glslang/Test/baseResults/spv.dead-complex-continue-after-return.vert.out
2023-12-11 20:03:13 +00:00

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spv.dead-complex-continue-after-return.vert
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 31
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 11 30
Source GLSL 450
Name 4 "main"
Name 8 "i"
Name 11 "o"
Name 30 "c"
Decorate 11(o) Location 0
Decorate 30(c) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypePointer Function 6(int)
9: 6(int) Constant 0
10: TypePointer Output 6(int)
11(o): 10(ptr) Variable Output
12: 6(int) Constant 1
19: 6(int) Constant 5
20: TypeBool
22: 6(int) Constant 2
24: 6(int) Constant 3
27: 6(int) Constant 99
28: 6(int) Constant 4
29: TypePointer Input 6(int)
30(c): 29(ptr) Variable Input
4(main): 2 Function None 3
5: Label
8(i): 7(ptr) Variable Function
Store 8(i) 9
Store 11(o) 12
Store 8(i) 9
Branch 13
13: Label
LoopMerge 15 16 None
Branch 17
17: Label
18: 6(int) Load 8(i)
21: 20(bool) SLessThan 18 19
BranchConditional 21 14 15
14: Label
Store 11(o) 22
Return
16: Label
Branch 13
15: Label
Store 11(o) 28
Return
FunctionEnd