mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-23 11:19:40 +00:00
925 lines
46 KiB
Plaintext
925 lines
46 KiB
Plaintext
hlsl.clipdistance-2.geom
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Shader version: 500
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invocations = -1
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max_vertices = 3
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input primitive = triangles
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output primitive = line_strip
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0:? Sequence
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0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void)
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0:11 Function Parameters:
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0:11 'pos' ( in 3-element array of 4-component vector of float)
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0:11 'VertexID' ( in 3-element array of uint)
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0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
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0:11 'clip' ( in 3-element array of 2-element array of 2-component vector of float)
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0:? Sequence
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0:14 move second child to first child ( temp 4-component vector of float)
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0:14 pos: direct index for structure ( temp 4-component vector of float)
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0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
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0:14 Constant:
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0:14 0 (const int)
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0:14 direct index ( temp 4-component vector of float)
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0:14 'pos' ( in 3-element array of 4-component vector of float)
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0:14 Constant:
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0:14 0 (const int)
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0:15 move second child to first child ( temp 2-component vector of float)
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0:15 direct index ( temp 2-component vector of float)
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0:15 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
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0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
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0:15 Constant:
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0:15 1 (const int)
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0:15 Constant:
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0:15 0 (const int)
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0:15 direct index ( temp 2-component vector of float)
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0:15 direct index ( temp 2-element array of 2-component vector of float)
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0:15 'clip' ( in 3-element array of 2-element array of 2-component vector of float)
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0:15 Constant:
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0:15 0 (const int)
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0:15 Constant:
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0:15 0 (const int)
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0:16 move second child to first child ( temp 2-component vector of float)
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0:16 direct index ( temp 2-component vector of float)
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0:16 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
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0:16 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
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0:16 Constant:
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0:16 1 (const int)
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0:16 Constant:
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0:16 1 (const int)
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0:16 direct index ( temp 2-component vector of float)
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0:16 direct index ( temp 2-element array of 2-component vector of float)
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0:16 'clip' ( in 3-element array of 2-element array of 2-component vector of float)
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0:16 Constant:
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0:16 0 (const int)
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0:16 Constant:
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0:16 1 (const int)
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0:18 Sequence
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0:18 Sequence
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0:18 move second child to first child ( temp 4-component vector of float)
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0:? 'OutputStream.pos' ( out 4-component vector of float Position)
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0:18 pos: direct index for structure ( temp 4-component vector of float)
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0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
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0:18 Constant:
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0:18 0 (const int)
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0:? Sequence
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0:18 move second child to first child ( temp float)
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0:18 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
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0:18 Constant:
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0:18 0 (const int)
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0:18 direct index ( temp float)
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0:18 direct index ( temp 2-component vector of float)
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0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
