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https://github.com/RPCS3/glslang.git
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76 lines
4.1 KiB
Plaintext
76 lines
4.1 KiB
Plaintext
spv.multiviewPerViewAttributes.tesc
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// Module Version 10000
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// Generated by (magic number): 80002
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// Id's are bound by 37
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Capability Tessellation
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Capability PerViewAttributesNV
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Extension "SPV_NVX_multiview_per_view_attributes"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationControl 4 "main" 17 19 31
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ExecutionMode 4 OutputVertices 4
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Source GLSL 450
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SourceExtension "GL_NVX_multiview_per_view_attributes"
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Name 4 "main"
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Name 13 "gl_PerVertex"
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MemberName 13(gl_PerVertex) 0 "gl_PositionPerViewNV"
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MemberName 13(gl_PerVertex) 1 "gl_ViewportMaskPerViewNV"
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Name 17 "gl_out"
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Name 19 "gl_InvocationID"
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Name 27 "gl_PerVertex"
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MemberName 27(gl_PerVertex) 0 "gl_Position"
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MemberName 27(gl_PerVertex) 1 "gl_PointSize"
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MemberName 27(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 27(gl_PerVertex) 3 "gl_CullDistance"
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MemberName 27(gl_PerVertex) 5 "gl_PositionPerViewNV"
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Name 31 "gl_in"
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MemberDecorate 13(gl_PerVertex) 0 BuiltIn PositionPerViewNV
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MemberDecorate 13(gl_PerVertex) 1 BuiltIn ViewportMaskPerViewNV
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Decorate 13(gl_PerVertex) Block
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Decorate 19(gl_InvocationID) BuiltIn InvocationId
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MemberDecorate 27(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 27(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 27(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 27(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 27(gl_PerVertex) Block
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeInt 32 0
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9: 8(int) Constant 1
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10: TypeArray 7(fvec4) 9
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11: TypeInt 32 1
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12: TypeArray 11(int) 9
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13(gl_PerVertex): TypeStruct 10 12
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14: 8(int) Constant 4
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15: TypeArray 13(gl_PerVertex) 14
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16: TypePointer Output 15
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17(gl_out): 16(ptr) Variable Output
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18: TypePointer Input 11(int)
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19(gl_InvocationID): 18(ptr) Variable Input
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21: 11(int) Constant 1
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22: 11(int) Constant 0
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23: TypePointer Output 11(int)
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26: TypeArray 6(float) 9
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27(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 26 26 10
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28: 8(int) Constant 32
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29: TypeArray 27(gl_PerVertex) 28
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30: TypePointer Input 29
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31(gl_in): 30(ptr) Variable Input
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32: TypePointer Input 7(fvec4)
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35: TypePointer Output 7(fvec4)
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4(main): 2 Function None 3
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5: Label
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20: 11(int) Load 19(gl_InvocationID)
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24: 23(ptr) AccessChain 17(gl_out) 20 21 22
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Store 24 21
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25: 11(int) Load 19(gl_InvocationID)
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33: 32(ptr) AccessChain 31(gl_in) 21 22
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34: 7(fvec4) Load 33
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36: 35(ptr) AccessChain 17(gl_out) 25 22 22
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Store 36 34
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Return
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FunctionEnd
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