..
baseLegalResults
Update CHANGES for release 11.12.0
2023-12-11 20:03:13 +00:00
baseResults
Clean the implementation of GL_EXT_texture_shadow_lod.
2023-12-11 20:03:18 +00:00
inc1
Infrastructure: add include search paths (-I, etc.).
2017-06-07 15:09:54 -06:00
inc2
Make file formatting comply with POSIX and Unix standards
2020-03-21 03:20:25 -04:00
100.conf
Fix line endings in Test/100.conf.
2016-03-03 12:12:07 -05:00
100.frag
Add support for es extension GL_EXT_blend_func_extended
2020-04-30 23:21:14 -07:00
100Limits.vert
Re-allow non-language characters in ES 100 comments, including '\', except for '\' just before a new line.
2013-12-04 17:23:03 +00:00
100samplerExternal.frag
Add support for GL_OES_EGL_image_external_essl3
2017-09-05 14:56:26 +01:00
100scope.vert
Fix scope definition in ES 100. ( #2379 )
2020-09-14 08:00:48 -06:00
110scope.vert
Remove execute permissions
2018-08-07 03:16:20 +09:00
120.frag
PP: Address #737 : accept 'h'/'H' floating-point suffix more broadly.
2017-02-28 12:58:11 -07:00
120.vert
Add support for ARB_uniform_buffer_object
2019-12-23 16:30:12 +08:00
130.frag
Add support for ARB_sample_shading
2019-12-23 14:34:38 +08:00
130.vert
Two missing test file sources.
2014-04-14 16:14:30 +00:00
140.frag
Add support for ARB_texture_multisample
2019-12-23 15:37:04 +08:00
140.vert
Fix include guard for GL_EXT_multiview
2019-05-28 15:23:19 -04:00
150.frag
Support the textureQueryLOD at #extension GL_ARB_texture_query_lod.
2021-08-02 16:20:02 +08:00
150.geom
Implement GL_ARB_viewport_array extension.
2014-10-17 20:01:27 +00:00
150.tesc
Require l-value patch-out indexing to be gl_InvocationID.
2015-11-28 16:52:25 -07:00
150.tese
Allow tessellation shaders to work on versions back to 150. Also combined all the tessellation tests into a single run.
2013-12-18 18:47:12 +00:00
150.vert
Add support for extension GL_ARB_vertex_attrib_64bit ( #2193 )
2020-04-29 06:58:49 -06:00
300.frag
Add support for es extension GL_EXT_blend_func_extended
2020-04-30 23:21:14 -07:00
300.vert
Multiview extension: Accept layout(num_views) qualifier
2017-07-03 15:51:40 +01:00
300block.frag
GLSL front-end: Check recursively for opaque types in a block; these are all illegal.
2015-09-30 18:57:47 -06:00
300BuiltIns.frag
Make double underscore "__" an error for ES 300, but a warning for 310.
2015-06-29 17:19:17 -06:00
300layout.frag
Miscellaneous ES 3.1 semantics, and identification of all missing features.
2014-08-14 07:07:21 +00:00
300layout.vert
GL_ARB_enhanced_layouts, part 5: uniform offset and align semantics. Numerical computations not yet done.
2014-01-28 21:13:59 +00:00
300link2.frag
Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers.
2013-10-15 21:46:20 +00:00
300link3.frag
Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers.
2013-10-15 21:46:20 +00:00
300link.frag
Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers.
2013-10-15 21:46:20 +00:00
300operations.frag
Added constant folding for relational (e.g. lessThan) built-ins, relational built-ins for uints, and bitwise ops for mixed scalars and vectors.
2013-11-09 00:18:22 +00:00
300samplerExternal.frag
Add support for GL_OES_EGL_image_external_essl3
2017-09-05 14:56:26 +01:00
300samplerExternalYUV.frag
Add support for GL_EXT_YUV_target
2019-01-29 13:17:47 -08:00
300scope.vert
Add missing check that a function call is not using the same name as a variable hiding the function's name. Also, support version 110 separate name spaces for functions and variable names.
2013-12-11 22:38:19 +00:00
310.comp
Fix #1720 : Give an error for parameter mismatched image format.
2019-04-19 04:51:07 -06:00
310.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
310.geom
glslang front-end: Implement AEP *_point_size extensions.
2015-06-23 04:14:00 +00:00
310.inheritMemory.frag
GLSL: Inherit memory qualifiers, both declaratively and in execution.
2019-08-22 08:54:22 -06:00
310.tesc
GLSL: Fix tessellation control shader bounding box support. ( #1730 )
2019-03-19 08:49:27 +07:00
310.tese
GLSL: Fix #1300 : Can redeclare without size a sized built-in block array.
2018-04-19 19:42:50 -06:00
310.vert
Front-end ESSL: require precision declarations for images.
2016-06-14 22:12:20 -06:00
310AofA.vert
GLSL: Fix #1229 : merge array sizes in parameter declarations.
2018-02-02 12:41:25 -07:00
310implicitSizeArrayError.vert
GLSL: Fix #1193 : no 'location' on uniform/buffer block.
2017-12-16 10:07:22 -07:00
310runtimeArray.vert
GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier
2018-04-05 11:25:02 -06:00
320.comp
ESSL: Fix #1823 : Conditions for when derivatives are in compute shader.
2019-07-15 01:20:18 -06:00
320.frag
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
320.geom
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
320.tesc
GLSL: Fix tessellation control shader bounding box support. ( #1730 )
2019-03-19 08:49:27 +07:00
320.tese
GLSL: Fix #1300 : Can redeclare without size a sized built-in block array.
2018-04-19 19:42:50 -06:00
320.vert
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
330.frag
Add check for DOUBLE in low versions ( #2223 )
2020-05-18 03:41:52 -06:00
330comp.frag
Allow gl_FragColor and gl_FragData in non-forward-compatible contexts for non-ES versions 150 - 410. Also add deprecation message for attribute/varying for core profile.
2013-02-27 19:02:52 +00:00
400.frag
GLSL: replace general missing functionality with specific messages.
2017-06-05 16:42:33 -06:00
400.geom
Remove execute permissions
2018-08-07 03:16:20 +09:00
400.tesc
Fix include guard for GL_EXT_multiview
2019-05-28 15:23:19 -04:00
400.tese
Fix include guard for GL_EXT_multiview
2019-05-28 15:23:19 -04:00
400.vert
Front-end: Add a function selector under implicit type conversion.
2016-08-21 14:26:27 -06:00
410.geom
Implement implicit conversions on function return expressions to the function's type.
2014-05-06 06:02:01 +00:00
410.tesc
Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...).
2013-12-13 18:38:43 +00:00
410.vert
Add builtin constants
2020-01-06 15:53:20 +08:00
420_size_gl_in.geom
Restore r26245 and all tests and test results since 4/1:
2014-04-14 15:46:40 +00:00
420.comp
Remove execute permissions
2018-08-07 03:16:20 +09:00
420.frag
Add Shared/Std140 SSBO process & top-level array elements related ( #2231 )
2020-06-04 01:47:18 -06:00
420.geom
Implement implicit conversions on function return expressions to the function's type.
2014-05-06 06:02:01 +00:00
420.tesc
Semantics: Geometry stage can support max_vertices = 0.
2015-12-11 17:54:35 -07:00
420.tese
Front-ends GLSL/HLSL: Fix initializer lists for structs of one member.
2016-07-29 18:29:06 -06:00
420.vert
Fix off-by-1 bug in gl_MaxCombinedTextureImageUnits check
2021-02-26 17:07:52 -07:00
430.comp
Add flags for local size values ( compute shader )
2019-09-16 16:39:54 +08:00
430.vert
Full stack: implement textureQueryLod(*) and textureQueryLevels(*).
2015-09-15 19:38:56 -06:00
430AofA.frag
Array of array: Implement the core functionality: types, constructors, operations.
2015-08-10 17:08:55 -06:00
430scope.vert
Add missing check that a function call is not using the same name as a variable hiding the function's name. Also, support version 110 separate name spaces for functions and variable names.
2013-12-11 22:38:19 +00:00
435.vert
GLSL: Add version-number checking.
2017-07-23 11:49:42 -06:00
440.frag
Do not propagate packing qualifiers to scalars or vectors
2021-04-06 15:40:22 -06:00
440.vert
GLSL: Implement XFB for redeclared built-in blocks.
2017-12-15 04:43:59 -07:00
450.comp
Modify atomic_uint binding check
2019-12-25 17:08:48 +08:00
450.frag
For bug #2580 : sparseTextureGatherOffsetsARB should only take constant offsets.
2021-03-29 14:27:17 -07:00
450.geom
GLSL: validation of early_fragment_tests, others, on an object.
2017-06-29 10:46:47 -06:00
450.tesc
GLSL: Error when using location on an arrayed block.
2017-06-04 13:05:50 -06:00
450.tese
GLSL: validation of early_fragment_tests, others, on an object.
2017-06-29 10:46:47 -06:00
450.vert
GLSL: Fix #1193 : no 'location' on uniform/buffer block.
2017-12-16 10:07:22 -07:00
460.frag
GLSL: Implement GL_EXT_control_flow_attributes.
2018-02-01 00:55:08 -07:00
460.vert
Add constant expression with mod
2019-12-23 11:29:52 +08:00
aggOps.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
always-discard2.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
always-discard.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
array100.frag
Disallow arrays in initializers for non-array-object versions (assignment, etc. were already caught, but not initialization).
2013-11-12 22:02:36 +00:00
array.frag
GLSL: Fix #1359 : don't allow unsized arrays as initializers.
2018-04-23 15:32:47 -06:00
atomic_uint.frag
atomic counter offset should align to 4
2019-12-25 17:27:45 +08:00
atomicAdd.comp
Atomic memory function can only be used for shader storage block member or shared variable.
2021-07-12 16:57:25 +08:00
atomicCounterARBOps.vert
Support Extension GL_ARB_shader_atomic_counter_ops and relative intrisic functions.
2021-08-02 10:16:25 +08:00
badChars.frag
PP: Fix issue #738 : don't assert on characters within a string.
2017-02-28 19:39:51 -07:00
badMacroArgs.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
bar.h
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
BestMatchFunction.vert
#extension GL_ARB_gpu_shader5 support the implicit conversion ,
2021-11-10 09:44:16 +08:00
bump
Add shebang
2018-08-07 03:25:35 +09:00
comment.frag
Support line-continuation (backslash before newline) for tokens and one-line comments in the preprocessor.
2013-06-25 21:09:47 +00:00
compoundsuffix.frag.hlsl
Tests: Add usage and tests for previous commit.
2018-04-17 17:44:11 -06:00
compoundsuffix.vert.glsl
Remove execute permissions
2018-08-07 03:16:20 +09:00
conditionalDiscard.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
constantUnaryConversion.comp
remove undefined conversions from test constantUnaryConversion.comp
2021-11-15 14:01:15 -07:00
constErrors.frag
Add function "const", where the initializer does not have to be a compile-time constant.
2013-10-17 20:55:30 +00:00
constFold.frag
Fix #2132 : constant matrix constructor from single non-scalar argument
2020-03-19 16:46:30 -04:00
constFoldIntMin.frag
Tests: Non-determinancy: Add back in the IntMin tests.
2017-10-28 13:03:49 -06:00
contradict_0.geom
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
contradict_1.geom
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
conversion.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
coord_conventions.frag
1. refine the check for "origin_upper_left" and "pixel_center_integer"
2022-03-01 15:06:04 +08:00
cppBad2.vert
Remove execute permissions
2018-08-07 03:16:20 +09:00
cppBad3.vert
PP: Fix #1694 : Handle badly formed argument substitution.
2019-02-11 03:05:00 -07:00
cppBad4.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
cppBad5.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
cppBad.vert
PP: Fix #1694 : Handle badly formed argument substitution.
2019-02-11 03:05:00 -07:00
cppComplexExpr.vert
Preprocessor: Prevent (and give an error on) expression division by 0.
2015-07-20 12:29:41 -06:00
cppDeepNest.frag
PP: Fix #1104 : Missing check for #if overflow.
2017-10-16 15:29:07 -06:00
cppIndent.vert
Fix issue #391 : input stack underflow on too few macro arguments.
2016-07-19 14:32:52 -06:00
cppIntMinOverNegativeOne.frag
Tests: Non-determinancy: Add back in the IntMin tests.
2017-10-28 13:03:49 -06:00
cppMerge.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
cppNest.vert
Preprocessor: Rationalize, simplify, and correct the stack of input sources and their tokenization. This included
2013-12-30 20:34:28 +00:00
cppPassMacroName.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
cppRelaxSkipTokensErrors.vert
PP: don't give errors on some tokens under #if 0 (or similar).
2018-03-19 00:43:18 -06:00
cppSimple.vert
Remove Unix executable permission from text files
2018-12-10 10:49:16 +01:00
dataOut.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
dataOutIndirect.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
dce.frag
Test for and prevent any dead-code elimination, as all code is needed in the AST for static-use analysis.
2013-09-20 06:20:21 +00:00
decls.frag
Update rules for "GL_", "gl_", and "__" to match latest specification bug fixes.
2014-02-18 21:55:42 +00:00
deepRvalue.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
depthOut.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
discard-dce.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
doWhileLoop.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
earlyReturnDiscard.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
empty2.frag
Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment.
2013-10-28 18:12:06 +00:00
empty3.frag
Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment.
2013-10-28 18:12:06 +00:00
empty.frag
Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment.
2013-10-28 18:12:06 +00:00
EndStreamPrimitive.geom
EndStreamPrimitive not supported when there is #extension GL_ARB_gpu_shader5
2022-01-04 10:40:04 +08:00
enhanced.0.frag
Enhance readability of error messages for GLSL
2022-02-01 12:10:08 -07:00
enhanced.1.frag
Enhance readability of error messages for GLSL
2022-02-01 12:10:08 -07:00
enhanced.2.frag
Enhance readability of error messages for GLSL
2022-02-01 12:10:08 -07:00
enhanced.3.frag
Enhance readability of error messages for GLSL
2022-02-01 12:10:08 -07:00
enhanced.3.vert
Enhance readability of error messages for GLSL
2022-02-01 12:10:08 -07:00
enhanced.4.frag
Enhance readability of error messages for GLSL
2022-02-01 12:10:08 -07:00
enhanced.4.vert
Enhance readability of error messages for GLSL
2022-02-01 12:10:08 -07:00
enhanced.5.frag
Enhance readability of error messages for GLSL
2022-02-01 12:10:08 -07:00
enhanced.5.vert
Enhance readability of error messages for GLSL
2022-02-01 12:10:08 -07:00
enhanced.6.frag
Enhance readability of error messages for GLSL
2022-02-01 12:10:08 -07:00
enhanced.6.vert
Enhance readability of error messages for GLSL
2022-02-01 12:10:08 -07:00
enhanced.7.frag
Enhance readability of error messages for GLSL
2022-02-01 12:10:08 -07:00
enhanced.7.vert
Enhance readability of error messages for GLSL
2022-02-01 12:10:08 -07:00
errors.frag
Minor updates to tests.
2013-03-04 23:50:08 +00:00
es-link1.frag
Add test case: Link 2 ESSL fragment shader units
2016-05-24 13:15:01 +02:00
es-link2.frag
Add test case: Link 2 ESSL fragment shader units
2016-05-24 13:15:01 +02:00
findFunction.frag
Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types
2018-12-03 13:16:59 +01:00
floatBitsToInt.vert
Support the floatBitsToint function at GL_ARB_gpu_shader5 Extension.
2022-01-07 13:50:30 +08:00
flowControl.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
foo.h
Make file formatting comply with POSIX and Unix standards
2020-03-21 03:20:25 -04:00
forLoop.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
forwardRef.frag
Track separate precision defaults for each kind of sampler, give initial defaults as per spec. Also make fragment floats have no default. Modify/add tests to adapt to these changes.
2013-06-19 05:41:25 +00:00
functionCall.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
functionSemantics.frag
Front-end: Add missing rule for function-return implicit type conversion check.
2016-06-28 23:56:31 -06:00
GL_ARB_bindless_texture.frag
[glslang][EXT] Support extension ARB_bindless_texture.
2023-12-11 20:03:14 +00:00
GL_ARB_draw_instanced.vert
Support the #extension GL_ARB_draw_instanced.
2021-11-08 13:48:03 +08:00
GL_ARB_fragment_coord_conventions.vert
Support the #extension GL_ARB_fragment_coord_conventions.
2021-11-10 10:41:40 +08:00
GL_ARB_gpu_shader5.u2i.vert
Support Uint to Int implicit conversions at #extension GL_ARB_gpu_shader5.
2021-07-19 17:24:28 +08:00
GL_EXT_shader_integer_mix.vert
Add the GL_EXT_shader_integer_mix Preamble for glsl.
