mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-27 13:10:37 +00:00
14 lines
236 B
GLSL
14 lines
236 B
GLSL
void PixelShaderFunction(float4 input) : COLOR0
|
|
{
|
|
[unroll];
|
|
[];
|
|
[][][];
|
|
[unroll(4)];
|
|
[allow_uav_condition];
|
|
[unroll(4)] [allow_uav_condition];
|
|
[ loop ];
|
|
[fastopt];
|
|
[branch] if (0);
|
|
[flatten];
|
|
}
|