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0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
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0:18 Constant:
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0:18 1 (const int)
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0:18 Constant:
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0:18 0 (const int)
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0:18 Constant:
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0:18 0 (const int)
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0:18 move second child to first child ( temp float)
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0:18 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
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0:18 Constant:
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0:18 1 (const int)
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0:18 direct index ( temp float)
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0:18 direct index ( temp 2-component vector of float)
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0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
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0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
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0:18 Constant:
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0:18 1 (const int)
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0:18 Constant:
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0:18 0 (const int)
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0:18 Constant:
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0:18 1 (const int)
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0:18 move second child to first child ( temp float)
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0:18 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
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0:18 Constant:
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0:18 2 (const int)
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0:18 direct index ( temp float)
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0:18 direct index ( temp 2-component vector of float)
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0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
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0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
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0:18 Constant:
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0:18 1 (const int)
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0:18 Constant:
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0:18 1 (const int)
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0:18 Constant:
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0:18 0 (const int)
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0:18 move second child to first child ( temp float)
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0:18 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
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0:18 Constant:
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0:18 3 (const int)
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0:18 direct index ( temp float)
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0:18 direct index ( temp 2-component vector of float)
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0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
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0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
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0:18 Constant:
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0:18 1 (const int)
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0:18 Constant:
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0:18 1 (const int)
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0:18 Constant:
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0:18 1 (const int)
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0:18 EmitVertex ( temp void)
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0:11 Function Definition: main( ( temp void)
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0:11 Function Parameters:
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0:? Sequence
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0:11 move second child to first child ( temp 3-element array of 4-component vector of float)
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0:? 'pos' ( temp 3-element array of 4-component vector of float)
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0:? 'pos' ( in 3-element array of 4-component vector of float Position)
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0:11 move second child to first child ( temp 3-element array of uint)
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0:? 'VertexID' ( temp 3-element array of uint)
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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0:? Sequence
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 direct index ( temp 2-element array of 2-component vector of float)
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0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 direct index ( temp 2-element array of 2-component vector of float)
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0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 direct index ( temp 2-element array of 2-component vector of float)
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0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 2 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 direct index ( temp 2-element array of 2-component vector of float)
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0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 3 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 direct index ( temp 2-element array of 2-component vector of float)
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0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 direct index ( temp 2-element array of 2-component vector of float)
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0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 direct index ( temp 2-element array of 2-component vector of float)