2021-11-02 14:39:28 +08:00
gl_FragCoord.frag
The first redeclarations of gl_FragCoord must appear before any
2022-03-11 14:42:11 +08:00
glsl.140.layoutOffset.error.vert
Fix xfb stride limit issue ( #2088 )
2020-06-09 02:30:14 -06:00
glsl.430.layoutOffset.error.vert
Fix xfb stride limit issue ( #2088 )
2020-06-09 02:30:14 -06:00
glsl.450.subgroup.frag
GLSL/SPV: Pre SPIR-V 1.5, subgroupQuadBroadcast index must be constant
2019-10-14 23:08:26 -06:00
glsl.450.subgroup.geom
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
glsl.450.subgroup.tesc
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
glsl.450.subgroup.tese
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
glsl.450.subgroup.vert
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
glsl.450.subgroupArithmetic.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.450.subgroupBallot.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.450.subgroupBallotNeg.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.450.subgroupBasic.comp
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
glsl.450.subgroupClustered.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.450.subgroupClusteredNeg.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.450.subgroupPartitioned.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.450.subgroupQuad.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.450.subgroupShuffle.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.450.subgroupShuffleRelative.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.450.subgroupVote.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.460.subgroup.mesh
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rahit
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rcall
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rchit
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rgen
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rint
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
glsl.460.subgroup.rmiss
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
glsl.460.subgroup.task
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
glsl.-D-U.frag
Standalone: Implement -D and -U for preprocessor macros.
2017-06-15 10:57:18 -06:00
glsl.-P.frag
Add option to glslangValidator to inject preamble
2023-12-11 20:03:15 +00:00
glsl.-P.function.frag
Add more preamble tests
2023-12-11 20:03:15 +00:00
glsl.-P.include.frag
Add more preamble tests
2023-12-11 20:03:15 +00:00
glsl.-P.included.glsl
Add more preamble tests
2023-12-11 20:03:15 +00:00
glsl.autosampledtextures.frag
Added usage hint for --auto-sampled-textures, added test cases
2021-04-22 13:13:38 +02:00
glsl.entryPointRename2.vert
GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well.
2017-09-12 09:40:54 -06:00
glsl.entryPointRename.vert
GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well.
2017-09-12 09:40:54 -06:00
glsl.es300.layoutOffset.error.vert
Fix xfb stride limit issue ( #2088 )
2020-06-09 02:30:14 -06:00
glsl.es320.extTextureShadowLod.frag
Clean the implementation of GL_EXT_texture_shadow_lod.
2023-12-11 20:03:18 +00:00
glsl.es320.subgroup.frag
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroup.geom
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroup.tesc
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroup.tese
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroup.vert
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroupArithmetic.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroupBallot.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroupBallotNeg.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroupBasic.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroupClustered.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroupClusteredNeg.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroupPartitioned.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroupQuad.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroupShuffle.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroupShuffleRelative.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.es320.subgroupVote.comp
Enable GL_KHR_shader_subgroup properly
2019-03-26 13:45:33 -04:00
glsl.ext.textureShadowLod.frag
Clean the implementation of GL_EXT_texture_shadow_lod.
2023-12-11 20:03:18 +00:00
glsl.versionOverride.comp
Update glsl.versionOverride.comp
2022-03-24 16:36:48 -06:00
glsl.versionOverride.frag
Update glsl.versionOverride.frag
2022-03-24 16:37:42 -06:00
glsl.versionOverride.geom
cmake: Rename glslang to glslangValidator
2023-12-11 20:03:16 +00:00
glsl.versionOverride.tesc
cmake: Rename glslang to glslangValidator
2023-12-11 20:03:16 +00:00
glsl.versionOverride.tese
cmake: Rename glslang to glslangValidator
2023-12-11 20:03:16 +00:00
glsl.versionOverride.vert
Update glsl.versionOverride.vert
2022-03-24 16:41:52 -06:00
glslangValidator
cmake: Rename glslang to glslangValidator
2023-12-11 20:03:16 +00:00
glspv.esversion.vert
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
glspv.frag
GLSL/SPV: Fix #1196 : Require resources to have layout(binding=X).
2018-02-22 11:47:41 -07:00
glspv.version.frag
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
glspv.version.vert
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
glspv.vert
GLSL/SPV: Fix #1196 : Require resources to have layout(binding=X).
2018-02-22 11:47:41 -07:00
hlsl.-D-U.frag
Standalone: Implement -D and -U for preprocessor macros.
2017-06-15 10:57:18 -06:00
hlsl.aliasOpaque.frag
HLSL: Convert run-time sampler assignments to compile-time aliases.
2017-06-02 18:27:21 -06:00
hlsl.amend.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.array.flatten.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.array.frag
HLSL: fix array[1] of vec4 constant declaration.
2017-09-15 15:28:38 -06:00
hlsl.array.implicit-size.frag
HLSL: More robust handling of bad shader input, catching a few more things.
2016-12-14 17:02:32 -07:00
hlsl.array.multidim.frag
HLSL: allow multi-dimensional arrays
2016-10-13 12:32:04 -06:00
hlsl.assoc.frag
Tests: Add a set of gtest-file-based HLSL tests.
2016-05-16 17:39:50 -06:00
hlsl.attribute.expression.comp
Remove output variables from compute regression tests
2021-06-15 15:56:27 -06:00
hlsl.attribute.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.attributeC11.frag
HLSL: Attributes: Add [[vk::constant_id()]] and [[vk::push_constant]]
2017-12-23 17:29:45 -07:00
hlsl.attributeGlobalBuffer.frag
HLSL: Fix #1106 . Support shader setting of binding/set for $Global.
2017-10-19 16:54:25 -06:00
hlsl.automap.frag
HLSL: add readonly qualifier to tbuffer, so they end up as SRV
2017-04-20 13:23:01 -06:00
hlsl.autosampledtextures.frag
Added usage hint for --auto-sampled-textures, added test cases
2021-04-22 13:13:38 +02:00
hlsl.basic.comp
HLSL: Fix issue #646 : map SV_DispatchThreadID -> GlobalInvocationID.
2017-01-02 14:59:19 -07:00
hlsl.basic.geom
WIP: HLSL: Add GS support
2016-11-21 18:25:08 -07:00
hlsl.boolConv.vert
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.buffer_ref_parameter.comp
Fix ByteAddressBuffer as function parameter
2023-12-11 20:03:17 +00:00
hlsl.buffer.frag
HLSL: Fix #1203 : Declare anonymous members for cbuffer with no ';'
2018-01-02 11:27:54 -07:00
hlsl.calculatelod.dx10.frag
HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition
2016-07-27 10:46:33 -06:00
hlsl.calculatelodunclamped.dx10.frag
HLSL: Add CalculateLevelOfDetail, and unimplemented errors for *Unclamped and GetSamplePosition
2016-07-27 10:46:33 -06:00
hlsl.cast.frag
HLSL: 1) Implement lookahead buffers/stacks for token advance/recede, 2) use it for cast operation.
2016-06-03 16:57:53 -06:00
hlsl.cbuffer-identifier.vert
HLSL: allow keyword-identifiers as cbuffer/struct names.
2017-11-28 10:17:19 -07:00
hlsl.charLit.vert
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.clip.frag
HLSL: fix crash on empty sequence node passed to intrinsic expansions
2017-03-31 12:47:34 -06:00
hlsl.clipdistance-1.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-1.geom
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-1.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-2.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-2.geom
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-2.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-3.frag
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-3.geom
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-3.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-4.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-4.geom
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-4.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-5.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-5.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-6.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-6.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.clipdistance-7.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-7.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.clipdistance-8.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-8.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.clipdistance-9.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-9.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.color.hull.tesc
HLSL: Allow primitive id on hull shader inputs
2017-12-08 12:01:16 -07:00
hlsl.comparison.vec.frag
HLSL: Enable component-wise vector comparisons from operators
2016-10-26 08:50:10 -06:00
hlsl.conditional.frag
HLSL: support binary literals
2023-12-11 20:03:16 +00:00
hlsl.constantbuffer.frag
HLSL: Add bounds checking, shared with GLSL. Partially address #1032 .
2017-09-14 20:04:20 -06:00
hlsl.constructArray.vert
HLSL: Fix #924 : Convert between two different arrays with cast.
2017-06-13 23:13:10 -06:00
hlsl.constructexpr.frag
HLSL: Fix a grammar error related to constructors in parenthetical expressions
2016-07-30 08:09:09 -06:00
hlsl.constructimat.frag
HLSL: Add imat, umat, and bmat constructors
2017-05-20 21:54:16 -06:00
hlsl.coverage.frag
HLSL: require coverage mask to be arrayed output.
2018-05-16 13:58:10 -06:00
hlsl.dashI.vert
Infrastructure: add include search paths (-I, etc.).
2017-06-07 15:09:54 -06:00
hlsl.deadFunctionMissingBody.vert
Linker: Eliminate uncalled functions, because they can be ill-defined.
2016-12-09 19:22:20 -07:00
hlsl.depthGreater.frag
HLSL: Handle greater/less depth modes. Fixes issue #489 .
2016-09-02 20:05:52 -06:00
hlsl.depthLess.frag
HLSL: Handle greater/less depth modes. Fixes issue #489 .
2016-09-02 20:05:52 -06:00
hlsl.discard.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.doLoop.frag
SPIR-V: Aggressively prune unreachable merge, continue target
2019-10-29 15:33:54 -04:00
hlsl.domain.1.tese
HLSL Test: Expand test, adding a user-patch-constant signature.
2017-08-10 11:41:11 -06:00
hlsl.domain.2.tese
HLSL: handle PCF input to DS in arbitrary argument position
2017-04-03 10:14:50 -06:00
hlsl.domain.3.tese
HLSL: allow non-vec3 tessellation coordinate declarations
2017-04-05 11:03:02 -06:00
hlsl.earlydepthstencil.frag
HLSL: Fix #1679 : Add HLSL earlydepthstencil -> SPV EarlyFragmentTests.
2019-01-28 22:19:43 -07:00
hlsl.emptystruct.init.vert
HLSL: Allow empty struct initializers
2017-04-27 18:22:52 -06:00
hlsl.emptystructreturn.frag
HLSL: fix crash on empty struct return from entry point
2017-03-24 08:56:37 -06:00
hlsl.emptystructreturn.tesc
Add a test for empty structs in HLSL hull shaders
2023-12-11 20:03:15 +00:00
hlsl.emptystructreturn.vert
HLSL: fix crash on empty struct return from entry point
2017-03-24 08:56:37 -06:00
hlsl.entry-in.frag
HLSL: Intercept flatten aggregates passed to a function input, and copy member-by-member.
2016-09-19 00:06:19 -06:00
hlsl.entry-out.frag
HLSL: Handle flattened I/O structs passed to function *out* parameters.
2016-10-01 17:11:21 -06:00
hlsl.entry.rename.frag
allow renaming of shader entry point when creating SPIR-V
2016-12-01 08:51:43 -07:00
hlsl.explicitDescriptorSet.frag
Fix crash with --resource-set-binding [n] (common set form, not per-register form)
2017-07-18 11:15:40 -06:00
hlsl.flatten.return.frag
HLSL: inter-stage structure splitting.
2016-12-26 10:11:15 -07:00
hlsl.flattenOpaque.frag
SPV: When passing structs of opaque types, flatten and pass the members instead.
2017-06-01 18:49:04 -06:00
hlsl.flattenOpaqueInit.vert
HLSL: Stop flattening non-IO structs containing opaques.
2017-12-08 04:30:29 -07:00
hlsl.flattenOpaqueInitMix.vert
Fix #980 : flatten opaque initializers to use aliases.
2017-07-16 05:46:13 -06:00
hlsl.flattenSubset2.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.flattenSubset.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.float1.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.float4.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.forLoop.frag
SPIR-V: Aggressively prune unreachable merge, continue target
2019-10-29 15:33:54 -04:00
hlsl.format.rwtexture.frag
HLSL: Fix #1912 : add attribute syntax for nonreadable/nonwritable
2019-09-29 19:16:25 -06:00
hlsl.frag
HLSL: Add function call syntax and AST building.
2016-05-13 09:33:42 -06:00
hlsl.fraggeom.frag
HLSL: allow GS-specific methods in other stages
2017-05-13 09:20:11 -06:00
hlsl.function.frag
Add support for pre and post HLSL qualifier validation
2023-12-11 20:03:16 +00:00
hlsl.gather.array.dx10.frag
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
2016-07-22 12:46:11 -06:00
hlsl.gather.basic.dx10.frag
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
2016-07-22 12:46:11 -06:00
hlsl.gather.basic.dx10.vert
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
2016-07-22 12:46:11 -06:00
hlsl.gather.offset.dx10.frag
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
2016-07-22 12:46:11 -06:00
hlsl.gather.offsetarray.dx10.frag
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
2016-07-22 12:46:11 -06:00
hlsl.gathercmpRGBA.array.dx10.frag
HLSL: Implement missing GatherCmp
2017-05-01 21:59:34 -06:00
hlsl.gathercmpRGBA.basic.dx10.frag
HLSL: Implement missing GatherCmp
2017-05-01 21:59:34 -06:00
hlsl.gathercmpRGBA.offset.dx10.frag
HLSL: Implement missing GatherCmp
2017-05-01 21:59:34 -06:00
hlsl.gathercmpRGBA.offsetarray.dx10.frag
HLSL: Implement missing GatherCmp
2017-05-01 21:59:34 -06:00
hlsl.gatherRGBA.array.dx10.frag
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.basic.dx10.frag
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.offset.dx10.frag
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
hlsl.gatherRGBA.offsetarray.dx10.frag
HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms
2016-08-03 13:34:39 -06:00
hlsl.getdimensions.dx10.frag
HLSL: add 2DMS texture formats, and matching Load / GetDimensions support
2016-07-27 07:37:21 -06:00
hlsl.getdimensions.dx10.vert
HLSL: Add tx.GetDimensions method (uint returns only)
2016-07-18 16:40:21 -06:00
hlsl.getdimensions.rw.dx10.frag
HLSL: phase 1: add RWTexture and RWBuffer
2016-10-06 10:51:52 -06:00
hlsl.getsampleposition.dx10.frag
HLSL: add standard sample position return form of GetSamplePosition method
2017-04-26 08:31:56 -06:00
hlsl.global-const-init.frag
WIP: HLSL: support global const initializers from non-constant rvalues
2017-07-11 13:41:39 -06:00
hlsl.groupid.comp
HLSL: various SPIR-V compute shader IDs must be a 3-vector of integers.
2018-05-16 06:48:02 -06:00
hlsl.gs-hs-mix.tesc
HLSL: ignore geometry attributes on non-GS stages.
2017-11-15 11:33:25 -07:00
hlsl.hlslOffset.vert
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.hull.1.tesc
Add basic HS/DS implementation.
2017-02-10 16:59:09 -07:00
hlsl.hull.2.tesc
Add basic HS/DS implementation.
2017-02-10 16:59:09 -07:00
hlsl.hull.3.tesc
HLSL: support point mode.
2017-06-26 17:52:22 -06:00
hlsl.hull.4.tesc
HLSL: handle split InputPatch templat type in patch constant functions
2017-09-14 16:50:37 -06:00
hlsl.hull.5.tesc
HLSL: handle split InputPatch templat type in patch constant functions
2017-09-14 16:50:37 -06:00
hlsl.hull.6.tesc
Fix missing patch decoration for TessFactor PCF arg ( #2249 )
2020-05-27 22:12:42 -06:00
hlsl.hull.ctrlpt-1.tesc
HLSL: require tessellation factors to be fixed size arrays
2017-03-30 14:37:02 -06:00
hlsl.hull.ctrlpt-2.tesc
WIP: HLSL: Support InputPatch variables in patch constant functions
2017-04-03 19:39:44 -06:00
hlsl.hull.void.tesc
HLSL: Fix hull-shader test.
2017-06-26 19:56:41 -06:00
hlsl.identifier.sample.frag
HLSL: allow "sample" in expressions.
2016-12-18 18:01:34 -07:00
hlsl.if.frag
SPIR-V: Aggressively prune unreachable merge, continue target
2019-10-29 15:33:54 -04:00
hlsl.imagefetch-subvec4.comp
Fix OpImageRead result type when compiling HLSL ( #2706 )
2021-07-28 09:29:17 -06:00
hlsl.imageload-subvec4.comp
Fix OpImageRead result type when compiling HLSL ( #2706 )
2021-07-28 09:29:17 -06:00
hlsl.implicitBool.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.include.vert
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
hlsl.includeNegative.vert
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
hlsl.inf.vert
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.init2.frag
Add support for pre and post HLSL qualifier validation
2023-12-11 20:03:16 +00:00
hlsl.init.frag
Resolve issue #700 : allow initializers on struct members.
