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* Fix traceRay/executeCallable to have id instead of constant. Update to final (non-provisional) SPIR-V capabilities (includes review feedback) - Change visibilty of findLinkerObjects. See merge request GLSL/glslang!78 * Add support for OpConvertUToAccelerationStructureKHR. GLSL : https://gitlab.khronos.org/GLSL/GLSL/-/merge_requests/60 SPV : https://gitlab.khronos.org/spirv/spirv-extensions/-/merge_requests/182 See merge request GLSL/glslang!77 * Add volatile qualifier to certain builtins for ray tracing. See merge request GLSL/glslang!81 * make gl_RayTmaxEXT volatile in intersection shader Vulkan Issue #2268 * Add testing for layouts on SBT vulkan/vulkan#2230 - no layout specified should be same as std430 - explicitly test std140, std430, scalar layouts See merge request GLSL/glslang!86 * Support for new opcodes OpIgnoreIntersectionKHR and OpTerminateRayKHR vulkan/vulkan#2374 Add support for ignoreIntersectionEXT and terminateRayEXT as block terminator statements. See merge request GLSL/glslang!87 * Fix code-generation issues with global ray query variables See merge request GLSL/glslang!88 * update dependencies for spirv-headers and tools And update mesh shader results * Fix indeterminate argument ordering Authored-by: David Neto <dneto@google.com> Co-authored-by: Ashwin Lele (NVIDIA Corporation) <alele@nvidia.com> Co-authored-by: Neslisah <Neslisah.Torosdagli@amd.com>
32 lines
823 B
Plaintext
32 lines
823 B
Plaintext
#version 460
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#extension GL_EXT_ray_query : enable
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#extension GL_EXT_ray_flags_primitive_culling : enable
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layout(binding = 1, set = 0) uniform accelerationStructureEXT rtas;
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rayQueryEXT rqGlobal;
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void otherWrapper(rayQueryEXT rq) {
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rayQueryProceedEXT(rq);
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rayQueryProceedEXT(rqGlobal);
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}
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void wrapper(rayQueryEXT rq) {
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rayQueryEXT rq2;
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rayQueryProceedEXT(rq);
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rayQueryProceedEXT(rqGlobal);
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otherWrapper(rq);
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otherWrapper(rq2);
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otherWrapper(rqGlobal);
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}
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void main() {
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rayQueryInitializeEXT(rqGlobal, rtas, gl_RayFlagsNoneEXT, 0xFF, vec3(0,0,0), 0.0, vec3(1,0,0), 1.0);
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wrapper(rqGlobal);
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otherWrapper(rqGlobal);
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rayQueryEXT rq2;
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rayQueryInitializeEXT(rq2, rtas, gl_RayFlagsNoneEXT, 0xFF, vec3(0,0,0), 0.0, vec3(1,0,0), 1.0);
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wrapper(rq2);
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otherWrapper(rq2);
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}
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