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18 lines
405 B
GLSL
18 lines
405 B
GLSL
struct PS_OUTPUT { float4 color : SV_Target0; };
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PS_OUTPUT main()
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{
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// Evaluates to a sequence: 3, 4, 5, 6, 7, 8, and a float2(9,10), float2(11,12) sequence
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(int(3));
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(int(3) + int(1));
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(int(3) + int(1) + int(1));
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(((int(6))));
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(int(7.0));
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((int((2)) ? 8 : 8));
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(float2(9, 10), float2(11, 12));
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PS_OUTPUT ps_output;
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ps_output.color = 1.0;
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return ps_output;
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}
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