2017-02-02 15:16:20 -07:00
hlsl.inoutquals.frag
hlsl: "in out" is also an inout qualifier.
2017-06-20 08:12:40 +02:00
hlsl.inoutquals.negative.frag
HLSL: Add better diagnostic when using in/out qualifiers in global scope ( #2258 )
2020-06-02 00:32:35 -06:00
hlsl.instance.geom
Add test for the instance param (geometry shader)
2022-05-24 18:53:39 +02:00
hlsl.int.dot.frag
[HLSL/Spir-V] fix for incorrect spir-v on int dot(int, int)
2018-11-15 11:02:30 +01:00
hlsl.intrinsic.frexp.frag
HLSL: Move frexp() to a separate test file.
2017-03-29 17:04:58 +08:00
hlsl.intrinsic.frexp.vert
HLSL: Move frexp() to a separate test file.
2017-03-29 17:04:58 +08:00
hlsl.intrinsics.barriers.comp
Remove output variables from compute regression tests
2021-06-15 15:56:27 -06:00
hlsl.intrinsics.comp
updated test to test atomic float add and test results
2023-12-11 20:03:15 +00:00
hlsl.intrinsics.d3dcolortoubyte4.frag
Add EOpD3DCOLORtoUBYTE4 decomposition
2017-01-03 14:42:18 -07:00
hlsl.intrinsics.double.frag
Add asdouble, fma, & mad intrinsics and change profile to allow doubles when parsing prototypes
2016-06-28 15:38:38 -06:00
hlsl.intrinsics.evalfns.frag
Fix SPIR-V for HLSL EvaluateAttribute* of interpolants in structs
2021-04-01 00:31:31 -06:00
hlsl.intrinsics.f1632.frag
WIP: HLSL: add f16tof32 and f32tof16 decompositions.
2017-02-27 15:19:49 -07:00
hlsl.intrinsics.f3216.frag
WIP: HLSL: add f16tof32 and f32tof16 decompositions.
2017-02-27 15:19:49 -07:00
hlsl.intrinsics.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
hlsl.intrinsics.lit.frag
Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped
2016-06-20 09:53:59 -06:00
hlsl.intrinsics.negative.comp
Remove output variables from compute regression tests
2021-06-15 15:56:27 -06:00
hlsl.intrinsics.negative.frag
HLSL: Change intrinsics tests to not use overloaded entry points
2016-06-30 14:13:03 -06:00
hlsl.intrinsics.negative.vert
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.intrinsics.promote.down.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
hlsl.intrinsics.promote.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
hlsl.intrinsics.promote.outputs.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
hlsl.intrinsics.vert
HLSL: Move frexp() to a separate test file.
2017-03-29 17:04:58 +08:00
hlsl.isfinite.frag
HLSL: fix return type for isfinite
2017-04-10 08:27:34 -06:00
hlsl.layout.frag
HLSL: Fix 1201: Accept 'layout' as an identifier.
2017-12-29 20:59:13 -07:00
hlsl.layoutOverride.vert
HLSL: Fix #606 : make layout() override register.
2017-12-06 08:17:21 -07:00
hlsl.load.2dms.dx10.frag
Fix unit test failures
2021-06-08 10:39:55 -04:00
hlsl.load.array.dx10.frag
HLSL: Add texture Load method & decomposition
2016-07-21 09:42:35 -06:00
hlsl.load.basic.dx10.frag
HLSL: Add texture Load method & decomposition
2016-07-21 09:42:35 -06:00
hlsl.load.basic.dx10.vert
HLSL: add 2DMS texture formats, and matching Load / GetDimensions support
2016-07-27 07:37:21 -06:00
hlsl.load.buffer.dx10.frag
HLSL: add Buffer support for Load method
2016-07-27 15:57:31 -06:00
hlsl.load.buffer.float.dx10.frag
HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
2016-10-14 18:44:32 -06:00
hlsl.load.offset.dx10.frag
Fix unit test failures
2021-06-08 10:39:55 -04:00
hlsl.load.offsetarray.dx10.frag
Fix unit test failures
2021-06-08 10:39:55 -04:00
hlsl.load.rwbuffer.dx10.frag
HLSL: phase 1: add RWTexture and RWBuffer
2016-10-06 10:51:52 -06:00
hlsl.load.rwtexture.array.dx10.frag
HLSL: phase 1: add RWTexture and RWBuffer
2016-10-06 10:51:52 -06:00
hlsl.load.rwtexture.dx10.frag
HLSL: phase 1: add RWTexture and RWBuffer
2016-10-06 10:51:52 -06:00
hlsl.localStructuredBuffer.comp
Added test for local structured buffer variable
2017-10-07 00:47:54 +02:00
hlsl.logical.binary.frag
HLSL: Fix unary and binary operator type conversion issues
2016-10-18 16:56:37 -06:00
hlsl.logical.binary.vec.frag
HLSL: allow component-wise operations for logical || and &&.
2016-10-26 12:54:56 -06:00
hlsl.logical.unary.frag
HLSL: Fix unary and binary operator type conversion issues
2016-10-18 16:56:37 -06:00
hlsl.logicalConvert.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.loopattr.frag
HLSL: implement [unroll] and [loop] attributes
2017-05-03 13:44:40 -06:00
hlsl.matNx1.frag
HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
2016-11-16 11:19:22 -07:00
hlsl.matpack-1.frag
HLSL: fix qualifier propagation from user struct types to block definitions.
2017-08-04 15:50:10 -06:00
hlsl.matpack-pragma-global.frag
Add pack_matrix test
2020-06-25 17:54:16 +09:00
hlsl.matpack-pragma.frag
HLSL: implement #pragma pack_matrix(layout)
2017-08-07 12:41:44 -06:00
hlsl.matrixindex.frag
WIP: HLSL: Treat HLSL rows as GLSL columns.
2016-09-09 12:02:42 -06:00
hlsl.matrixSwizzle.vert
HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670 .
2017-01-13 12:35:01 -07:00
hlsl.matType.bool.frag
HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
2016-11-16 11:19:22 -07:00
hlsl.matType.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.matType.int.frag
HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
2016-11-16 11:19:22 -07:00
hlsl.max.frag
Tests: Add a set of gtest-file-based HLSL tests.
2016-05-16 17:39:50 -06:00
hlsl.memberFunCall.frag
HLSL: Implement member functions calling member functions.
2017-05-17 02:20:34 -06:00
hlsl.mintypes.frag
HLSL: Add missing relaxed-precision float/int matrix expansions
2023-12-11 20:03:15 +00:00
hlsl.mip.negative2.frag
HLSL: add .mips[][] operator for texture types
2017-05-15 09:13:58 -06:00
hlsl.mip.negative.frag
HLSL: add .mips[][] operator for texture types
2017-05-15 09:13:58 -06:00
hlsl.mip.operator.frag
HLSL: add .mips[][] operator for texture types
2017-05-15 09:13:58 -06:00
hlsl.mul-truncate.frag
HLSL: add implicit mat*mat truncations
2017-11-27 09:42:53 -07:00
hlsl.multiDescriptorSet.frag
HLSL: Manually configure descriptor set and binding number for resources
2017-05-10 16:50:18 +09:00
hlsl.multiEntry.vert
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.multiReturn.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.namespace.frag
Fix Test/hlsl.namespace.frag test case
2022-02-16 17:17:08 -05:00
hlsl.nested-runtimeArray.frag
Add test
2023-12-11 20:03:15 +00:00
hlsl.nonint-index.frag
HLSL: cast bracket dereference index to int type if not.
2017-04-06 20:27:10 -06:00
hlsl.nonstaticMemberFunction.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.noSemantic.functionality1.comp
Fix #1331 : Emit SPV_GOOGLE_hlsl_functionality1 for counters.
2018-04-05 19:35:38 -06:00
hlsl.numericsuffixes.frag
HLSL: support binary literals
2023-12-11 20:03:16 +00:00
hlsl.numericsuffixes.negative.frag
HLSL: support binary literals
2023-12-11 20:03:16 +00:00
hlsl.numthreads.comp
HLSL: Refactor attribute implementation.
2018-02-01 00:30:34 -07:00
hlsl.opaque-type-bug.frag
Fix lvalue check in SPIR-V generation
2017-09-06 15:04:52 -06:00
hlsl.overload.frag
HLSL: Include shape-changing conversions in overloaded signature selection.
2016-08-25 23:57:39 -06:00
hlsl.params.default.frag
HLSL default function parameters
2016-12-29 12:15:48 -07:00
hlsl.params.default.negative.frag
HLSL default function parameters
2016-12-29 12:15:48 -07:00
hlsl.partialFlattenLocal.vert
HLSL: Partially flatten hierarchies, instead of all or nothing.
2017-10-12 16:52:32 -06:00
hlsl.partialFlattenMixed.vert
HLSL: Partially flatten hierarchies, instead of all or nothing.
2017-10-12 16:52:32 -06:00
hlsl.partialInit.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.PointSize.geom
HLSL: Make attributes for built-in override semantics.
2017-12-15 08:15:26 -07:00
hlsl.PointSize.vert
HLSL: Fix #1154 : Support PointSize, as an attribute.
2017-12-06 07:33:36 -07:00
hlsl.pp.expand.frag
Remove Unix executable permission from text files
2018-12-10 10:49:16 +01:00
hlsl.pp.line2.frag
SPV: Fix #1575 , fix #1593 : Support HLSL #line
2018-12-07 17:36:33 -07:00
hlsl.pp.line3.frag
SPV: Fix #1575 , fix #1593 : Support HLSL #line
2018-12-07 17:36:33 -07:00
hlsl.pp.line4.frag
Add passes to legalization to preserve source line info when generated.
2018-12-16 13:13:46 -07:00
hlsl.pp.line.frag
HLSL: enable #line extension by default for HLSL source.
2016-07-23 10:45:00 -06:00
hlsl.pp.tokenpasting.frag
HLSL: inter-stage structure splitting.
2016-12-26 10:11:15 -07:00
hlsl.pp.vert
HLSL: Allow macro expansions to create the 'defined' operator.
2017-06-08 17:12:56 -06:00
hlsl.precedence2.frag
Tests: Add a set of gtest-file-based HLSL tests.
2016-05-16 17:39:50 -06:00
hlsl.precedence.frag
HLSL: Fix binary-expression associativity and termination issue.
2016-07-28 21:48:25 -06:00
hlsl.precise.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.preprocessor.frag
HLSL: fix preprocessor concatenation behaviour.
2017-08-29 00:35:01 +02:00
hlsl.printf.comp
HLSL: Add support for printf().
2020-10-24 22:10:13 +08:00
hlsl.promote.atomic.frag
HLSL: opcode specific promotion rules for interlocked ops
2016-12-07 12:00:32 -07:00
hlsl.promote.binary.frag
HLSL: Fix unary and binary operator type conversion issues
2016-10-18 16:56:37 -06:00
hlsl.promote.vec1.frag
HLSL: allow promotion from 1-vector types to scalars, e.g, float<-float1
2016-11-13 14:44:46 -07:00
hlsl.promotions.frag
HLSL: add implicit promotions for assignments and function returns.
2016-08-09 13:48:47 -06:00
hlsl.reflection.binding.frag
add reflection queries to return a TType. Fix minor issue with interface names.
2016-10-02 16:57:58 -06:00
hlsl.reflection.vert
HLSL: Remove support for named tbuffer/cbuffer. Fixes #939 .
2017-06-19 15:41:11 -06:00
hlsl.round.dx9.frag
Don't use roundEven() to implement round() in DX9 compatibility mode
2020-12-16 18:35:42 +01:00
hlsl.round.dx10.frag
Don't use roundEven() to implement round() in DX9 compatibility mode
2020-12-16 18:35:42 +01:00
hlsl.rw.atomics.frag
HLSL: phase 4 of rwtexture support: add image atomics
2016-10-19 10:25:23 -06:00
hlsl.rw.bracket.frag
HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures
2016-10-12 12:39:44 -06:00
hlsl.rw.register.frag
Add UAV (image) binding offset and HLSL register support
2016-11-01 14:44:54 -06:00
hlsl.rw.scalar.bracket.frag
HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
2016-10-14 18:44:32 -06:00
hlsl.rw.swizzle.frag
HLSL: allow destination swizzles when writing RWTexture/RWBuffer objects.
2017-01-03 10:31:09 -07:00
hlsl.rw.vec2.bracket.frag
HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
2016-10-14 18:44:32 -06:00
hlsl.sample.array.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.sample.basic.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.sample.dx9.frag
HLSL: Fix incorrect case in name of DX9-style cube sampler type ( #2265 )
2020-06-15 06:39:43 -06:00
hlsl.sample.dx9.vert
Manually merge ClemensRognerSD-dx9-sampler and resolve conflicts.
2018-12-07 18:38:26 -07:00
hlsl.sample.offset.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.sample.offsetarray.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.sample.sub-vec4.dx10.frag
HLSL: phase 3b: Texture methods remember and return vector size.
2016-10-14 18:44:32 -06:00
hlsl.samplebias.array.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplebias.basic.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplebias.offset.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplebias.offsetarray.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplecmp.array.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmp.basic.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmp.dualmode.frag
HLSL: split textures used for both shadow and non-shadow modes
2017-10-06 11:23:16 -06:00
hlsl.samplecmp.negative2.frag
HLSL: add error for expected comparison sampler in SampleCmp* ops
2017-04-21 09:54:53 -06:00
hlsl.samplecmp.negative.frag
HLSL: force textures to shadow modes from combined samplers
2017-09-28 14:17:25 -06:00
hlsl.samplecmp.offset.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmp.offsetarray.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.array.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.basic.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.offset.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplecmplevelzero.offsetarray.dx10.frag
HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
2016-07-20 09:57:03 -06:00
hlsl.samplegrad.array.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplegrad.basic.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplegrad.basic.dx10.vert
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplegrad.offset.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplegrad.offsetarray.dx10.frag
HLSL: Add SampleBias and SampleGrad, and associated tests
2016-07-15 11:38:49 -06:00
hlsl.samplelevel.array.dx10.frag
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
2016-07-22 12:46:11 -06:00
hlsl.samplelevel.basic.dx10.frag
HLSL: Add SampleLevel method
2016-07-21 15:02:30 -06:00
hlsl.samplelevel.basic.dx10.vert
HLSL: Add SampleLevel method
2016-07-21 15:02:30 -06:00
hlsl.samplelevel.offset.dx10.frag
HLSL: Add SampleLevel method
2016-07-21 15:02:30 -06:00
hlsl.samplelevel.offsetarray.dx10.frag
HLSL: Add SampleLevel method
2016-07-21 15:02:30 -06:00
hlsl.scalar2matrix.frag
HLSL: fix several issues in mat construction from scalars
2017-06-14 14:11:18 -06:00
hlsl.scalar-length.frag
HLSL: allow length() on scalars
2017-03-24 10:12:53 -06:00
hlsl.scalarCast.vert
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.scope.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.self_cast.frag
HLSL: allow self-type cast (as no-op passthrough)
2018-05-17 13:03:12 -06:00
hlsl.semantic-1.vert
HLSL: fix preprocessor concatenation behaviour.
2017-08-29 00:35:01 +02:00
hlsl.semantic.geom
HLSL: Fix #1974 : ignore input primitives on non-entry-point functions.
2020-01-17 00:14:51 -07:00
hlsl.semantic.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.semicolons.frag
HLSL: allow semicolons between global scope declarations.
2016-08-03 07:08:06 -06:00
hlsl.shapeConv.frag
HLSL: vector shape conversions for all ops: Fix #839 . Fix #653 . Fix #631 .
2017-04-18 21:07:05 -06:00
hlsl.shapeConvRet.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.shift.per-set.frag
Remove Unix executable permission from text files
2018-12-10 10:49:16 +01:00
hlsl.sin.frag
Tests: Add a set of gtest-file-based HLSL tests.
2016-05-16 17:39:50 -06:00
hlsl.singleArgIntPromo.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
hlsl.snorm.uav.comp
HLSL: Accept unorm and snorm on types
2017-11-14 14:55:40 -07:00
hlsl.specConstant.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
hlsl.spv.1.6.discard.frag
Add support for spirv1.6
2021-12-16 15:01:42 -07:00
hlsl.staticFuncInit.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.staticMemberFunction.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.store.rwbyteaddressbuffer.type.comp
Added new test to gtests and updated test data
2017-11-27 17:13:22 +01:00
hlsl.string.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.stringtoken.frag
HLSL: Add EHTokStringConstant, so that string attributes may be parsed
2016-08-22 17:13:17 -06:00
hlsl.struct.frag
HLSL: Test for issue #699 .