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0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 2 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 direct index ( temp 2-element array of 2-component vector of float)
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0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 3 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 direct index ( temp 2-element array of 2-component vector of float)
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0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 direct index ( temp 2-element array of 2-component vector of float)
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0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 direct index ( temp 2-element array of 2-component vector of float)
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0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 2 (const int)
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0:11 move second child to first child ( temp float)
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0:11 direct index ( temp float)
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0:11 direct index ( temp 2-component vector of float)
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0:11 direct index ( temp 2-element array of 2-component vector of float)
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0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 Constant:
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0:11 1 (const int)
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0:11 direct index ( in float ClipDistance)
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0:11 direct index ( in 4-element array of float ClipDistance)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:11 Constant:
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0:11 2 (const int)
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0:11 Constant:
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0:11 3 (const int)
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0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void)
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0:? 'pos' ( temp 3-element array of 4-component vector of float)
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0:? 'VertexID' ( temp 3-element array of uint)
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0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
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0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
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0:? Linker Objects
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0:? 'pos' ( in 3-element array of 4-component vector of float Position)
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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0:? 'OutputStream.pos' ( out 4-component vector of float Position)
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0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
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Linked geometry stage:
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Shader version: 500
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invocations = 1
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max_vertices = 3
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input primitive = triangles
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output primitive = line_strip
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0:? Sequence
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|
0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void)
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0:11 Function Parameters:
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0:11 'pos' ( in 3-element array of 4-component vector of float)
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0:11 'VertexID' ( in 3-element array of uint)
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0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
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0:11 'clip' ( in 3-element array of 2-element array of 2-component vector of float)
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0:? Sequence
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0:14 move second child to first child ( temp 4-component vector of float)
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0:14 pos: direct index for structure ( temp 4-component vector of float)
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0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
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0:14 Constant:
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0:14 0 (const int)
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0:14 direct index ( temp 4-component vector of float)
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0:14 'pos' ( in 3-element array of 4-component vector of float)
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0:14 Constant:
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0:14 0 (const int)
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0:15 move second child to first child ( temp 2-component vector of float)
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0:15 direct index ( temp 2-component vector of float)
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0:15 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
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0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
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0:15 Constant:
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0:15 1 (const int)
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0:15 Constant:
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0:15 0 (const int)
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0:15 direct index ( temp 2-component vector of float)
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0:15 direct index ( temp 2-element array of 2-component vector of float)
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0:15 'clip' ( in 3-element array of 2-element array of 2-component vector of float)
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0:15 Constant:
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0:15 0 (const int)
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0:15 Constant:
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0:15 0 (const int)
