewportArray2.vert
|
support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
|
2017-01-20 16:48:26 -08:00 |
spv.voidFunction.frag
|
|
|
spv.while-continue-break.vert
|
|
|
spv.while-simple.vert
|
|
|
spv.whileLoop.frag
|
|
|
structAssignment.frag
|
|
|
structDeref.frag
|
|
|
structure.frag
|
|
|
switch.frag
|
|
|
swizzle.frag
|
|
|
syntaxError.frag
|
|
|
test.frag
|
|
|
texture.frag
|
|
|
tokenLength.vert
|
|
|
tokenPaste.vert
|
PP: Support operator creation with token pasting.
|
2016-12-21 12:32:56 -07:00 |
types.frag
|
|
|
uint.frag
|
|
|
uniformArray.frag
|
|
|
variableArrayIndex.frag
|
|
|
varyingArray.frag
|
|
|
varyingArrayIndirect.frag
|
|
|
versionsClean.frag
|
|
|
versionsClean.vert
|
|
|
versionsErrors.frag
|
|
|
versionsErrors.vert
|
|
|
voidFunction.frag
|
|
|
vulkan.ast.vert
|
|
|
vulkan.comp
|
|
|
vulkan.frag
|
SPV: Fix issue #369, don't support gl_NumSamples -> SPIR-V.
|
2017-01-02 17:01:21 -07:00 |
vulkan.vert
|
|
|
whileLoop.frag
|
|
|