2017-03-03 18:19:03 -07:00
hlsl.struct.split-1.vert
HLSL: inter-stage structure splitting.
2016-12-26 10:11:15 -07:00
hlsl.struct.split.array.geom
HLSL: struct splitting: assignments of hierarchical split types
2016-12-26 20:17:13 -07:00
hlsl.struct.split.assign.frag
HLSL: Fix #1018 : Give an error for mismatched return type.
2017-08-19 17:29:44 -06:00
hlsl.struct.split.call.vert
HLSL: inter-stage structure splitting.
2016-12-26 10:11:15 -07:00
hlsl.struct.split.nested.geom
HLSL Tests: Fix two tests to be valid under FXC.
2017-07-31 01:19:26 -06:00
hlsl.struct.split.trivial.geom
HLSL: struct splitting: assignments of hierarchical split types
2016-12-26 20:17:13 -07:00
hlsl.struct.split.trivial.vert
HLSL: inter-stage structure splitting.
2016-12-26 10:11:15 -07:00
hlsl.structarray.flatten.frag
HLSL: Recursive composite flattening
2016-12-07 14:40:01 -07:00
hlsl.structarray.flatten.geom
HLSL: inter-stage structure splitting.
2016-12-26 10:11:15 -07:00
hlsl.structbuffer.append.fn.frag
WIP: HLSL: add ability to pass struct buffers with counters to fns
2017-05-17 09:18:53 -06:00
hlsl.structbuffer.append.frag
WIP: HLSL: add Append/ConsumeBuffer support
2017-04-13 19:09:05 -06:00
hlsl.structbuffer.atomics.frag
HLSL: implement 4 (of 6) structuredbuffer types
2017-02-21 15:51:49 -07:00
hlsl.structbuffer.byte.frag
HLSL: implement 4 (of 6) structuredbuffer types
2017-02-21 15:51:49 -07:00
hlsl.structbuffer.coherent.frag
HLSL: implement 4 (of 6) structuredbuffer types
2017-02-21 15:51:49 -07:00
hlsl.structbuffer.floatidx.comp
HLSL: cast non-int types to uint on Load/Store indexes
2017-04-20 09:00:56 -06:00
hlsl.structbuffer.fn2.comp
HLSL: fix for byte address buffers in fn parmeters
2017-04-20 16:37:14 -06:00
hlsl.structbuffer.fn.frag
WIP: HLSL: Fix ordering defect if global SB decl after fn param
2017-03-06 12:08:41 -07:00
hlsl.structbuffer.frag
HLSL: implemented c register handling
2018-11-14 13:12:12 +01:00
hlsl.structbuffer.incdec.frag
WIP: HLSL: structuredbuffer counter functionality
2017-04-13 18:43:26 -06:00
hlsl.structbuffer.rw.frag
HLSL: implement 4 (of 6) structuredbuffer types
2017-02-21 15:51:49 -07:00
hlsl.structbuffer.rwbyte2.comp
Fix struct type sharing
2021-11-12 16:57:11 -07:00
hlsl.structbuffer.rwbyte.frag
HLSL: implement 4 (of 6) structuredbuffer types
2017-02-21 15:51:49 -07:00
hlsl.structcopy.comp
Add tests for conditionals that return a struct value
2023-12-11 20:03:15 +00:00
hlsl.structcopylogical.comp
Add tests for conditionals that return a struct value
2023-12-11 20:03:15 +00:00
hlsl.structin.vert
HLSL Tests: Fix two tests to be valid under FXC.
2017-07-31 01:19:26 -06:00
hlsl.structIoFourWay.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.structStructName.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.subpass.frag
HLSL: add subpass input types and methods
2017-10-02 12:46:55 -06:00
hlsl.switch.frag
HLSL: Translate directive [flatten] and [branch] to SPV control mask.
2017-07-06 11:31:33 +08:00
hlsl.swizzle.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.synthesizeInput.frag
HLSL: Broaden solution for #940 , editing integer input for 'flat'.
2017-06-21 01:35:57 -06:00
hlsl.target.frag
HLSL: Fix #942 : Map SV_TargetN to SPV Location N.
2017-06-27 15:17:38 -06:00
hlsl.targetStruct1.frag
HLSL: Fix #942 : Map SV_TargetN to SPV Location N.
2017-06-27 15:17:38 -06:00
hlsl.targetStruct2.frag
HLSL: Fix #942 : Map SV_TargetN to SPV Location N.
2017-06-27 15:17:38 -06:00
hlsl.templatetypes.frag
HLSL: Add template style constructors for vector & matrix types
2016-07-01 13:59:36 -06:00
hlsl.templatetypes.negative.frag
HLSL: Add template style constructors for vector & matrix types
2016-07-01 13:59:36 -06:00
hlsl.texture.struct.frag
HLSL: add methods to track user structure in texture return type.
2017-08-15 16:40:21 -06:00
hlsl.texture.subvec4.frag
HLSL: add methods to track user structure in texture return type.
2017-08-15 16:40:21 -06:00
hlsl.texturebuffer.frag
HLSL: implement TextureBuffer<type>
2017-11-08 19:48:11 -07:00
hlsl.this.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
hlsl.tristream-append.geom
HLSL: Allow stream output Append() method after entry point.
2018-05-15 15:13:09 -06:00
hlsl.tx.bracket.frag
HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures
2016-10-12 12:39:44 -06:00
hlsl.tx.overload.frag
HLSL: allow name mangling based on texture template type
2017-05-19 20:12:50 -06:00
hlsl.type.half.frag
HLSL: Implement half matrices, and map all half* -> float*.
2017-06-06 23:35:25 -06:00
hlsl.type.identifier.frag
HLSL: Recognize types declared as identifiers as identifiers.
2017-06-13 22:22:52 -06:00
hlsl.type.type.conversion.all.frag
Updated type conversion rules for HLSL frontend
2018-11-14 08:13:32 +01:00
hlsl.type.type.conversion.valid.frag
Updated type conversion rules for HLSL frontend
2018-11-14 08:13:32 +01:00
hlsl.typedef.frag
HLSL: Add typedef grammar and production.
2016-07-05 00:02:40 -06:00
hlsl.typeGraphCopy.vert
AST: Have type deepCopy() preserve type graphs as graphs.
2017-02-06 22:58:32 -07:00
hlsl.void.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.w-recip2.frag
Fix --hlsl-dx-position-w to work for SV_Position embedded in struct
2021-12-07 15:34:52 -07:00
hlsl.w-recip.frag
Add --hlsl-dx-position-w option
2021-11-16 18:42:12 -07:00
hlsl.wavebroadcast.comp
WaveReadLaneFirst is the correct wording (was using WaveReadFirstLane previously...).
2018-03-07 17:04:20 +00:00
hlsl.waveprefix.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavequad.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavequery.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavequery.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavereduction.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavevote.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.whileLoop.frag
HLSL: Enable component-wise vector comparisons from operators
2016-10-26 08:50:10 -06:00
hlsl.y-negate-1.vert
HLSL: add optional position.Y inversion
2017-12-07 10:48:14 -07:00
hlsl.y-negate-2.vert
HLSL: add optional position.Y inversion
2017-12-07 10:48:14 -07:00
hlsl.y-negate-3.vert
HLSL: add optional position.Y inversion
2017-12-07 10:48:14 -07:00
i1.h
SPV: Fix #1575 , fix #1593 : Support HLSL #line
2018-12-07 17:36:33 -07:00
implicitArraySize1.geom
[glslang] Refine implicit array size interfaces. ( #3074 )
2023-12-11 20:03:14 +00:00
implicitArraySize2.geom
[glslang] Refine implicit array size interfaces. ( #3074 )
2023-12-11 20:03:14 +00:00
implicitArraySize.frag
[glslang] Refine implicit array size interfaces. ( #3074 )
2023-12-11 20:03:14 +00:00
implicitArraySize.vert
[glslang] Refine implicit array size interfaces. ( #3074 )
2023-12-11 20:03:14 +00:00
implicitArraySizeBuiltin.geom
[glslang] Refine implicit array size interfaces. ( #3074 )
2023-12-11 20:03:14 +00:00
implicitArraySizeBuiltin.vert
[glslang] Refine implicit array size interfaces. ( #3074 )
2023-12-11 20:03:14 +00:00
implicitInnerAtomicUint.frag
Fix nondeterminism discussed in 258b700f59
2017-11-02 00:05:53 -06:00
include.vert
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
invalidSwizzle.vert
Only try swizzles on vectors, numbers, and booleans.
2017-10-21 19:54:37 +00:00
iomap.blockOutVariableIn.2.vert
Fix issue with separable shader validation in iomapper
2021-11-17 14:28:16 -08:00
iomap.blockOutVariableIn.frag
Fix issue with separable shader validation in iomapper
2021-11-17 14:28:16 -08:00
iomap.blockOutVariableIn.geom
Fix issue with separable shader validation in iomapper
2021-11-17 14:28:16 -08:00
iomap.blockOutVariableIn.vert
Fix issue with separable shader validation in iomapper
2021-11-17 14:28:16 -08:00
iomap.crossStage.2.frag
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
iomap.crossStage.2.geom
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
iomap.crossStage.2.vert
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
iomap.crossStage.frag
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
iomap.crossStage.vert
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
iomap.crossStage.vk.frag
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
iomap.crossStage.vk.geom
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
iomap.crossStage.vk.vert
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
iomap.variableOutBlockIn.2.vert
Fix issue with separable shader validation in iomapper
2021-11-17 14:28:16 -08:00
iomap.variableOutBlockIn.frag
Fix issue with separable shader validation in iomapper
2021-11-17 14:28:16 -08:00
iomap.variableOutBlockIn.geom
Fix issue with separable shader validation in iomapper
2021-11-17 14:28:16 -08:00
iomap.variableOutBlockIn.vert
Fix issue with separable shader validation in iomapper
2021-11-17 14:28:16 -08:00
length.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
lineContinuation100.vert
glslang: Bug 13724: ES global initializers must be constant.
2015-04-30 03:22:41 +00:00
lineContinuation.vert
glslang: Bug 13724: ES global initializers must be constant.
2015-04-30 03:22:41 +00:00
link1.frag
Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
2013-09-28 04:02:08 +00:00
link1.vk.frag
Web: Turn off includes, independent preprocessing path, fine tune all.
2019-08-20 23:21:56 -06:00
link2.frag
Track which extensions were enabled or required, in the intermediate representation, for reflection of the consumer.
2014-03-31 22:20:47 +00:00
link2.vk.frag
Web: Turn off includes, independent preprocessing path, fine tune all.
2019-08-20 23:21:56 -06:00
link3.frag
Track which extensions were enabled or required, in the intermediate representation, for reflection of the consumer.
2014-03-31 22:20:47 +00:00
link.multiAnonBlocksInvalid.0.0.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.multiAnonBlocksInvalid.0.1.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.multiAnonBlocksValid.0.0.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.multiAnonBlocksValid.0.1.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.multiBlocksInvalid.0.0.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.multiBlocksInvalid.0.1.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.multiBlocksValid.1.0.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.multiBlocksValid.1.1.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.redeclareBuiltin.geom
Fix incorrect link time validation for unused gl_PerVertex members
2021-11-08 15:23:02 -08:00
link.redeclareBuiltin.vert
Fix incorrect link time validation for unused gl_PerVertex members
2021-11-08 15:23:02 -08:00
link.tesselation.frag
Fix isIoResizeArray() tessellation stage handling
2021-07-09 09:51:16 -07:00
link.tesselation.tesc
Fix isIoResizeArray() tessellation stage handling
2021-07-09 09:51:16 -07:00
link.tesselation.tese
Fix isIoResizeArray() tessellation stage handling
2021-07-09 09:51:16 -07:00
link.tesselation.vert
Fix isIoResizeArray() tessellation stage handling
2021-07-09 09:51:16 -07:00
link.vk.differentPC.0.0.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.differentPC.0.1.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.differentPC.0.2.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.differentPC.1.0.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.differentPC.1.1.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.differentPC.1.2.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.inconsistentGLPerVertex.0.geom
Partial fix for inconsistencies re: #2578
2021-03-19 16:18:42 -04:00
link.vk.inconsistentGLPerVertex.0.vert
Partial fix for inconsistencies re: #2578
2021-03-19 16:18:42 -04:00
link.vk.matchingPC.0.0.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.matchingPC.0.1.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.matchingPC.0.2.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.multiBlocksValid.0.0.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.multiBlocksValid.0.1.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.multiBlocksValid.1.0.geom
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.multiBlocksValid.1.1.geom
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.pcNamingInvalid.0.0.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.pcNamingInvalid.0.1.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.pcNamingValid.0.0.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
link.vk.pcNamingValid.0.1.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
localAggregates.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
loops.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
loopsArtificial.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
mains1.frag
Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
2013-09-04 21:19:27 +00:00
mains2.frag
Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
2013-09-04 21:19:27 +00:00
mains.frag
Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
2013-09-04 21:19:27 +00:00
matrix2.frag
GLSL: Fix #1247 . Remove extraneous *= matrix test.
2018-02-15 12:22:25 -07:00
matrix.frag
Fix mat4x2(scalar) constructor.
2021-05-18 12:13:41 -04:00
matrixError.vert
GLSL: Fix #1247 . Remove extraneous *= matrix test.
2018-02-15 12:22:25 -07:00
max_vertices_0.geom
Semantics: Geometry stage can support max_vertices = 0.
2015-12-11 17:54:35 -07:00
maxClipDistances.vert
Front-end: allow max size built-in arrays like gl_ClipDistance
2016-06-27 12:44:15 +02:00
missingBodies.vert
Linker: Walk the call graph to report an error on missing bodies.
2016-12-08 23:22:21 -07:00
mixedArrayDecls.frag
Types: Fix #1290 : Rationalize and correct "mixed" style array dimensioning.
2018-03-26 00:38:53 -06:00
negativeArraySize.comp
fix check for non-positive array size
2016-05-09 17:07:04 -06:00
negativeWorkGroupSize.comp
Require fixed workgroup size declaration
2021-02-24 14:49:31 -07:00
newTexture.frag
Fix an issue related with texelFetchOffset
2015-10-12 17:02:21 +08:00
noMain1.geom
Add link-time checks for max_vertices, input primitive, and output primitive for existence and matching.
2013-11-20 22:16:41 +00:00
noMain2.geom
Add link-time checks for max_vertices, input primitive, and output primitive for existence and matching.
2013-11-20 22:16:41 +00:00
noMain.vert
Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
2013-09-04 21:19:27 +00:00
noMatchingFunction.frag
Fix seg fault
2021-12-28 17:09:57 -07:00
nonSquare.vert
Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests.
2013-02-04 23:54:58 +00:00
nonuniform.frag
GLSL/SPV: Fix #1900 : Drop const on literal when doing an object copy.
2019-09-20 06:08:49 -06:00
nonVulkan.frag
Vulkan: Add the #define VULKAN 100 when compiled for Vulkan.
2016-05-03 21:18:59 -06:00
nosuffix
Remove execute permissions
2018-08-07 03:16:20 +09:00
numeral.frag
Tests: Add test for GLSL +-#INF.
2017-10-22 23:17:18 -06:00
nvShaderNoperspectiveInterpolation.frag
Add tests for GL_NV_shader_noperspective_interpolation
2018-03-16 16:49:29 +00:00
Operations.frag
Semantics: Spec. changing to reflect reality of int/uint conversion for |^&.
2016-01-22 15:40:24 -07:00
overlongLiteral.frag
Check for hexadecimal literals exceeding MaxTokenLength.
2017-10-22 17:55:14 +00:00
parent.h
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
parentBad
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
pointCoord.frag
Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
2013-02-17 06:01:50 +00:00
precise_struct_block.vert
integer type operation should not be noContraction
2016-05-09 10:46:40 -04:00
precise.tesc
integer type operation should not be noContraction
2016-05-09 10:46:40 -04:00
precision.frag
Fixes to scanning:
2013-11-12 03:31:24 +00:00
precision.vert
Rationalize naming/access to current thread-local-storage scheme. However, the preprocessor tokenizer is not thread-safe, so this may all change.
2013-07-02 20:18:59 +00:00
prepost.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
preprocessor.bad_arg.vert
Remove execute permissions
2018-08-07 03:16:20 +09:00
preprocessor.cpp_style___FILE__.vert
Extend the syntax of #line and __FILE__ to support filename strings.
2015-07-27 13:07:52 -04:00
preprocessor.cpp_style_line_directive.vert
Extend the syntax of #line and __FILE__ to support filename strings.
2015-07-27 13:07:52 -04:00
preprocessor.defined.vert
'defined' cannot be used as a macro name in #define or #undef.