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0:16 move second child to first child ( temp 2-component vector of float)
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0:16 direct index ( temp 2-component vector of float)
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0:16 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
|
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0:16 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
|
|
0:16 Constant:
|
|
0:16 1 (const int)
|
|
0:16 Constant:
|
|
0:16 1 (const int)
|
|
0:16 direct index ( temp 2-component vector of float)
|
|
0:16 direct index ( temp 2-element array of 2-component vector of float)
|
|
0:16 'clip' ( in 3-element array of 2-element array of 2-component vector of float)
|
|
0:16 Constant:
|
|
0:16 0 (const int)
|
|
0:16 Constant:
|
|
0:16 1 (const int)
|
|
0:18 Sequence
|
|
0:18 Sequence
|
|
0:18 move second child to first child ( temp 4-component vector of float)
|
|
0:? 'OutputStream.pos' ( out 4-component vector of float Position)
|
|
0:18 pos: direct index for structure ( temp 4-component vector of float)
|
|
0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
|
|
0:18 Constant:
|
|
0:18 0 (const int)
|
|
0:? Sequence
|
|
0:18 move second child to first child ( temp float)
|
|
0:18 direct index ( out float ClipDistance)
|
|
0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
|
|
0:18 Constant:
|
|
0:18 0 (const int)
|
|
0:18 direct index ( temp float)
|
|
0:18 direct index ( temp 2-component vector of float)
|
|
0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
|
|
0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 Constant:
|
|
0:18 0 (const int)
|
|
0:18 Constant:
|
|
0:18 0 (const int)
|
|
0:18 move second child to first child ( temp float)
|
|
0:18 direct index ( out float ClipDistance)
|
|
0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 direct index ( temp float)
|
|
0:18 direct index ( temp 2-component vector of float)
|
|
0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
|
|
0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 Constant:
|
|
0:18 0 (const int)
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 move second child to first child ( temp float)
|
|
0:18 direct index ( out float ClipDistance)
|
|
0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
|
|
0:18 Constant:
|
|
0:18 2 (const int)
|
|
0:18 direct index ( temp float)
|
|
0:18 direct index ( temp 2-component vector of float)
|
|
0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
|
|
0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 Constant:
|
|
0:18 0 (const int)
|
|
0:18 move second child to first child ( temp float)
|
|
0:18 direct index ( out float ClipDistance)
|
|
0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
|
|
0:18 Constant:
|
|
0:18 3 (const int)
|
|
0:18 direct index ( temp float)
|
|
0:18 direct index ( temp 2-component vector of float)
|
|
0:18 clip: direct index for structure ( temp 2-element array of 2-component vector of float)
|
|
0:18 's' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 EmitVertex ( temp void)
|
|
0:11 Function Definition: main( ( temp void)
|
|
0:11 Function Parameters:
|
|
0:? Sequence
|
|
0:11 move second child to first child ( temp 3-element array of 4-component vector of float)
|
|
0:? 'pos' ( temp 3-element array of 4-component vector of float)
|
|
0:? 'pos' ( in 3-element array of 4-component vector of float Position)
|
|
0:11 move second child to first child ( temp 3-element array of uint)
|
|
0:? 'VertexID' ( temp 3-element array of uint)
|
|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
0:? Sequence
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 2-component vector of float)
|
|
0:11 direct index ( temp 2-element array of 2-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 2-component vector of float)
|
|
0:11 direct index ( temp 2-element array of 2-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 2-component vector of float)
|
|
0:11 direct index ( temp 2-element array of 2-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 2-component vector of float)
|
|
0:11 direct index ( temp 2-element array of 2-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 3 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 2-component vector of float)
|
|
0:11 direct index ( temp 2-element array of 2-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 2-component vector of float)
|
|
0:11 direct index ( temp 2-element array of 2-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 2-component vector of float)
|
|
0:11 direct index ( temp 2-element array of 2-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 2-component vector of float)
|
|
0:11 direct index ( temp 2-element array of 2-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 3 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 2-component vector of float)
|
|
0:11 direct index ( temp 2-element array of 2-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 2-component vector of float)
|
|
0:11 direct index ( temp 2-element array of 2-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 2-component vector of float)
|
|
0:11 direct index ( temp 2-element array of 2-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 0 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 move second child to first child ( temp float)
|
|
0:11 direct index ( temp float)
|
|
0:11 direct index ( temp 2-component vector of float)
|
|
0:11 direct index ( temp 2-element array of 2-component vector of float)
|
|
0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 Constant:
|
|
0:11 1 (const int)
|
|
0:11 direct index ( in float ClipDistance)
|
|
0:11 direct index ( in 4-element array of float ClipDistance)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:11 Constant:
|
|
0:11 2 (const int)
|
|
0:11 Constant:
|
|
0:11 3 (const int)
|
|
0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2]; ( temp void)
|
|
0:? 'pos' ( temp 3-element array of 4-component vector of float)
|
|
0:? 'VertexID' ( temp 3-element array of uint)
|
|
0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-element array of 2-component vector of float clip})
|
|
0:? 'clip' ( temp 3-element array of 2-element array of 2-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 'pos' ( in 3-element array of 4-component vector of float Position)
|
|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
