mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-23 11:19:40 +00:00
540 lines
31 KiB
Plaintext
540 lines
31 KiB
Plaintext
hlsl.domain.3.tese
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Shader version: 500
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input primitive = isolines
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vertex spacing = none
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triangle order = none
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0:? Sequence
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0:24 Function Definition: @main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Function Parameters:
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0:24 'i' ( const (read only) 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 'tesscoord' ( in 2-component vector of float)
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0:24 'pcf_data' ( in structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:? Sequence
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0:27 move second child to first child ( temp 4-component vector of float)
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0:27 pos: direct index for structure ( temp 4-component vector of float)
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0:27 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:27 Constant:
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0:27 0 (const int)
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0:27 add ( temp 4-component vector of float)
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0:27 pos: direct index for structure ( temp 4-component vector of float)
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0:27 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:27 'i' ( const (read only) 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:27 Constant:
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0:27 0 (const int)
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0:27 Constant:
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0:27 0 (const int)
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0:27 direct index ( temp float)
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0:27 'tesscoord' ( in 2-component vector of float)
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0:27 Constant:
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0:27 0 (const int)
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0:28 move second child to first child ( temp 3-component vector of float)
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0:28 norm: direct index for structure ( temp 3-component vector of float)
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0:28 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:28 Constant:
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0:28 1 (const int)
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0:28 add ( temp 3-component vector of float)
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0:28 norm: direct index for structure ( temp 3-component vector of float)
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0:28 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:28 'i' ( const (read only) 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 1 (const int)
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0:28 direct index ( temp float)
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0:28 'tesscoord' ( in 2-component vector of float)
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0:28 Constant:
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0:28 1 (const int)
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0:30 Branch: Return with expression
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0:30 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Function Definition: main( ( temp void)
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0:24 Function Parameters:
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0:? Sequence
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0:24 Sequence
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 2-element array of 4-component vector of float)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 3-component vector of float)
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0:24 norm: direct index for structure ( temp 3-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 2-element array of 3-component vector of float)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 2-element array of 4-component vector of float)
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0:24 Constant:
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0:24 1 (const int)
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0:24 move second child to first child ( temp 3-component vector of float)
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0:24 norm: direct index for structure ( temp 3-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 2-element array of 3-component vector of float)
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0:24 Constant:
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0:24 1 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:? 'tesscoord' ( temp 2-component vector of float)
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0:? Construct vec2 ( temp 2-component vector of float)
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0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
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0:24 Sequence
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0:24 move second child to first child ( temp float)
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0:24 direct index ( temp float)
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0:24 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp float)
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0:24 direct index ( temp float)
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0:24 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:24 Constant:
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0:24 1 (const int)
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0:24 move second child to first child ( temp float)
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0:24 direct index ( temp float)
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0:24 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 2 (const int)
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0:24 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:24 Constant:
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0:24 2 (const int)
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0:24 move second child to first child ( temp float)
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0:24 flInsideTessFactor: direct index for structure ( temp float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:24 Constant:
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0:24 1 (const int)
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0:24 direct index ( patch in float TessLevelInner)
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0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
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0:24 Constant:
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0:24 0 (const int)
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0:24 Sequence
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0:24 move second child to first child ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Function Call: @main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'tesscoord' ( temp 2-component vector of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:24 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 3-component vector of float)
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0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float)
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0:24 norm: direct index for structure ( temp 3-component vector of float)
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0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Constant:
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0:24 1 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float)
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0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float)
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0:? 'i.pos' (layout( location=0) in 2-element array of 4-component vector of float)
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0:? 'i.norm' (layout( location=1) in 2-element array of 3-component vector of float)
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0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
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Linked tessellation evaluation stage:
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Shader version: 500
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input primitive = isolines
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vertex spacing = none
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triangle order = none
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0:? Sequence
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0:24 Function Definition: @main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Function Parameters:
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0:24 'i' ( const (read only) 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 'tesscoord' ( in 2-component vector of float)
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0:24 'pcf_data' ( in structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:? Sequence
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0:27 move second child to first child ( temp 4-component vector of float)
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0:27 pos: direct index for structure ( temp 4-component vector of float)
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0:27 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:27 Constant:
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0:27 0 (const int)
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0:27 add ( temp 4-component vector of float)
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0:27 pos: direct index for structure ( temp 4-component vector of float)
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0:27 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:27 'i' ( const (read only) 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:27 Constant:
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0:27 0 (const int)
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0:27 Constant:
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0:27 0 (const int)
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0:27 direct index ( temp float)
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0:27 'tesscoord' ( in 2-component vector of float)
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0:27 Constant:
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0:27 0 (const int)
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0:28 move second child to first child ( temp 3-component vector of float)
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0:28 norm: direct index for structure ( temp 3-component vector of float)
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0:28 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:28 Constant:
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0:28 1 (const int)
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0:28 add ( temp 3-component vector of float)
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0:28 norm: direct index for structure ( temp 3-component vector of float)
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0:28 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:28 'i' ( const (read only) 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 1 (const int)
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0:28 direct index ( temp float)
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0:28 'tesscoord' ( in 2-component vector of float)
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0:28 Constant:
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0:28 1 (const int)
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0:30 Branch: Return with expression
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0:30 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Function Definition: main( ( temp void)
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0:24 Function Parameters:
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0:? Sequence
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0:24 Sequence
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 2-element array of 4-component vector of float)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 3-component vector of float)
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0:24 norm: direct index for structure ( temp 3-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 2-element array of 3-component vector of float)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 2-element array of 4-component vector of float)
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0:24 Constant:
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0:24 1 (const int)
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0:24 move second child to first child ( temp 3-component vector of float)
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0:24 norm: direct index for structure ( temp 3-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 2-element array of 3-component vector of float)
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0:24 Constant:
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0:24 1 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:? 'tesscoord' ( temp 2-component vector of float)
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0:? Construct vec2 ( temp 2-component vector of float)
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0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
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0:24 Sequence
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0:24 move second child to first child ( temp float)
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0:24 direct index ( temp float)
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0:24 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp float)
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0:24 direct index ( temp float)
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0:24 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:24 Constant:
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0:24 1 (const int)
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0:24 move second child to first child ( temp float)
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0:24 direct index ( temp float)
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0:24 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 2 (const int)
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0:24 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:24 Constant:
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0:24 2 (const int)
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0:24 move second child to first child ( temp float)
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0:24 flInsideTessFactor: direct index for structure ( temp float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:24 Constant:
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0:24 1 (const int)
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0:24 direct index ( patch in float TessLevelInner)
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0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
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0:24 Constant:
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0:24 0 (const int)
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0:24 Sequence
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0:24 move second child to first child ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Function Call: @main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'tesscoord' ( temp 2-component vector of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:24 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 3-component vector of float)
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0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float)
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0:24 norm: direct index for structure ( temp 3-component vector of float)
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0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:24 Constant:
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0:24 1 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float)
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0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float)
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0:? 'i.pos' (layout( location=0) in 2-element array of 4-component vector of float)
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0:? 'i.norm' (layout( location=1) in 2-element array of 3-component vector of float)
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0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 116
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Capability Tessellation
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationEvaluation 4 "main" 55 62 74 83 97 109 113
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ExecutionMode 4 Isolines
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Source HLSL 500
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Name 4 "main"
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Name 9 "ds_in_t"
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MemberName 9(ds_in_t) 0 "pos"
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MemberName 9(ds_in_t) 1 "norm"
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Name 17 "pcf_in_t"
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MemberName 17(pcf_in_t) 0 "flTessFactor"
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MemberName 17(pcf_in_t) 1 "flInsideTessFactor"
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Name 19 "gs_in_t"
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MemberName 19(gs_in_t) 0 "pos"
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MemberName 19(gs_in_t) 1 "norm"
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Name 24 "@main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11;"
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Name 21 "i"
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Name 22 "tesscoord"
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Name 23 "pcf_data"
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Name 27 "o"
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Name 52 "i"
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Name 55 "i.pos"
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Name 62 "i.norm"
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Name 73 "tesscoord"
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Name 74 "tesscoord"
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Name 79 "pcf_data"
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Name 83 "pcf_data.flTessFactor"
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Name 97 "pcf_data.flInsideTessFactor"
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Name 101 "flattenTemp"
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Name 103 "param"
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Name 105 "param"
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Name 109 "@entryPointOutput.pos"
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Name 113 "@entryPointOutput.norm"
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Decorate 55(i.pos) Location 0
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Decorate 62(i.norm) Location 1
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Decorate 74(tesscoord) Patch
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Decorate 74(tesscoord) BuiltIn TessCoord
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Decorate 83(pcf_data.flTessFactor) Patch
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Decorate 83(pcf_data.flTessFactor) BuiltIn TessLevelOuter
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Decorate 97(pcf_data.flInsideTessFactor) Patch
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Decorate 97(pcf_data.flInsideTessFactor) BuiltIn TessLevelInner
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Decorate 109(@entryPointOutput.pos) Location 0
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Decorate 113(@entryPointOutput.norm) Location 1
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeVector 6(float) 3
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9(ds_in_t): TypeStruct 7(fvec4) 8(fvec3)