2015-08-29 23:15:13 +00:00
preprocessor.edge_cases.vert
glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
2015-06-17 02:38:44 +00:00
preprocessor.eof_missing.vert
Fix the infinite loop when an input file lacks EOF
2016-04-27 10:05:57 -04:00
preprocessor.errors.vert
Added error output to the preprocessor.
2015-07-14 16:02:25 -04:00
preprocessor.extensions.vert
Only output explicit extension directives in preprocessing.
2015-07-21 17:47:47 -04:00
preprocessor.function_macro.vert
Fix double expansion of macro arguments.
2023-12-11 20:03:15 +00:00
preprocessor.include.disabled.vert
PP: Recognize <> style #include header names. I.e., #include <header-name>.
2017-01-03 11:05:16 -07:00
preprocessor.include.enabled.vert
PP: #include: add names to error messages, so that lexical analysis can be tested.
2017-01-05 12:24:19 -07:00
preprocessor.line.frag
Fix line number handling in line directive callback.
2015-07-14 14:37:59 -04:00
preprocessor.line.vert
glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
2015-06-17 02:38:44 +00:00
preprocessor.many.endif.vert
Fix array out of bounds bug in processing if-else-endif macros.
2016-03-09 15:11:56 -05:00
preprocessor.pragma.vert
Warning for #pragma once. GLSL and HLSL. Addresses #824 .
2018-02-11 23:23:22 -07:00
preprocessor.simple.vert
Improve preprocessor ouput format
2023-12-11 20:03:18 +00:00
preprocessor.success_if_parse_would_fail.vert
Added error output to the preprocessor.
2015-07-14 16:02:25 -04:00
rayQuery-allOps.comp
GL_EXT_ray_tracing_position_fetch
2023-12-11 20:03:15 +00:00
rayQuery-allOps.Error.rgen
accelerationStructureEXT - issue #2152
2020-03-26 18:51:18 -04:00
rayQuery-allOps.frag
accelerationStructureEXT - issue #2152
2020-03-26 18:51:18 -04:00
rayQuery-allOps.rgen
accelerationStructureEXT - issue #2152
2020-03-26 18:51:18 -04:00
rayQuery-committed.Error.rgen
accelerationStructureEXT - issue #2152
2020-03-26 18:51:18 -04:00
rayQuery-global.rgen
Updates for final Vulkan ray tracing extensions ( #2466 )
2020-11-23 13:41:27 -07:00
rayQuery-initialization.Error.comp
Error when initializing rayQuery with assignment
2020-09-03 15:16:25 +01:00
rayQuery-initialize.rgen
accelerationStructureEXT - issue #2152
2020-03-26 18:51:18 -04:00
rayQuery-no-cse.rgen
accelerationStructureEXT - issue #2152
2020-03-26 18:51:18 -04:00
rayQuery-OpConvertUToAccelerationStructureKHR.comp
Make GL_KHR_ray_query provide EOpConstructAccStruct
2022-07-21 11:00:34 +02:00
rayQuery-types.comp
Fix SPV return type of rayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetEXT ( #2484 )
2020-12-12 10:34:24 -07:00
rayQuery.rgen
accelerationStructureEXT - issue #2152
2020-03-26 18:51:18 -04:00
recurse1.frag
Fix recursion detection (it was detecting cycles in the call graph that were not directed cycles).
2013-10-30 01:22:04 +00:00
recurse1.vert
Add function recursion testing to the link-time validation.
2013-10-01 21:58:43 +00:00
recurse2.frag
Add function recursion testing to the link-time validation.
2013-10-01 21:58:43 +00:00
reflection.frag
Reflect pipeline outputs as well as inputs, optionally from other stages
2019-02-04 12:02:59 +00:00
reflection.linked.frag
Add option to reflect all block members, inactive or active.
2019-02-04 12:02:59 +00:00
reflection.linked.vert
Add option to reflect all block members, inactive or active.
2019-02-04 12:02:59 +00:00
reflection.options.geom
Add option to unwrap I/O block aggregates in reflection
2019-02-11 11:53:52 +00:00
reflection.options.vert
Dereference any array type before expanding root-level SSBO members
2019-08-26 12:59:38 +01:00
reflection.vert
Fix type recursion with EOpIndexIndirect dereferences
2019-02-21 12:52:05 +00:00
remap.basic.dcefunc.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.basic.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.basic.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.basic.strip.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.strip.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.hlsl.templatetypes.everything.frag
HLSL: Do structure conversion for return type struct-punning on non-entry-point functions.
2016-10-06 13:06:13 -06:00
remap.hlsl.templatetypes.none.frag
HLSL: Do structure conversion for return type struct-punning on non-entry-point functions.
2016-10-06 13:06:13 -06:00
remap.if.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.if.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.invalid-spirv-1.spv
Remapper: make remapper robust against non-exiting error handlers
2017-09-20 15:19:43 -06:00
remap.invalid-spirv-2.spv
Remapper: make remapper robust against non-exiting error handlers
2017-09-20 15:19:43 -06:00
remap.literal64.everything.spv
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.literal64.none.spv
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.similar_1a.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.similar_1a.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.similar_1b.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.similar_1b.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.specconst.comp
HLSL: add .mips[][] operator for texture types
2017-05-15 09:13:58 -06:00
remap.switch.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.switch.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.uniformarray.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.uniformarray.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
runtests
cmake: Rename glslang to glslangValidator
2023-12-11 20:03:16 +00:00
runtimeArray.vert
Remove execute permissions
2018-08-07 03:16:20 +09:00
sample.frag
Fixes to scanning:
2013-11-12 03:31:24 +00:00
sample.frag.out
SPV: Fix array strides by explicitly computing them in the getBaseAlignment() algorithm.
2015-12-29 19:20:55 -07:00
sample.vert
Make the default version be 100.
2013-02-08 18:56:56 +00:00
sample.vert.out
SPV: Fix array strides by explicitly computing them in the getBaseAlignment() algorithm.
2015-12-29 19:20:55 -07:00
samplerlessTextureFunctions.frag
Add support for GL_EXT_samplerless_texture_functions
2018-07-01 10:58:53 +01:00
simpleFunctionCall.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
specExamples.frag
Turn on non-uniform blocks (in/out/buffer), and prevent new stages from working with "no profile" (before 150) shaders.
2013-10-11 19:46:10 +00:00
specExamples.vert
Fix #1720 : Give an error for parameter mismatched image format.
2019-04-19 04:51:07 -06:00
spv.1.3.8bitstorage-ssbo.vert
Fix 8-bit storage nearly always using the
2018-10-26 14:23:41 +01:00
spv.1.3.8bitstorage-ubo.vert
Fix 8-bit storage nearly always using the
2018-10-26 14:23:41 +01:00
spv.1.3.coopmat.comp
Implement GL_NV_cooperative_matrix
2019-02-25 23:42:59 -06:00
spv.1.4.constructComposite.comp
Handle SPIR-V type mismatch when constructing a composite
2019-06-25 13:32:35 -05:00
spv.1.4.funcall.array.frag
Do true SPV type check for function array arg linkage
2021-05-20 10:51:14 -06:00
spv.1.4.image.frag
SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes.
2019-05-10 00:02:45 -06:00
spv.1.4.load.bool.array.interface.block.frag
Fix loading bool arrays from interface blocks
2021-07-15 22:29:48 -04:00
spv.1.4.LoopControl.frag
SPV 1.4: Implement the 5 new loop controls.
2019-05-10 00:02:45 -06:00
spv.1.4.NonWritable.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
spv.1.4.OpCopyLogical.comp
SPV 1.4: Add support for OpCopyLogical, careful of Boolean differences.
2019-05-10 00:02:45 -06:00
spv.1.4.OpCopyLogical.funcall.frag
SPV 1.4: Add support for OpCopyLogical, careful of Boolean differences.
2019-05-10 00:02:45 -06:00
spv.1.4.OpCopyLogicalBool.comp
SPV 1.4: Add support for OpCopyLogical, careful of Boolean differences.
2019-05-10 00:02:45 -06:00
spv.1.4.OpEntryPoint.frag
Fix test spv.1.4.OpEntryPoint.frag
2021-11-09 15:46:08 -07:00
spv.1.4.OpEntryPoint.opaqueParams.vert
Fix #2264 : OpEntryPoint incorrectly including function parameters.
2020-06-10 07:17:11 -06:00
spv.1.4.OpSelect.frag
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
spv.1.4.sparseTexture.frag
SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes.
2019-05-10 00:02:45 -06:00
spv.1.4.texture.frag
SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes.
2019-05-10 00:02:45 -06:00
spv.1.6.conditionalDiscard.frag
Add support for spirv1.6
2021-12-16 15:01:42 -07:00
spv.1.6.helperInvocation.frag
Add support for spirv1.6
2021-12-16 15:01:42 -07:00
spv.1.6.helperInvocation.memmodel.frag
Test for spv1.6 + memory model HelperInvocation
2023-12-11 20:03:13 +00:00
spv.1.6.samplerBuffer.frag
Do not generate samplerBuffer for spirv1.6 and beyond
2022-06-21 17:42:53 -06:00
spv.1.6.separate.frag
Do not generate samplerBuffer for spirv1.6 and beyond
2022-06-21 17:42:53 -06:00
spv.1.6.specConstant.comp
Add support for spirv1.6
2021-12-16 15:01:42 -07:00
spv.8bit-16bit-construction.frag
Add a test for 8- and 16-bit construction.
2019-11-14 14:41:52 +01:00
spv.8bitstorage_Error-int.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.8bitstorage_Error-uint.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.8bitstorage-int.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.8bitstorage-ssbo.vert
Fix 8-bit storage nearly always using the
2018-10-26 14:23:41 +01:00
spv.8bitstorage-ubo.vert
Fix 8-bit storage nearly always using the
2018-10-26 14:23:41 +01:00
spv.8bitstorage-uint.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.16bitstorage_Error-int.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.16bitstorage_Error-uint.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.16bitstorage_Error.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.16bitstorage-int.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.16bitstorage-uint.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.16bitstorage.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.16bitxfb.vert
Add 8-bit/16-bit transform feedback support for future use
2019-02-03 23:31:32 +08:00
spv.100ops.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.130.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.140.frag
Fix xfb stride limit issue ( #2088 )
2020-06-09 02:30:14 -06:00
spv.150.geom
glslang SPV tests: Add a set of SPV tests.
2015-05-15 21:32:46 +00:00
spv.150.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.300BuiltIns.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.300layout.frag
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.300layout.vert
Support align/offset for all versions GLSL/ESSL targeting SPIR-V.
2017-02-13 09:09:04 -07:00
spv.300layoutp.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.310.bitcast.frag
Front-end: Make ES floatBitsToInt/intBitsToFloat/etc. all be highp.
2016-06-14 20:38:58 -06:00
spv.310.comp
SPV: Change barrier emission to conform to Khronos decisions.
2017-12-16 00:30:10 -07:00
spv.320.meshShaderUserDefined.mesh
changes based on feedback
2018-09-26 13:38:25 -07:00
spv.330.geom
glslang SPV tests: Add a set of SPV tests.
2015-05-15 21:32:46 +00:00
spv.400.frag
Revert "GLSL: Fix #1279 : refract does not have a double-type eta."
2018-06-19 09:43:09 -06:00
spv.400.tesc
Require l-value patch-out indexing to be gl_InvocationID.
2015-11-28 16:52:25 -07:00
spv.400.tese
glslang SPV tests: Add a set of SPV tests.
2015-05-15 21:32:46 +00:00
spv.420.geom
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.430.frag
SPV: Fix issue #376 ; declare Geometry capability for fragment use of gl_Layer.
2016-07-08 14:05:15 -06:00
spv.430.vert
SPV: Fix 'location' inheritance bug.
2016-02-19 12:21:50 -07:00
spv.450.geom
SPV: Fix #1016 : Don't allow non-GLSL-extension protected Layer and ViewportIndex members.
2017-08-17 23:49:39 -06:00
spv.450.noRedecl.tesc
Fix #790 : Don't emit NV-specific interface members unless enabled by extension.
2017-03-24 18:40:40 -06:00
spv.450.tesc
SPV: Fix #1016 : Don't allow non-GLSL-extension protected Layer and ViewportIndex members.
2017-08-17 23:49:39 -06:00
spv.460.comp
GLSL 4.6: Implement shader group vote.
2017-07-31 03:00:04 -06:00
spv.460.frag
GLSL 4.6: Implement atomic counter ops and SPV_KHR_shader_atomic_counter_ops.
2017-07-31 03:00:04 -06:00
spv.460.subgroupEXT.mesh
GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
2023-12-11 20:03:12 +00:00
spv.460.subgroupEXT.task
GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
2023-12-11 20:03:12 +00:00
spv.460.vert
GLSL 4.6: Implement draw parameters.
2017-07-31 03:00:04 -06:00
spv.accessChain.frag
SPV: Create more access chains addressing a few swizzling issues.
2018-02-06 07:24:12 -07:00
spv.aggOps.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.always-discard2.frag
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.always-discard.frag
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.AnyHitShader_Errors.rahit
Multiple features and misc fixes for final raytracing non experimental version.
2018-10-31 07:55:24 -07:00
spv.AnyHitShader.rahit
Multiple features and misc fixes for final raytracing non experimental version.
2018-10-31 07:55:24 -07:00
spv.AnyHitShaderMotion.rahit
Add support for GL_NV_ray_tracing_motion_blur.
2021-08-10 10:40:28 -07:00
spv.AofA.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.arbPostDepthCoverage_Error.frag
Implement SPV_KHR_post_depth_coverage
2017-07-05 12:27:15 -07:00
spv.arbPostDepthCoverage.frag
Implement SPV_KHR_post_depth_coverage
2017-07-05 12:27:15 -07:00
spv.ARMCoreBuiltIns.frag
GL_ARM_shader_core_builtins support
2023-12-11 20:03:14 +00:00
spv.ARMCoreBuiltIns.vert
GL_ARM_shader_core_builtins support
2023-12-11 20:03:14 +00:00
spv.atomiAddEXT.error.mesh
GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
2023-12-11 20:03:12 +00:00
spv.atomiAddEXT.task
GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
2023-12-11 20:03:12 +00:00
spv.atomic.comp
SPV: Turn on atomic-storage functionality for SPIR-V.
2016-07-07 17:40:35 -06:00
spv.atomicAdd.bufferReference.comp
Atomic memory function can only be used for shader storage block member or shared variable.
2021-07-12 16:57:25 +08:00
spv.atomicCounter.comp
Forbid memoryBarrierAtomicCounter for Vulkan compiles
2020-03-16 23:53:04 -05:00
spv.atomicFloat2.comp
Implement GLSL_EXT_shader_atomic_float2
2021-06-16 09:11:14 -07:00
spv.atomicFloat_Error.comp
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
spv.atomicFloat.comp
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
spv.atomicInt64.comp
Scanner: Many int64 fixes, including performance.
2018-01-08 11:52:23 -07:00
spv.atomicRvalue.error.vert
Fix segfault with atomic arg check
2023-12-11 20:03:18 +00:00
spv.atomicStoreInt64.comp
Pass correct proxy type for atomicStore
2021-03-08 14:19:31 -07:00
spv.barrier.vert
SPV: Change barrier emission to conform to Khronos decisions.
2017-12-16 00:30:10 -07:00
spv.bitCast.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.bool.vert
SPV: Protect getStorageClass() with a test that the thing is pointer.
2015-12-08 20:48:49 -07:00
spv.boolInBlock.frag
SPV: Continue to fix the issue of bool -> uint32
2016-03-03 14:38:51 +08:00
spv.branch-return.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.buffer.autoassign.frag
Add a test for buffer auto-binding assignment.
2016-09-30 14:26:34 -06:00
spv.bufferhandle1.frag
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
spv.bufferhandle2.frag
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
spv.bufferhandle3.frag
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
spv.bufferhandle4.frag
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
spv.bufferhandle5.frag
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
spv.bufferhandle6.frag
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
spv.bufferhandle7.frag
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
spv.bufferhandle8.frag
Add decorations to structs with buffer references
2023-12-11 20:03:16 +00:00
spv.bufferhandle9.frag
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
spv.bufferhandle10.frag
Fix interactions between 'volatile' and the Vulkan memory model
2019-03-05 14:40:07 -06:00
spv.bufferhandle11.frag
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
spv.bufferhandle12.frag
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
spv.bufferhandle13.frag
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
spv.bufferhandle14.frag
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
spv.bufferhandle15.frag
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
spv.bufferhandle16.frag
Improved fix for buffer reference constants
2019-03-06 09:28:29 -06:00
spv.bufferhandle17_Errors.frag
Handle buffer references vs 'const'
2019-03-04 12:46:11 -06:00
spv.bufferhandle18.frag
Add support for GL_EXT_buffer_reference2
2019-05-01 16:13:26 -05:00
spv.bufferhandle19_Errors.frag
Add support for GL_EXT_buffer_reference2
2019-05-01 16:13:26 -05:00
spv.bufferhandle_Error.frag
Fix #2191 : Error check for indexing reference containing unsize array.