0:? 'OutputStream.pos' ( out 4-component vector of float Position)
|
|
0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
0:? 'OutputStream.clip' ( out 4-element array of float ClipDistance)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 8000b
|
|
// Id's are bound by 128
|
|
|
|
Capability Geometry
|
|
Capability ClipDistance
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Geometry 4 "main" 44 50 71 75 80
|
|
ExecutionMode 4 Triangles
|
|
ExecutionMode 4 Invocations 1
|
|
ExecutionMode 4 OutputLineStrip
|
|
ExecutionMode 4 OutputVertices 3
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 17 "S"
|
|
MemberName 17(S) 0 "pos"
|
|
MemberName 17(S) 1 "clip"
|
|
Name 26 "@main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2];"
|
|
Name 22 "pos"
|
|
Name 23 "VertexID"
|
|
Name 24 "OutputStream"
|
|
Name 25 "clip"
|
|
Name 28 "s"
|
|
Name 44 "OutputStream.pos"
|
|
Name 50 "OutputStream.clip"
|
|
Name 69 "pos"
|
|
Name 71 "pos"
|
|
Name 73 "VertexID"
|
|
Name 75 "VertexID"
|
|
Name 77 "clip"
|
|
Name 80 "clip"
|
|
Name 118 "OutputStream"
|
|
Name 119 "param"
|
|
Name 121 "param"
|
|
Name 123 "param"
|
|
Name 124 "param"
|
|
Decorate 44(OutputStream.pos) BuiltIn Position
|
|
Decorate 50(OutputStream.clip) BuiltIn ClipDistance
|
|
Decorate 71(pos) BuiltIn Position
|
|
Decorate 75(VertexID) Location 0
|
|
Decorate 80(clip) BuiltIn ClipDistance
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypeInt 32 0
|
|
9: 8(int) Constant 3
|
|
10: TypeArray 7(fvec4) 9
|
|
11: TypePointer Function 10
|
|
12: TypeArray 8(int) 9
|
|
13: TypePointer Function 12
|
|
14: TypeVector 6(float) 2
|
|
15: 8(int) Constant 2
|
|
16: TypeArray 14(fvec2) 15
|
|
17(S): TypeStruct 7(fvec4) 16
|
|
18: TypePointer Function 17(S)
|
|
19: TypeArray 16 9
|
|
20: TypePointer Function 19
|
|
21: TypeFunction 2 11(ptr) 13(ptr) 18(ptr) 20(ptr)
|
|
29: TypeInt 32 1
|
|
30: 29(int) Constant 0
|
|
31: TypePointer Function 7(fvec4)
|
|
35: 29(int) Constant 1
|
|
36: TypePointer Function 14(fvec2)
|
|
43: TypePointer Output 7(fvec4)
|
|
44(OutputStream.pos): 43(ptr) Variable Output
|
|
47: 8(int) Constant 4
|
|
48: TypeArray 6(float) 47
|
|
49: TypePointer Output 48
|
|
50(OutputStream.clip): 49(ptr) Variable Output
|
|
51: 8(int) Constant 0
|
|
52: TypePointer Function 6(float)
|
|
55: TypePointer Output 6(float)
|
|
57: 8(int) Constant 1
|
|
61: 29(int) Constant 2
|
|
65: 29(int) Constant 3
|
|
70: TypePointer Input 10
|
|
71(pos): 70(ptr) Variable Input
|
|
74: TypePointer Input 12
|
|
75(VertexID): 74(ptr) Variable Input
|
|
78: TypeArray 48 9
|
|
79: TypePointer Input 78
|
|
80(clip): 79(ptr) Variable Input
|
|
81: TypePointer Input 6(float)
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
69(pos): 11(ptr) Variable Function
|
|
73(VertexID): 13(ptr) Variable Function
|
|
77(clip): 20(ptr) Variable Function
|
|
118(OutputStream): 18(ptr) Variable Function
|
|
119(param): 11(ptr) Variable Function
|
|
121(param): 13(ptr) Variable Function
|
|
123(param): 18(ptr) Variable Function
|
|
124(param): 20(ptr) Variable Function
|
|
72: 10 Load 71(pos)
|
|
Store 69(pos) 72
|
|
76: 12 Load 75(VertexID)
|
|
Store 73(VertexID) 76
|
|
82: 81(ptr) AccessChain 80(clip) 30 30
|
|
83: 6(float) Load 82
|
|
84: 52(ptr) AccessChain 77(clip) 30 30 51
|
|
Store 84 83
|
|
85: 81(ptr) AccessChain 80(clip) 30 35
|
|
86: 6(float) Load 85
|
|
87: 52(ptr) AccessChain 77(clip) 30 30 57
|
|
Store 87 86
|
|
88: 81(ptr) AccessChain 80(clip) 30 61
|
|
89: 6(float) Load 88
|
|
90: 52(ptr) AccessChain 77(clip) 30 35 51
|
|
Store 90 89
|
|
91: 81(ptr) AccessChain 80(clip) 30 65
|
|
92: 6(float) Load 91
|
|
93: 52(ptr) AccessChain 77(clip) 30 35 57
|
|
Store 93 92
|
|
94: 81(ptr) AccessChain 80(clip) 35 30
|
|
95: 6(float) Load 94
|
|
96: 52(ptr) AccessChain 77(clip) 35 30 51
|
|
Store 96 95
|
|
97: 81(ptr) AccessChain 80(clip) 35 35
|
|
98: 6(float) Load 97
|
|
99: 52(ptr) AccessChain 77(clip) 35 30 57
|
|
Store 99 98
|
|
100: 81(ptr) AccessChain 80(clip) 35 61
|
|
101: 6(float) Load 100
|
|
102: 52(ptr) AccessChain 77(clip) 35 35 51
|
|
Store 102 101
|
|
103: 81(ptr) AccessChain 80(clip) 35 65
|
|
104: 6(float) Load 103
|
|
105: 52(ptr) AccessChain 77(clip) 35 35 57
|
|
Store 105 104
|
|
106: 81(ptr) AccessChain 80(clip) 61 30
|
|
107: 6(float) Load 106
|
|
108: 52(ptr) AccessChain 77(clip) 61 30 51
|
|
Store 108 107
|
|
109: 81(ptr) AccessChain 80(clip) 61 35
|
|
110: 6(float) Load 109
|
|
111: 52(ptr) AccessChain 77(clip) 61 30 57
|
|
Store 111 110
|
|
112: 81(ptr) AccessChain 80(clip) 61 61
|
|
113: 6(float) Load 112
|
|
114: 52(ptr) AccessChain 77(clip) 61 35 51
|
|
Store 114 113
|
|
115: 81(ptr) AccessChain 80(clip) 61 65
|
|
116: 6(float) Load 115
|
|
117: 52(ptr) AccessChain 77(clip) 61 35 57
|
|
Store 117 116
|
|
120: 10 Load 69(pos)
|
|
Store 119(param) 120
|
|
122: 12 Load 73(VertexID)
|
|
Store 121(param) 122
|
|
125: 19 Load 77(clip)
|
|
Store 124(param) 125
|
|
126: 2 FunctionCall 26(@main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2];) 119(param) 121(param) 123(param) 124(param)
|
|
127: 17(S) Load 123(param)
|
|
Store 118(OutputStream) 127
|
|
Return
|
|
FunctionEnd
|
|
26(@main(vf4[3];u1[3];struct-S-vf4-vf2[2]1;vf2[3][2];): 2 Function None 21
|
|
22(pos): 11(ptr) FunctionParameter
|
|
23(VertexID): 13(ptr) FunctionParameter
|
|
24(OutputStream): 18(ptr) FunctionParameter
|
|
25(clip): 20(ptr) FunctionParameter
|
|
27: Label
|
|
28(s): 18(ptr) Variable Function
|
|
32: 31(ptr) AccessChain 22(pos) 30
|
|
33: 7(fvec4) Load 32
|
|
34: 31(ptr) AccessChain 28(s) 30
|
|
Store 34 33
|
|
37: 36(ptr) AccessChain 25(clip) 30 30
|
|
38: 14(fvec2) Load 37
|
|
39: 36(ptr) AccessChain 28(s) 35 30
|
|
Store 39 38
|
|
40: 36(ptr) AccessChain 25(clip) 30 35
|
|
41: 14(fvec2) Load 40
|
|
42: 36(ptr) AccessChain 28(s) 35 35
|
|
Store 42 41
|
|
45: 31(ptr) AccessChain 28(s) 30
|
|
46: 7(fvec4) Load 45
|
|
Store 44(OutputStream.pos) 46
|
|
53: 52(ptr) AccessChain 28(s) 35 30 51
|
|
54: 6(float) Load 53
|
|
56: 55(ptr) AccessChain 50(OutputStream.clip) 30
|
|
Store 56 54
|
|
58: 52(ptr) AccessChain 28(s) 35 30 57
|
|
59: 6(float) Load 58
|
|
60: 55(ptr) AccessChain 50(OutputStream.clip) 35
|
|
Store 60 59
|
|
62: 52(ptr) AccessChain 28(s) 35 35 51
|
|
63: 6(float) Load 62
|
|
64: 55(ptr) AccessChain 50(OutputStream.clip) 61
|
|
Store 64 63
|
|
66: 52(ptr) AccessChain 28(s) 35 35 57
|
|
67: 6(float) Load 66
|
|
68: 55(ptr) AccessChain 50(OutputStream.clip) 65
|
|
Store 68 67
|
|
EmitVertex
|
|
Return
|
|
FunctionEnd
|