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10: TypeInt 32 0
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11: 10(int) Constant 2
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12: TypeArray 9(ds_in_t) 11
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13: TypeVector 6(float) 2
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14: TypePointer Function 13(fvec2)
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15: 10(int) Constant 3
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16: TypeArray 6(float) 15
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17(pcf_in_t): TypeStruct 16 6(float)
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18: TypePointer Function 17(pcf_in_t)
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19(gs_in_t): TypeStruct 7(fvec4) 8(fvec3)
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20: TypeFunction 19(gs_in_t) 12 14(ptr) 18(ptr)
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26: TypePointer Function 19(gs_in_t)
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28: TypeInt 32 1
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29: 28(int) Constant 0
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31: 10(int) Constant 0
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32: TypePointer Function 6(float)
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37: TypePointer Function 7(fvec4)
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39: 28(int) Constant 1
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41: 10(int) Constant 1
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46: TypePointer Function 8(fvec3)
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51: TypePointer Function 12
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53: TypeArray 7(fvec4) 11
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54: TypePointer Input 53
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55(i.pos): 54(ptr) Variable Input
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56: TypePointer Input 7(fvec4)
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60: TypeArray 8(fvec3) 11
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61: TypePointer Input 60
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62(i.norm): 61(ptr) Variable Input
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63: TypePointer Input 8(fvec3)
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74(tesscoord): 63(ptr) Variable Input
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80: 10(int) Constant 4
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81: TypeArray 6(float) 80
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82: TypePointer Input 81
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83(pcf_data.flTessFactor): 82(ptr) Variable Input
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84: TypePointer Input 6(float)
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91: 28(int) Constant 2
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95: TypeArray 6(float) 11
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96: TypePointer Input 95
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97(pcf_data.flInsideTessFactor): 96(ptr) Variable Input
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108: TypePointer Output 7(fvec4)
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109(@entryPointOutput.pos): 108(ptr) Variable Output
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112: TypePointer Output 8(fvec3)
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113(@entryPointOutput.norm): 112(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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52(i): 51(ptr) Variable Function
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73(tesscoord): 14(ptr) Variable Function
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79(pcf_data): 18(ptr) Variable Function
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101(flattenTemp): 26(ptr) Variable Function
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103(param): 14(ptr) Variable Function
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105(param): 18(ptr) Variable Function
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57: 56(ptr) AccessChain 55(i.pos) 29
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58: 7(fvec4) Load 57
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59: 37(ptr) AccessChain 52(i) 29 29
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Store 59 58
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64: 63(ptr) AccessChain 62(i.norm) 29
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65: 8(fvec3) Load 64
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66: 46(ptr) AccessChain 52(i) 29 39
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Store 66 65
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67: 56(ptr) AccessChain 55(i.pos) 39
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68: 7(fvec4) Load 67
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69: 37(ptr) AccessChain 52(i) 39 29
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Store 69 68
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70: 63(ptr) AccessChain 62(i.norm) 39
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71: 8(fvec3) Load 70
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72: 46(ptr) AccessChain 52(i) 39 39
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Store 72 71
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75: 8(fvec3) Load 74(tesscoord)
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76: 6(float) CompositeExtract 75 0
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77: 6(float) CompositeExtract 75 1
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78: 13(fvec2) CompositeConstruct 76 77
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Store 73(tesscoord) 78
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85: 84(ptr) AccessChain 83(pcf_data.flTessFactor) 29
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86: 6(float) Load 85
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87: 32(ptr) AccessChain 79(pcf_data) 29 29
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Store 87 86
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88: 84(ptr) AccessChain 83(pcf_data.flTessFactor) 39
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89: 6(float) Load 88
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90: 32(ptr) AccessChain 79(pcf_data) 29 39
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Store 90 89
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92: 84(ptr) AccessChain 83(pcf_data.flTessFactor) 91
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93: 6(float) Load 92
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94: 32(ptr) AccessChain 79(pcf_data) 29 91
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Store 94 93
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98: 84(ptr) AccessChain 97(pcf_data.flInsideTessFactor) 29
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99: 6(float) Load 98
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100: 32(ptr) AccessChain 79(pcf_data) 39
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Store 100 99
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102: 12 Load 52(i)
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104: 13(fvec2) Load 73(tesscoord)
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Store 103(param) 104
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106:17(pcf_in_t) Load 79(pcf_data)
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Store 105(param) 106
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107: 19(gs_in_t) FunctionCall 24(@main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11;) 102 103(param) 105(param)
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Store 101(flattenTemp) 107
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110: 37(ptr) AccessChain 101(flattenTemp) 29
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111: 7(fvec4) Load 110
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Store 109(@entryPointOutput.pos) 111
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114: 46(ptr) AccessChain 101(flattenTemp) 39
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115: 8(fvec3) Load 114
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Store 113(@entryPointOutput.norm) 115
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Return
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FunctionEnd
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24(@main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11;): 19(gs_in_t) Function None 20
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21(i): 12 FunctionParameter
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22(tesscoord): 14(ptr) FunctionParameter
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23(pcf_data): 18(ptr) FunctionParameter
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25: Label
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27(o): 26(ptr) Variable Function
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30: 7(fvec4) CompositeExtract 21(i) 0 0
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33: 32(ptr) AccessChain 22(tesscoord) 31
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34: 6(float) Load 33
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35: 7(fvec4) CompositeConstruct 34 34 34 34
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36: 7(fvec4) FAdd 30 35
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38: 37(ptr) AccessChain 27(o) 29
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Store 38 36
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40: 8(fvec3) CompositeExtract 21(i) 0 1
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42: 32(ptr) AccessChain 22(tesscoord) 41
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43: 6(float) Load 42
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44: 8(fvec3) CompositeConstruct 43 43 43
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45: 8(fvec3) FAdd 40 44
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47: 46(ptr) AccessChain 27(o) 39
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Store 47 45
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48: 19(gs_in_t) Load 27(o)
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ReturnValue 48
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FunctionEnd
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