2020-05-01 08:19:59 -06:00
spv.bufferhandleUvec2.frag
SPV_KHR_physical_storage_buffer/SPV: Add GL_EXT_buffer_reference_uvec2
2019-09-18 23:52:36 -06:00
spv.builtin.PrimitiveShadingRateEXT.vert
Add GL_EXT_fragment_shading_rate
2020-10-20 13:46:13 +01:00
spv.builtin.ShadingRateEXT.frag
Add GL_EXT_fragment_shading_rate
2020-10-20 13:46:13 +01:00
spv.builtInXFB.vert
GLSL: Implement XFB for redeclared built-in blocks.
2017-12-15 04:43:59 -07:00
spv.ClosestHitShader_Errors.rchit
Multiple features and misc fixes for final raytracing non experimental version.
2018-10-31 07:55:24 -07:00
spv.ClosestHitShader.rchit
Multiple features and misc fixes for final raytracing non experimental version.
2018-10-31 07:55:24 -07:00
spv.ClosestHitShaderMotion.rchit
Add support for GL_NV_ray_tracing_motion_blur.
2021-08-10 10:40:28 -07:00
spv.computeShaderDerivatives2.comp
Add-support-for-SPV_NV_compute_shader_derivatives
2018-09-19 13:07:42 -07:00
spv.computeShaderDerivatives.comp
Add-support-for-SPV_NV_compute_shader_derivatives
2018-09-19 13:07:42 -07:00
spv.conditionalDemote.frag
Implement GL_EXT_demote_to_helper_invocation
2019-07-01 09:36:15 -05:00
spv.conditionalDiscard.frag
SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
2015-11-15 22:31:41 -07:00
spv.constConstruct.vert
Add test for constant type conversion
2019-06-21 23:32:25 -05:00
spv.constructComposite.comp
Handle SPIR-V type mismatch when constructing a composite
2019-06-25 13:32:35 -05:00
spv.constStruct.vert
SPV: Fix #1258 : cache constant structs by id, not opcode.
2018-02-26 19:35:39 -07:00
spv.controlFlowAttributes.frag
SPIR-V: Aggressively prune unreachable merge, continue target
2019-10-29 15:33:54 -04:00
spv.conversion.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.coopmat_Error.comp
Implement GL_NV_cooperative_matrix
2019-02-25 23:42:59 -06:00
spv.coopmat.comp
Implement GL_NV_cooperative_matrix
2019-02-25 23:42:59 -06:00
spv.coopmatKHR_arithmetic.comp
Implement support for GL_KHR_cooperative_matrix extension
2023-12-11 20:03:16 +00:00
spv.coopmatKHR_arithmeticError.comp
Implement support for GL_KHR_cooperative_matrix extension
2023-12-11 20:03:16 +00:00
spv.coopmatKHR_constructor.comp
Implement support for GL_KHR_cooperative_matrix extension
2023-12-11 20:03:16 +00:00
spv.coopmatKHR_constructorError.comp
Implement support for GL_KHR_cooperative_matrix extension
2023-12-11 20:03:16 +00:00
spv.coopmatKHR_Error.comp
Implement support for GL_KHR_cooperative_matrix extension
2023-12-11 20:03:16 +00:00
spv.coopmatKHR.comp
Implement support for GL_KHR_cooperative_matrix extension
2023-12-11 20:03:16 +00:00
spv.dataOut.frag
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.dataOutIndirect.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.dataOutIndirect.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.dead-after-continue.vert
SPIR-V: Aggressively prune unreachable merge, continue target
2019-10-29 15:33:54 -04:00
spv.dead-after-discard.frag
SPIR-V: Aggressively prune unreachable merge, continue target
2019-10-29 15:33:54 -04:00
spv.dead-after-loop-break.vert
SPIR-V: Aggressively prune unreachable merge, continue target
2019-10-29 15:33:54 -04:00
spv.dead-after-return.vert
SPIR-V: Aggressively prune unreachable merge, continue target
2019-10-29 15:33:54 -04:00
spv.dead-after-switch-break.vert
SPIR-V: Aggressively prune unreachable merge, continue target
2019-10-29 15:33:54 -04:00
spv.dead-complex-continue-after-return.vert
SPIR-V: Aggressively prune unreachable merge, continue target
2019-10-29 15:33:54 -04:00
spv.dead-complex-merge-after-return.vert
SPIR-V: Aggressively prune unreachable merge, continue target
2019-10-29 15:33:54 -04:00
spv.debuginfo.const_params.glsl.comp
Fix const parameter debug types
2023-12-11 20:03:14 +00:00
spv.debugInfo.frag
Improve line info for symbol access and assignment
2023-12-11 20:03:15 +00:00
spv.debuginfo.glsl.comp
Implement NonSemantic.Shader.DebugInfo.100
2023-12-11 20:03:12 +00:00
spv.debuginfo.glsl.frag
Fix DebugCompilationUnit scope
2023-12-11 20:03:15 +00:00
spv.debuginfo.glsl.geom
Implement NonSemantic.Shader.DebugInfo.100
2023-12-11 20:03:12 +00:00
spv.debuginfo.glsl.tesc
Implement NonSemantic.Shader.DebugInfo.100
2023-12-11 20:03:12 +00:00
spv.debuginfo.glsl.tese
Implement NonSemantic.Shader.DebugInfo.100
2023-12-11 20:03:12 +00:00
spv.debuginfo.glsl.vert
Implement NonSemantic.Shader.DebugInfo.100
2023-12-11 20:03:12 +00:00
spv.debuginfo.hlsl.comp
Implement NonSemantic.Shader.DebugInfo.100
2023-12-11 20:03:12 +00:00
spv.debuginfo.hlsl.frag
Implement NonSemantic.Shader.DebugInfo.100
2023-12-11 20:03:12 +00:00
spv.debuginfo.hlsl.geom
Implement NonSemantic.Shader.DebugInfo.100
2023-12-11 20:03:12 +00:00
spv.debuginfo.hlsl.tesc
Implement NonSemantic.Shader.DebugInfo.100
2023-12-11 20:03:12 +00:00
spv.debuginfo.hlsl.tese
Implement NonSemantic.Shader.DebugInfo.100
2023-12-11 20:03:12 +00:00
spv.debuginfo.hlsl.vert
Implement NonSemantic.Shader.DebugInfo.100
2023-12-11 20:03:12 +00:00
spv.debuginfo.scalar_types.glsl.frag
Emit correct nonsemantic debug info for explicitly sized types
2023-12-11 20:03:18 +00:00
spv.debugPrintf_Error.frag
EXT_debug_printf - make escape sequences better match C/C++
2020-03-10 10:23:07 -05:00
spv.debugPrintf.frag
EXT_debug_printf - make escape sequences better match C/C++
2020-03-10 10:23:07 -05:00
spv.deepRvalue.frag
SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
2015-11-15 22:31:41 -07:00
spv.demoteDisabled.frag
Implement GL_EXT_demote_to_helper_invocation
2019-07-01 09:36:15 -05:00
spv.depthOut.frag
SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
2015-11-15 22:31:41 -07:00
spv.depthUnchanged.frag
Allow DepthUnchanged and DepthReplaced Modes in same SPIR-V module.
2021-03-01 17:45:03 -07:00
spv.deviceGroup.frag
Rename KHX to EXT to match the released specs
2017-03-03 18:40:48 -05:00
spv.discard-dce.frag
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.do-simple.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.do-while-continue-break.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.double.comp
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.doWhileLoop.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.drawParams.vert
SPV: Implement new extensions GL_KHX_device_group and GL_KHX_multiview.
2017-02-27 01:20:51 -07:00
spv.earlyAndlateFragmentTests.frag
Add SPV_AMD_shader_early_and_late_fragment_tests
2022-07-18 14:20:18 +08:00
spv.earlyReturnDiscard.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.explicittypes.frag
Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types
2018-12-03 13:16:59 +01:00
spv.exportFunctions.comp
Add --no-link option
2023-12-11 20:03:18 +00:00
spv.ext.AccelDecl.frag
Add ray query capability if acceleration structure or ray query types declared ( #2469 )
2020-11-24 21:06:16 -07:00
spv.ext.AnyHitShader_Errors.rahit
Add support for GLSL_EXT_ray_tracing
2020-03-17 20:42:47 -04:00
spv.ext.AnyHitShader.rahit
GL_EXT_ray_tracing_position_fetch
2023-12-11 20:03:15 +00:00
spv.ext.ClosestHitShader_Errors.rchit
Updates for final Vulkan ray tracing extensions ( #2466 )
2020-11-23 13:41:27 -07:00
spv.ext.ClosestHitShader_Subgroup.rchit
Updates for final Vulkan ray tracing extensions ( #2466 )
2020-11-23 13:41:27 -07:00
spv.ext.ClosestHitShader.rchit
GL_EXT_ray_tracing_position_fetch
2023-12-11 20:03:15 +00:00
spv.ext.IntersectShader_Errors.rint
Add support for GLSL_EXT_ray_tracing
2020-03-17 20:42:47 -04:00
spv.ext.IntersectShader.rint
Adding support for GL_EXT_ray_cull_mask
2022-05-05 12:56:04 +02:00
spv.ext.meshShaderBuiltins.mesh
GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
2023-12-11 20:03:12 +00:00
spv.ext.meshShaderBuiltinsShadingRate.mesh
Fix interaction between GL_EXT_mesh_shader and GL_EXT_fragment_shading_rate
2023-12-11 20:03:17 +00:00
spv.ext.meshShaderRedeclBuiltins.mesh
GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
2023-12-11 20:03:12 +00:00
spv.ext.meshShaderTaskMem.mesh
GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
2023-12-11 20:03:12 +00:00
spv.ext.meshShaderUserDefined.mesh
GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
2023-12-11 20:03:12 +00:00
spv.ext.meshTaskShader.task
GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
2023-12-11 20:03:12 +00:00
spv.ext.MissShader_Errors.rmiss
Updates for final Vulkan ray tracing extensions ( #2466 )
2020-11-23 13:41:27 -07:00
spv.ext.MissShader.rmiss
Adding support for GL_EXT_ray_cull_mask
2022-05-05 12:56:04 +02:00
spv.ext.RayCallable_Errors.rcall
Updates for final Vulkan ray tracing extensions ( #2466 )
2020-11-23 13:41:27 -07:00
spv.ext.RayCallable.rcall
Add support for GLSL_EXT_ray_tracing
2020-03-17 20:42:47 -04:00
spv.ext.RayConstants.rgen
Updates for final Vulkan ray tracing extensions ( #2466 )
2020-11-23 13:41:27 -07:00
spv.ext.RayGenSBTlayout140.rgen
Updates for final Vulkan ray tracing extensions ( #2466 )
2020-11-23 13:41:27 -07:00
spv.ext.RayGenSBTlayout430.rgen
Updates for final Vulkan ray tracing extensions ( #2466 )
2020-11-23 13:41:27 -07:00
spv.ext.RayGenSBTlayout.rgen
Updates for final Vulkan ray tracing extensions ( #2466 )
2020-11-23 13:41:27 -07:00
spv.ext.RayGenSBTlayoutscalar.rgen
Updates for final Vulkan ray tracing extensions ( #2466 )
2020-11-23 13:41:27 -07:00
spv.ext.RayGenShader11.rgen
Updates for final Vulkan ray tracing extensions ( #2466 )
2020-11-23 13:41:27 -07:00
spv.ext.RayGenShader_Errors.rgen
Updates for final Vulkan ray tracing extensions ( #2466 )
2020-11-23 13:41:27 -07:00
spv.ext.RayGenShader.rgen
GL_EXT_opacity_micromap
2023-12-11 20:03:13 +00:00
spv.ext.RayGenShaderArray.rgen
Updates for final Vulkan ray tracing extensions ( #2466 )
2020-11-23 13:41:27 -07:00
spv.ext.RayPrimCull_Errors.rgen
Add support for primitive culling layout qualifier. ( #2220 )
2020-05-21 05:38:41 -06:00
spv.ext.RayQueryDecl.frag
Add ray query capability if acceleration structure or ray query types declared ( #2469 )
2020-11-24 21:06:16 -07:00
spv.ext.ShaderTileImage.color.frag
Add GLSL_EXT_shader_tile_image
2023-12-11 20:03:15 +00:00
spv.ext.ShaderTileImage.depth_stencil.frag
Add GLSL_EXT_shader_tile_image
2023-12-11 20:03:15 +00:00
spv.ext.ShaderTileImage.overlap.frag
Add GLSL_EXT_shader_tile_image
2023-12-11 20:03:15 +00:00
spv.ext.ShaderTileImage.subpassinput.frag
Add GLSL_EXT_shader_tile_image
2023-12-11 20:03:15 +00:00
spv.ext.ShaderTileImage.typemismatch.frag
Add GLSL_EXT_shader_tile_image
2023-12-11 20:03:15 +00:00
spv.ext.ShaderTileImage.wronglayout.frag
Add GLSL_EXT_shader_tile_image
2023-12-11 20:03:15 +00:00
spv.ext.textureShadowLod.error.frag
Clean the implementation of GL_EXT_texture_shadow_lod.
2023-12-11 20:03:18 +00:00
spv.ext.textureShadowLod.frag
Clean the implementation of GL_EXT_texture_shadow_lod.
2023-12-11 20:03:18 +00:00
spv.ext.World3x4.rahit
Fix #2329 : don't use invalid initializers.
2020-07-13 00:35:58 -06:00
spv.extPostDepthCoverage_Error.frag
Implement SPV_KHR_post_depth_coverage
2017-07-05 12:27:15 -07:00
spv.extPostDepthCoverage.frag
Implement SPV_KHR_post_depth_coverage
2017-07-05 12:27:15 -07:00
spv.float16.frag
Parser: Some function prototypes of interpolateAtXXX are incorrect.
2016-10-10 16:55:04 +08:00
spv.float16convertonlyarith.comp
If a shader's only use of float16 is for FConvert, add the Float16 capability.
2019-05-01 11:45:51 -05:00
spv.float16convertonlystorage.comp
If a shader's only use of float16 is for FConvert, add the Float16 capability.
2019-05-01 11:45:51 -05:00
spv.float16Fetch.frag
For bug #2580 : sparseTextureGatherOffsetsARB should only take constant offsets.
2021-03-29 14:27:17 -07:00
spv.float16NoRelaxed.vert
Don't do updatePrecision on float16_t operations
2022-02-24 15:03:13 -07:00
spv.float32.frag
Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types
2018-12-03 13:16:59 +01:00
spv.float64.frag
Remove support for double trig, pow, exp and log
2021-10-27 11:59:26 -06:00
spv.floatFetch.frag
Add a generic texel fetch test
2023-12-11 20:03:17 +00:00
spv.flowControl.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.for-complex-condition.vert
Add Test/spv.for-complex-condition.vert.
2016-01-20 11:54:11 -05:00
spv.for-continue-break.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.for-nobody.vert
Test a for loop with no body.
2016-01-10 23:15:08 -05:00
spv.for-notest.vert
Split loop header from condition testing for for/while loops.
2016-01-20 11:51:43 -05:00
spv.for-simple.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.forLoop.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.forwardFun.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.fragmentDensity-es.frag
Implement GL_EXT_fragment_invocation_density
2018-11-26 10:01:58 -05:00
spv.fragmentDensity-neg.frag
Implement GL_EXT_fragment_invocation_density
2018-11-26 10:01:58 -05:00
spv.fragmentDensity.frag
Implement GL_EXT_fragment_invocation_density
2018-11-26 10:01:58 -05:00
spv.fragmentDensity.vert
Implement GL_EXT_fragment_invocation_density
2018-11-26 10:01:58 -05:00
spv.fragmentShaderBarycentric2.frag
Fix for bug #3019 : That incorrectly removed perVertexEXT qualifier as arrayed IO
2023-12-11 20:03:12 +00:00
spv.fragmentShaderBarycentric3.frag
Add support for VK_EXT_fragment_shader_barycentric
2022-05-25 13:02:02 +01:00
spv.fragmentShaderBarycentric4.frag
Fix for bug #3019 : That incorrectly removed perVertexEXT qualifier as arrayed IO
2023-12-11 20:03:12 +00:00
spv.fragmentShaderBarycentric.frag
Add-support-for-SPV_NV_fragment_shader_barycentric
2018-09-19 13:07:42 -07:00
spv.fsi_Error.frag
Support GL_ARB_fragment_shader_interlock
2019-06-03 11:55:25 -05:00
spv.fsi.frag
Support GL_ARB_fragment_shader_interlock
2019-06-03 11:55:25 -05:00
spv.fullyCovered.frag
Add implementation of SPV_EXT_fragment_fully_covered
2017-12-14 07:42:23 -07:00
spv.funcall.array.frag
Do true SPV type check for function array arg linkage
2021-05-20 10:51:14 -06:00
spv.functionCall.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.functionNestedOpaque.vert
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.functionParameterTypes.frag
Add Float16/Int8/Int16 capabilities for private variables and function parameters
2019-02-17 22:50:00 -06:00
spv.functionSemantics.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.GeometryShaderPassthrough.geom
Add support for SPV_NV_geometry_shader_passthrough
2016-12-20 13:28:52 -08:00
spv.glFragColor.frag
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
spv.glsl.register.autoassign.frag
GLSL: Add binding map tests
2016-09-26 17:02:44 -06:00
spv.glsl.register.noautoassign.frag
GLSL/SPV: Fix #1196 : Require resources to have layout(binding=X).
