glslang/StandAlone
LoopDawg 52017192e5 Fix crash with --resource-set-binding [n] (common set form, not per-register form)
--resource-set-binding has a mode which allows per-register assignments of
bindings and descriptor sets on the command line, and another accepting a
single descriptor set value to assign to all variables.

The former worked, but the latter would crash when assigning the values.
This fixes it, and makes the former case a bit more robust against premature
termination of the pre-register values, which must come in (regname,set,binding)
triples.

This also allows the form "--resource-set-binding stage setnum", which was
mentioned in the usage message, but did not parse.

The operation of the per-register form of this option is unchanged.
2017-07-18 11:15:40 -06:00
..
CMakeLists.txt Merge pull request #969 from d3x0r/patch-1 2017-07-04 11:00:42 -06:00
DirStackFileIncluder.h Infrastructure: add include search paths (-I, etc.). 2017-06-07 15:09:54 -06:00
ResourceLimits.cpp Use std::atoi instead of std::stoi 2016-10-31 17:02:45 -04:00
ResourceLimits.h Test compiling shaders with given resource limits using GTest. 2016-05-19 14:18:21 -04:00
spirv-remap.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
StandAlone.cpp Fix crash with --resource-set-binding [n] (common set form, not per-register form) 2017-07-18 11:15:40 -06:00
Worklist.h This refactor the StandAlone and WorkList files in order to use more 2017-04-04 22:29:59 +02:00