2018-02-22 11:47:41 -07:00
spv.hlslDebugInfo.vert
SPV reflection: Add OpModuleProcessed for compile options.
2017-08-25 11:48:02 -06:00
spv.hlslOffsets.vert
Web: Turn off includes, independent preprocessing path, fine tune all.
2019-08-20 23:21:56 -06:00
spv.image.frag
Fix a parse issue of imageAtomicCompSwap()
2018-10-17 13:55:11 +08:00
spv.image.load-formatted.frag
Implement GL_EXT_shader_image_load_formatted
2017-02-17 13:36:25 -08:00
spv.imageAtomic64.comp
Emit Int64Atomics for imageAtomicStore
2022-07-14 17:37:52 -06:00
spv.imageAtomic64.frag
Add GL_EXT_shader_image_int64 support ( #2409 )
2020-11-04 09:24:23 -07:00
spv.imageLoadStoreLod.frag
Add GL_EXT_shader_image_int64 support ( #2409 )
2020-11-04 09:24:23 -07:00
spv.int8.frag
Allow 8/16-bit integer as array index
2021-10-20 15:15:30 -06:00
spv.int16.amd.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.int16.frag
Allow 8/16-bit integer as array index
2021-10-20 15:15:30 -06:00
spv.int32.frag
Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types
2018-12-03 13:16:59 +01:00
spv.int64.frag
Add support for 64bit integer types and 64bit integer vector types to bitCount() builtin.
2021-05-03 14:26:11 +02:00
spv.intcoopmat.comp
Implement support for GL_KHR_cooperative_matrix extension
2023-12-11 20:03:16 +00:00
spv.interpOps.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.IntersectShader_Errors.rint
Multiple features and misc fixes for final raytracing non experimental version.
2018-10-31 07:55:24 -07:00
spv.IntersectShader.rint
Multiple features and misc fixes for final raytracing non experimental version.
2018-10-31 07:55:24 -07:00
spv.IntersectShaderMotion.rint
Add support for GL_NV_ray_tracing_motion_blur.
2021-08-10 10:40:28 -07:00
spv.intOps.vert
SPV testing: Add missing test case.
2015-11-16 09:31:26 -07:00
spv.intrinsicsFakeEnable.vert
Spirv_intrinsics: Remove early return in layoutTypeCheck
2023-12-11 20:03:17 +00:00
spv.intrinsicsSpirvByReference.vert
Implement the extension GL_EXT_spirv_intrinsics
2021-06-09 14:18:06 +08:00
spv.intrinsicsSpirvDecorate.frag
Implement the extension GL_EXT_spirv_intrinsics
2021-06-09 14:18:06 +08:00
spv.intrinsicsSpirvDecorateId.comp
Parameters of spirv_decorate_id should accept variables
2023-12-11 20:03:15 +00:00
spv.intrinsicsSpirvDecorateString.comp
Fix an issue when we merge multiple spirv_decorate_xxx directives
2023-12-11 20:03:15 +00:00
spv.intrinsicsSpirvExecutionMode.frag
Implement the extension GL_EXT_spirv_intrinsics
2021-06-09 14:18:06 +08:00
spv.intrinsicsSpirvInstruction.vert
Fix validation failures of test cases regarding GL_EXT_spirv_intrinsics
2021-11-25 16:24:37 +08:00
spv.intrinsicsSpirvLiteral.vert
Implement the extension GL_EXT_spirv_intrinsics
2021-06-09 14:18:06 +08:00
spv.intrinsicsSpirvStorageClass.rchit
Implement the extension GL_EXT_spirv_intrinsics
2021-06-09 14:18:06 +08:00
spv.intrinsicsSpirvType.rgen
Implement the extension GL_EXT_spirv_intrinsics
2021-06-09 14:18:06 +08:00
spv.intrinsicsSpirvTypeLocalVar.vert
Fix an issue of spirv_type used in local variable definitions
2021-11-18 20:17:04 +08:00
spv.intrinsicsSpirvTypeWithTypeSpecifier.vert
Spirv_intrinsics: Add support of type specifier to spirv_type
2023-12-11 20:03:16 +00:00
spv.invariantAll.vert
Add support for pragma STDGL invariant(all)
2021-07-31 15:55:25 -06:00
spv.layer.tese
Avoid spuriously adding Geometry capability for vert, tesc, tese ( #2462 )
2020-11-12 13:00:16 -07:00
spv.layoutNested.vert
SPV: Generalize multiple struct-type instances for interpolation/invariant qualifiers.
2015-12-24 10:30:13 -07:00
spv.length.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.load.bool.array.interface.block.frag
Fix loading bool arrays from interface blocks
2021-07-15 22:29:48 -04:00
spv.localAggregates.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.loops.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.loopsArtificial.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.looseUniformNoLoc.vert
SPV: Add auto location mapping of non-opaque non-block uniform variables.
2017-08-26 15:47:25 -06:00
spv.matFun.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.matrix2.frag
SPV: Implement all matrix operators {+,-,*,/} for {matrix,scalar,vector}.
2015-12-12 12:28:14 -07:00
spv.matrix.frag
SPV: Fix #723 : construct vectors from matrices.
2017-02-17 19:06:21 -07:00
spv.memoryQualifier.frag
SPV: Add support for memory qualifiers.
2016-02-21 21:02:08 +08:00
spv.memoryScopeSemantics_Error.comp
Add gl_SemanticsVolatile to GL_KHR_memory_scope_semantics, and make volatile-qualified atomics generate MemorySemanticsVolatile when using the Vulkan memory model
2019-06-14 09:57:01 -05:00
spv.memoryScopeSemantics.comp
Fix an issue of SPV generation for imageAtomicStore.
2020-02-22 22:04:31 +08:00
spv.merge-unreachable.frag
Front-end: Warn for likely missed change in default precisions.
2016-08-23 18:13:08 -06:00
spv.meshShaderBuiltins.mesh
Fix resizing of gl_PrimitiveIndicesNV[] to max_primitives*geomSize
2019-02-11 15:15:33 -08:00
spv.meshShaderPerView_Errors.mesh
Allow unsized view array dimension for non-block perviewNV attributes
2019-07-15 16:14:00 -07:00
spv.meshShaderPerViewBuiltins.mesh
Add-support-for-SPV_NV_mesh_shader
2018-09-19 13:07:43 -07:00
spv.meshShaderPerViewUserDefined.mesh
Allow unsized view array dimension for non-block perviewNV attributes
2019-07-15 16:14:00 -07:00
spv.meshShaderRedeclBuiltins.mesh
Update gtest to explicitly size gl_PrimitiveIndicesNV[]
2019-02-12 12:27:21 -08:00
spv.meshShaderRedeclPerViewBuiltins.mesh
Allow redeclaration of builtin interface blocks in mesh shader
2018-10-04 16:39:18 -07:00
spv.meshShaderSharedMem.mesh
Add-support-for-SPV_NV_mesh_shader
2018-09-19 13:07:43 -07:00
spv.meshShaderTaskMem.mesh
Add-support-for-SPV_NV_mesh_shader
2018-09-19 13:07:43 -07:00
spv.meshShaderUserDefined.mesh
changes based on feedback
2018-09-26 13:38:25 -07:00
spv.meshTaskShader.task
Add missing support for gl_MeshViewCountNV/gl_MeshViewIndicesNV in task shaders
2019-02-07 14:28:12 -08:00
spv.MissShader_Errors.rmiss
Multiple features and misc fixes for final raytracing non experimental version.
2018-10-31 07:55:24 -07:00
spv.MissShader.rmiss
update spirv-headers and fix handling of gl_HitTEXT ( #2471 )
2020-11-30 09:57:34 -07:00
spv.MissShaderMotion.rmiss
Add support for GL_NV_ray_tracing_motion_blur.
2021-08-10 10:40:28 -07:00
spv.multiStruct.comp
SPV: Fix issue #506 : generalize struct deep copy to include arrays.
2016-09-11 12:33:43 -06:00
spv.multiStructFuncall.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.multiView.frag
Rename KHX to EXT to match the released specs
2017-03-03 18:40:48 -05:00
spv.multiviewPerViewAttributes.tesc
Fix bugs in missing Builtin decoration for some NV builtins for tessellation
2019-07-22 12:36:38 -07:00
spv.multiviewPerViewAttributes.vert
Implement NVX_multiview_per_view_attributes
2017-02-14 15:04:33 -08:00
spv.newTexture.frag
SPV: Fix an issue related with using CubeArrayShadow for texture()
2015-11-22 21:43:05 +08:00
spv.noBuiltInLoc.vert
GLSL/SPV: no location on atomic_uint; Fix #1339 .
2018-04-09 17:21:30 -06:00
spv.noDeadDecorations.vert
Test dead-decoration removal.
2016-03-11 12:06:41 -05:00
spv.noLocation.vert
SPV: Fix #904 : Correctly check for built-in block redeclations for location check.
2017-05-24 23:10:28 -06:00
spv.nonSquare.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.nonuniform2.frag
For nonuniformEXT constructor, make a copy of the node to decorate
2019-05-08 10:24:46 -05:00
spv.nonuniform3.frag
Allow nonuniformEXT() on sampler types.
2020-03-09 10:48:12 -05:00
spv.nonuniform4.frag
Allow nonuniformEXT() on sampler types.
2020-03-09 10:48:12 -05:00
spv.nonuniform5.frag
Decorate accesschain operand for nonuniform UBO loads
2020-03-09 14:09:41 -05:00
spv.nonuniform.frag
New nonuniform analysis ( #2457 )
2020-11-12 11:10:07 -07:00
spv.noWorkgroup.comp
Fix arrays dimensioned with spec constant sized gl_WorkGroupSize
2021-05-06 18:05:16 -06:00
spv.nullInit.comp
Implement GL_EXT_null_initializer
2021-01-25 15:54:52 -05:00
spv.nv.dmm-allops.comp
Add support for GL_NV_displacement_micromap.
2023-12-11 20:03:18 +00:00
spv.nv.dmm-allops.mesh
Add support for GL_NV_displacement_micromap.
2023-12-11 20:03:18 +00:00
spv.nv.dmm-allops.rahit
Add support for GL_NV_displacement_micromap.
2023-12-11 20:03:18 +00:00
spv.nv.dmm-allops.rchit
Add support for GL_NV_displacement_micromap.
2023-12-11 20:03:18 +00:00
spv.nv.dmm-allops.rgen
Add support for GL_NV_displacement_micromap.
2023-12-11 20:03:18 +00:00
spv.nv.hitobject-allops.rchit
Add support for GL_NV_shader_invocation_reorder. ( #3054 )
2023-12-11 20:03:14 +00:00
spv.nv.hitobject-allops.rgen
Add support for GL_NV_shader_invocation_reorder. ( #3054 )
2023-12-11 20:03:14 +00:00
spv.nv.hitobject-allops.rmiss
Add support for GL_NV_shader_invocation_reorder. ( #3054 )
2023-12-11 20:03:14 +00:00
spv.offsets.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.Operations.frag
Support multiple swizzled out operands ( #2175 )
2020-04-13 21:59:49 -06:00
spv.OVR_multiview.vert
Multiview extension: Accept layout(num_views) qualifier
2017-07-03 15:51:40 +01:00
spv.paramMemory.420.frag
Add test case for read-only storage texture passed to helper function ( #2414 )
2020-10-07 16:10:27 -06:00
spv.paramMemory.frag
Fix #1720 : Give an error for parameter mismatched image format.
2019-04-19 04:51:07 -06:00
spv.perprimitiveNV.frag
Allow GL_NV_mesh_shader in fragment shaders for perprimitiveNV
2018-10-25 23:50:59 -07:00
spv.pp.line.frag
Fix OpLine prepending OpFunction reports wrong file when #line is present
2023-12-11 20:03:12 +00:00
spv.precise.tesc
Precise and noContraction propagation
2016-05-09 10:46:40 -04:00
spv.precise.tese
Precise and noContraction propagation
2016-05-09 10:46:40 -04:00
spv.precision.frag
Fix precision propagation around shifts
2021-02-26 14:25:38 -07:00
spv.precisionArgs.frag
SPV: RelaxedPrecision: Generalize fix #2293 to cover more operations.
2020-06-30 02:44:52 -06:00
spv.precisionNonESSamp.frag
GLSL->SPIR-V: Put precision decorations on imageLoad().
2017-10-19 02:07:30 -06:00
spv.precisionTexture.frag
SPV: RelaxedPrecision: use the result precision for texture sampling.
2020-06-30 07:52:05 -06:00
spv.prepost.frag
glslang SPV tests: Add a set of SPV tests.
2015-05-15 21:32:46 +00:00
spv.privateVariableTypes.frag
Add Float16/Int8/Int16 capabilities for private variables and function parameters
2019-02-17 22:50:00 -06:00
spv.pushConstant.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.pushConstantAnon.vert
SPV: Allow push constant buffers to not have an instance name.
2017-03-06 08:51:35 -07:00
spv.qualifiers.vert
glslang SPV tests: Add a set of SPV tests.
2015-05-15 21:32:46 +00:00
spv.queryL.frag
Full stack: implement textureQueryLod(*) and textureQueryLevels(*).
2015-09-15 19:38:56 -06:00
spv.queueFamilyScope.comp
Add missing capability when QueueFamily scope is used
2021-01-27 13:14:34 -06:00
spv.rankShift.comp
AST: Fix shift conversions, which don't require matching types.
2018-03-15 21:11:36 -06:00
spv.RayCallable_Errors.rcall
Callables shouldn't have incoming ray flags
2019-03-25 17:09:13 -07:00
spv.RayCallable.rcall
Callables shouldn't have incoming ray flags
2019-03-25 17:09:13 -07:00
spv.RayConstants.rgen
Multiple features and misc fixes for final raytracing non experimental version.
2018-10-31 07:55:24 -07:00
spv.RayGenShader11.rgen
Error out writes to shaderRecordNV buffer blocks.
2019-03-04 11:05:55 -08:00
spv.RayGenShader_Errors.rgen
Error out writes to shaderRecordNV buffer blocks.
2019-03-04 11:05:55 -08:00
spv.RayGenShader.rgen
Error out writes to shaderRecordNV buffer blocks.
2019-03-04 11:05:55 -08:00
spv.RayGenShaderArray.rgen
Allow runtime-sized arrays of acceleration structures
2019-05-30 12:45:15 -05:00
spv.RayGenShaderMotion.rgen
Add support for GL_NV_ray_tracing_motion_blur.
2021-08-10 10:40:28 -07:00
spv.register.autoassign-2.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
spv.register.autoassign.frag
HLSL: Add location offsets per resource type
2016-09-20 20:31:27 -06:00
spv.register.autoassign.rangetest.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
spv.register.noautoassign.frag
HLSL: Add location offsets per resource type
2016-09-20 20:31:27 -06:00
spv.register.subpass.frag
HLSL: add subpass input types and methods
2017-10-02 12:46:55 -06:00
spv.rw.autoassign.frag
Add UAV (image) binding offset and HLSL register support
2016-11-01 14:44:54 -06:00
spv.sample.frag
SPV: SampleMask does not depend on SampleRateShading.
2017-11-20 16:32:49 -07:00
spv.sampleId.frag
SPV: SampleMask does not depend on SampleRateShading.
2017-11-20 16:32:49 -07:00
spv.sampleMaskOverrideCoverage.frag
Add support for SPV_NV_sample_mask_override_coverage
2016-12-19 16:29:34 -08:00
spv.samplePosition.frag
SPV: SampleMask does not depend on SampleRateShading.
2017-11-20 16:32:49 -07:00
spv.samplerlessTextureFunctions.frag
Add support for GL_EXT_samplerless_texture_functions
2018-07-01 10:58:53 +01:00
spv.scalarlayout.frag
Allow layout(std430) uniform with GL_EXT_scalar_block_layout
2021-07-30 11:11:16 -06:00
spv.scalarlayoutfloat16.frag
Implement GL_EXT_scalar_block_layout
2018-11-14 09:30:53 -06:00
spv.separate.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.set.vert
SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
2015-11-15 22:31:41 -07:00
spv.shaderBallot.comp
Implement the extension GL_ARB_shader_ballot
2016-05-05 19:02:35 +08:00
spv.shaderBallotAMD.comp
Add int16 support to AMD_trinary_minmax and AMD_shader_ballot
2018-03-28 16:33:01 +08:00
spv.shaderDrawParams.vert
SPV: Implement extension SPV_KHR_shader_draw_parameters.
2016-10-11 14:40:35 +08:00
spv.shaderFragMaskAMD.frag
Implement the extension GL_AMD_shader_fragment_mask
2017-09-09 22:05:24 +08:00
spv.shaderGroupVote.comp
Implement the extension GL_ARB_shader_group_vote.
2016-05-05 20:38:33 +08:00
spv.shaderImageFootprint.frag
0003-Add-support-for-SPV_NV_shader_image_footprint
2018-09-19 13:07:42 -07:00
spv.shaderStencilExport.frag
Fix parser issue: redeclare gl_FragStencilRefARB is not supported
2018-11-12 15:15:57 +08:00
spv.shadingRate.frag
Add-support-for-SPV_NV_shading_rate
2018-09-19 13:07:43 -07:00
spv.shiftOps.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.shortCircuit.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.simpleFunctionCall.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.simpleMat.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.smBuiltins.frag
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
spv.smBuiltins.vert
Add support for GL_NV_shader_sm_builtins
2019-06-08 08:53:11 -04:00
spv.sparseTexture.frag
For bug #2580 : sparseTextureGatherOffsetsARB should only take constant offsets.
2021-03-29 14:27:17 -07:00
spv.sparseTextureClamp.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.specConst.vert
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
spv.specConstant.comp
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.specConstant.float16.comp
Add SPIR-V capabilities needed for spec constants ( #2199 )
2020-06-03 07:52:55 -06:00
spv.specConstant.int8.comp
Add SPIR-V capabilities needed for spec constants ( #2199 )
2020-06-03 07:52:55 -06:00
spv.specConstant.int16.comp
Add SPIR-V capabilities needed for spec constants ( #2199 )
2020-06-03 07:52:55 -06:00
spv.specConstant.vert
Built-in values declared as specialization constant
2016-04-04 11:10:41 -04:00
spv.specConstantComposite.vert
Vulkan: Finish semantics for what creates spec-const-semantics.
2016-05-23 23:10:18 -06:00
spv.specConstantOperations.vert
SPV: Implement specialization constants for ?:.
2017-02-08 17:07:07 -07:00
spv.specConstArrayCheck.vert
Remove executable bits from code/data files ( #2420 )
2020-10-12 10:08:47 -06:00
spv.specTexture.frag
Fix #2178 : Allow specialization constants for texel offsets.
2020-04-12 22:57:07 -06:00
spv.ssbo.autoassign.frag
Add reflection queries for thread local size and ssbo auto-binding
2017-02-22 09:40:28 -07:00
spv.ssboAlias.frag
HLSL: iomapper: Fix #914 . Tolerate user aliasing of bindings.
2017-06-01 18:16:33 -06:00
spv.stereoViewRendering.tesc
Fix bugs in missing Builtin decoration for some NV builtins for tessellation
2019-07-22 12:36:38 -07:00
spv.stereoViewRendering.vert
support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
2017-01-20 16:48:26 -08:00
spv.storageBuffer.vert
SPV: Support test #pragma for generating the StorageBuffer storage class.
2017-04-19 18:34:49 -06:00
spv.structAssignment.frag
Front-end: Warn for likely missed change in default precisions.
2016-08-23 18:13:08 -06:00
spv.structCopy.comp
Add tests for conditionals that return a struct value
2023-12-11 20:03:15 +00:00
spv.structDeref.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.structure.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.subgroup.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroup.geom
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroup.tesc
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroup.tese
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroup.vert
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupArithmetic.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupBallot.comp
Remove Unix executable permission from text files
2018-12-10 10:49:16 +01:00
spv.subgroupBallotNeg.comp
Remove Unix executable permission from text files
2018-12-10 10:49:16 +01:00
spv.subgroupBasic.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupClustered.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupClusteredNeg.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupExtendedTypesArithmetic.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesArithmeticNeg.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesBallot.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesBallotNeg.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesClustered.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesClusteredNeg.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesPartitioned.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesPartitionedNeg.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesQuad.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesQuadNeg.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesShuffle.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesShuffleNeg.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesShuffleRelative.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesShuffleRelativeNeg.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesVote.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupExtendedTypesVoteNeg.comp
Add GL_EXT_shader_subgroup_extended_types support
2019-09-17 23:44:27 -05:00
spv.subgroupPartitioned.comp
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.subgroupQuad.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupShuffle.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupShuffleRelative.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupSizeARB.frag
Make gl_SubGroupARB a flat int in Vulkan
2023-12-11 20:03:12 +00:00
spv.subgroupUniformControlFlow.vert
Implement GL_EXT_subgroup_uniform_control_flow.
2021-06-07 10:21:05 -04:00
spv.subgroupVote.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subpass.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.switch.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.swizzle.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.swizzleInversion.frag
SPV: For AST interpolateAt* ops consuming a swizzle, invert the order.
2016-07-26 12:53:54 -06:00
spv.targetOpenGL.vert
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.targetVulkan.vert
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.terminate.frag
Implement GL_EXT_terminate_invocation ( #2454 )
2020-11-09 09:30:01 -07:00
spv.test.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.test.vert
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.texture.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.texture.sampler.transform.frag
Pure Texture to Sampled Texture Transform
2017-05-29 18:29:45 +02:00
spv.texture.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.textureBuffer.vert
SPV: Support texelFetch() on a textureBuffer (no sampler).
2017-05-08 00:12:28 -06:00
spv.textureError.frag
Improve error message for image/sampler functions for enhanced-msgs
2022-02-23 15:55:49 -07:00
spv.textureGatherBiasLod.frag
Implement the extension GL_AMD_texture_gather_bias_lod
2017-06-05 16:41:06 +08:00
spv.tpipBlockMatchSAD.frag
extension: GL_QCOM_image_processing support
2023-12-11 20:03:17 +00:00
spv.tpipBlockMatchSSD.frag
extension: GL_QCOM_image_processing support
2023-12-11 20:03:17 +00:00
spv.tpipBoxFilter.frag
extension: GL_QCOM_image_processing support
2023-12-11 20:03:17 +00:00
spv.tpipSampleWeighted.frag
extension: GL_QCOM_image_processing support
2023-12-11 20:03:17 +00:00
spv.tpipTextureArrays.frag
extension: GL_QCOM_image_processing support
2023-12-11 20:03:17 +00:00
spv.types.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.uint.frag
Preprocessor: UINT_MAX is translated to constant incorrectly.
2016-09-09 17:06:15 +08:00
spv.uniformArray.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.uniformInitializer.frag
spirv: Support initializers on uniforms ( #1588 )
2020-06-04 01:39:31 -06:00
spv.uniformInitializerSpecConstant.frag
spirv: Support initializers on uniforms ( #1588 )
2020-06-04 01:39:31 -06:00
spv.uniformInitializerStruct.frag
spirv: Support initializers on uniforms ( #1588 )
2020-06-04 01:39:31 -06:00
spv.unit1.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.unit2.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.unit3.frag
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.variableArrayIndex.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.varyingArray.frag
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.varyingArrayIndirect.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.vecMatConstruct.frag
GLSL/SPV: Fix #1310 : don't create unnecessary integer matrices.
2018-04-07 18:49:54 -06:00
spv.viewportArray2.tesc
Accept gl_ViewportMask in version 430 and later
2021-10-20 13:51:23 -06:00
spv.viewportArray2.vert
support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
2017-01-20 16:48:26 -08:00
spv.viewportindex.tese
Avoid spuriously adding Geometry capability for vert, tesc, tese ( #2462 )
2020-11-12 13:00:16 -07:00
spv.voidFunction.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.volatileAtomic.comp
Only apply volatile semantics to atomics when using Vulkan Memory Model
2019-10-17 11:22:57 -05:00
spv.vulkan100.subgroupArithmetic.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.vulkan100.subgroupPartitioned.comp
Remove execute permissions
2018-08-07 03:16:20 +09:00
spv.vulkan110.int16.frag
Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types
2018-12-03 13:16:59 +01:00
spv.vulkan110.storageBuffer.vert
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.while-continue-break.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.while-simple.vert
SPV: Require desktop 140 or ES 310 or above.
2016-01-22 17:47:22 -07:00
spv.whileLoop.frag
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
spv.WorkgroupMemoryExplicitLayout.8BitAccess.comp
Add support for GL_EXT_shared_memory_block
2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.16BitAccess.comp
Add support for GL_EXT_shared_memory_block
2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.MixBlockNonBlock_Errors.comp
Add support for GL_EXT_shared_memory_block
2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.MultiBlock.comp
Add support for GL_EXT_shared_memory_block
2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.NonBlock.comp
Add support for GL_EXT_shared_memory_block
2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.scalar.comp
Add support for GL_EXT_shared_memory_block
2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.SingleBlock.comp
Add support for GL_EXT_shared_memory_block
2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.std140.comp
Add support for GL_EXT_shared_memory_block
2021-01-29 11:23:05 -08:00
spv.WorkgroupMemoryExplicitLayout.std430.comp
Add support for GL_EXT_shared_memory_block
2021-01-29 11:23:05 -08:00
spv.xfb2.vert
GLSL: XFB: more support for built-in block redeclarations with XFB.
2018-01-09 18:00:33 -07:00
spv.xfb3.vert
GLSL: XFB: more support for built-in block redeclarations with XFB.
2018-01-09 18:00:33 -07:00
spv.xfb.vert
SPV: Plumb through XFB buffer and stride information.
2017-12-15 06:25:14 -07:00
spv.xfbOffsetOnBlockMembersAssignment.vert
ParseHelper: assign global XfbBuffer to a block missing it
2018-11-10 11:35:50 +01:00
spv.xfbOffsetOnStructMembersAssignment.vert
ParseHelper: assign xfb_offset for struct members too
2018-10-31 10:34:44 +01:00
spv.xfbOverlapOffsetCheckWithBlockAndMember.vert
ParseHelper: assign global XfbBuffer to a block missing it
2018-11-10 11:35:50 +01:00
spv.xfbStrideJustOnce.vert
GlslangToSpv: prevent add XfbStride twice
2018-11-29 11:49:04 +01:00
stringToDouble.vert
Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types
2018-12-03 13:16:59 +01:00
struct.error.frag
Fix crash on bad structure member reference
2023-12-11 20:03:14 +00:00
structAssignment.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
structDeref.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
structure.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
switch.frag
glslang -> SPV: 1) Include post switch-break unreachable blocks and 2) Generally, don't emit degenerate (basically empty) unreachable blocks.
2015-05-03 22:38:16 +00:00
swizzle.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
syntaxError.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
terminate.frag
Implement GL_EXT_terminate_invocation ( #2454 )
2020-11-09 09:30:01 -07:00
terminate.vert
Implement GL_EXT_terminate_invocation ( #2454 )
2020-11-09 09:30:01 -07:00
test.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
texture.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
textureoffset_sampler2darrayshadow.vert
TextureOffset not support sampler2DArrayShadow sampler until 430.
2021-04-15 21:38:35 +08:00
textureQueryLOD.frag
Support the textureQueryLOD at #extension GL_ARB_texture_query_lod.
2021-08-02 16:20:02 +08:00
tokenLength.vert
HLSL: support binary literals
2023-12-11 20:03:16 +00:00
tokenPaste.vert
Fix token-pasting macros not working in preprocessor directives. ( #2453 )
2020-11-06 10:51:07 -07:00
types.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
uint.frag
Track separate precision defaults for each kind of sampler, give initial defaults as per spec. Also make fragment floats have no default. Modify/add tests to adapt to these changes.
2013-06-19 05:41:25 +00:00
uniformArray.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
validate-shaders.sh
cmake: Rename glslang to glslangValidator
2023-12-11 20:03:16 +00:00
variableArrayIndex.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
varyingArray.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
varyingArrayIndirect.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
versionsClean.frag
Track separate precision defaults for each kind of sampler, give initial defaults as per spec. Also make fragment floats have no default. Modify/add tests to adapt to these changes.
2013-06-19 05:41:25 +00:00
versionsClean.vert
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
2012-12-13 00:05:26 +00:00
versionsErrors.frag
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
2012-12-13 00:05:26 +00:00
versionsErrors.vert
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
2012-12-13 00:05:26 +00:00
vk.relaxed.changeSet.frag
Fix issue with remapping global uniform blocks
2021-03-17 19:30:22 -04:00
vk.relaxed.changeSet.vert
Fix issue with remapping global uniform blocks
2021-03-17 19:30:22 -04:00
vk.relaxed.errorcheck.frag
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
vk.relaxed.errorcheck.vert
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
vk.relaxed.frag
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
vk.relaxed.link1.frag
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
vk.relaxed.link2.frag
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
vk.relaxed.stagelink.0.0.frag
fix cases where symbols in the tree didn't get updated during block merging
2022-01-28 23:38:56 -05:00
vk.relaxed.stagelink.0.0.vert
fix cases where symbols in the tree didn't get updated during block merging
2022-01-28 23:38:56 -05:00
vk.relaxed.stagelink.0.1.frag
fix cases where symbols in the tree didn't get updated during block merging
2022-01-28 23:38:56 -05:00
vk.relaxed.stagelink.0.1.vert
fix cases where symbols in the tree didn't get updated during block merging
2022-01-28 23:38:56 -05:00
vk.relaxed.stagelink.0.2.frag
fix cases where symbols in the tree didn't get updated during block merging
2022-01-28 23:38:56 -05:00
vk.relaxed.stagelink.0.2.vert
fix cases where symbols in the tree didn't get updated during block merging
2022-01-28 23:38:56 -05:00
vk.relaxed.stagelink.frag
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""
2021-03-15 11:26:11 -06:00
vk.relaxed.stagelink.vert
GL_EXT_vulkan_glsl_relaxed - retarget gl_VertexID to gl_VertexIndex
2021-09-16 17:40:49 -04:00
voidFunction.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
vulkan.ast.vert
Add support for float spec const vector initialization
2021-06-09 10:07:03 -06:00
vulkan.comp
Implement GL_EXT_null_initializer
2021-01-25 15:54:52 -05:00
vulkan.frag
Prevent Push Constant blocks being an array ( #2904 )
2022-03-23 11:42:21 -06:00
vulkan.vert
Web: Turn off includes, independent preprocessing path, fine tune all.
2019-08-20 23:21:56 -06:00
web.array.frag
Web: Turn off includes, independent preprocessing path, fine tune all.
2019-08-20 23:21:56 -06:00
web.basic.vert
Web: Add sanity check test suite for smaller-footprint builds.
2019-08-20 23:21:55 -06:00
web.builtins.frag
Web: Add sanity check test suite for smaller-footprint builds.
2019-08-20 23:21:55 -06:00
web.builtins.vert
Web: Add sanity check test suite for smaller-footprint builds.
2019-08-20 23:21:55 -06:00
web.comp
Web: Add basic atomics for SSBOs.
2019-10-23 00:25:39 -06:00
web.controlFlow.frag
Web: Add sanity check test suite for smaller-footprint builds.
2019-08-20 23:21:55 -06:00
web.operations.frag
Web: Add sanity check test suite for smaller-footprint builds.
2019-08-20 23:21:55 -06:00
web.runtests
cmake: Rename glslang to glslangValidator
2023-12-11 20:03:16 +00:00
web.separate.frag
Web: Add separate texture/sampler, exclude *CubeArray*.
2019-10-23 00:25:38 -06:00
web.testlist
Web: Add compute stage.
2019-10-23 00:25:39 -06:00
web.texture.frag
Web: Add sanity check test suite for smaller-footprint builds.
2019-08-20 23:21:55 -06:00
whileLoop.frag
glslang testing: Remove dependence on testfiles from LunarGLASS.
2015-06-17 16:15:09 +00:00
xfbUnsizedArray.error.tese
Unblock unsized error from assert
2022-01-04 21:24:05 -07:00
xfbUnsizedArray.error.vert
Fix xfb stride limit issue ( #2088 )
2020-06-09 02:30:14 -06:00