glslang/Test/baseResults/spv.pp.line.frag.out
2023-12-11 20:03:13 +00:00

194 lines
8.3 KiB
Plaintext

spv.pp.line.frag
WARNING: spv.pp.line.frag:7: varying deprecated in version 130; may be removed in future release
WARNING: spv.pp.line.frag:8: varying deprecated in version 130; may be removed in future release
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 84
Capability Shader
Capability Sampled1D
2: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 5 "main" 60 72 75 78
ExecutionMode 5 OriginUpperLeft
1: String "spv.pp.line.frag"
13: String "header.h"
Source GLSL 140 1 "// OpModuleProcessed auto-map-locations
// OpModuleProcessed auto-map-bindings
// OpModuleProcessed client vulkan100
// OpModuleProcessed target-env vulkan1.0
// OpModuleProcessed keep-uncalled
// OpModuleProcessed entry-point main
#line 1
#version 140
#extension GL_GOOGLE_cpp_style_line_directive : require
uniform sampler1D texSampler1D;
uniform sampler2D texSampler2D;
varying float blend;
varying vec4 u;
in vec2 coords2D;
#line 0 "header.h"
float myAbs(float x) {
if (x > 0) {
return x;
}
else {
return -x;
}
}
#line 22 "spv.pp.line.frag"
void main()
{
float blendscale = myAbs(1.789);
float bias = 2.0;
float coords1D = 1.789;
vec4 color = vec4(0.0, 0.0, 0.0, 0.0);
#line 53
color += texture (texSampler1D, coords1D);
color += texture (texSampler1D, coords1D, bias);
#line 102
color += texture (texSampler2D, coords2D);
color += texture (texSampler2D, coords2D, bias);
gl_FragColor = mix(color, u, blend * blendscale);
}
"
SourceExtension "GL_GOOGLE_cpp_style_line_directive"
Name 5 "main"
Name 11 "myAbs(f1;"
Name 10 "x"
Name 27 "blendscale"
Name 29 "param"
Name 31 "bias"
Name 33 "coords1D"
Name 36 "color"
Name 41 "texSampler1D"
Name 56 "texSampler2D"
Name 60 "coords2D"
Name 72 "gl_FragColor"
Name 75 "u"
Name 78 "blend"
Decorate 41(texSampler1D) DescriptorSet 0
Decorate 41(texSampler1D) Binding 0
Decorate 56(texSampler2D) DescriptorSet 0
Decorate 56(texSampler2D) Binding 1
Decorate 60(coords2D) Location 2
Decorate 72(gl_FragColor) Location 0
Decorate 75(u) Location 1
Decorate 78(blend) Location 0
3: TypeVoid
4: TypeFunction 3
7: TypeFloat 32
8: TypePointer Function 7(float)
9: TypeFunction 7(float) 8(ptr)
15: 7(float) Constant 0
16: TypeBool
28: 7(float) Constant 1071971828
32: 7(float) Constant 1073741824
34: TypeVector 7(float) 4
35: TypePointer Function 34(fvec4)
37: 34(fvec4) ConstantComposite 15 15 15 15
38: TypeImage 7(float) 1D sampled format:Unknown
39: TypeSampledImage 38
40: TypePointer UniformConstant 39
41(texSampler1D): 40(ptr) Variable UniformConstant
53: TypeImage 7(float) 2D sampled format:Unknown
54: TypeSampledImage 53
55: TypePointer UniformConstant 54
56(texSampler2D): 55(ptr) Variable UniformConstant
58: TypeVector 7(float) 2
59: TypePointer Input 58(fvec2)
60(coords2D): 59(ptr) Variable Input
71: TypePointer Output 34(fvec4)
72(gl_FragColor): 71(ptr) Variable Output
74: TypePointer Input 34(fvec4)
75(u): 74(ptr) Variable Input
77: TypePointer Input 7(float)
78(blend): 77(ptr) Variable Input
Line 1 23 11
5(main): 3 Function None 4
6: Label
27(blendscale): 8(ptr) Variable Function
29(param): 8(ptr) Variable Function
31(bias): 8(ptr) Variable Function
33(coords1D): 8(ptr) Variable Function
36(color): 35(ptr) Variable Function
Line 1 25 0
Store 29(param) 28
30: 7(float) FunctionCall 11(myAbs(f1;) 29(param)
Store 27(blendscale) 30
Line 1 26 0
Store 31(bias) 32
Line 1 27 0
Store 33(coords1D) 28
Line 1 28 0
Store 36(color) 37
Line 1 54 0
42: 39 Load 41(texSampler1D)
43: 7(float) Load 33(coords1D)
44: 34(fvec4) ImageSampleImplicitLod 42 43
45: 34(fvec4) Load 36(color)
46: 34(fvec4) FAdd 45 44
Store 36(color) 46
Line 1 55 0
47: 39 Load 41(texSampler1D)
48: 7(float) Load 33(coords1D)
49: 7(float) Load 31(bias)
50: 34(fvec4) ImageSampleImplicitLod 47 48 Bias 49
51: 34(fvec4) Load 36(color)
52: 34(fvec4) FAdd 51 50
Store 36(color) 52
Line 1 103 0
57: 54 Load 56(texSampler2D)
61: 58(fvec2) Load 60(coords2D)
62: 34(fvec4) ImageSampleImplicitLod 57 61
63: 34(fvec4) Load 36(color)
64: 34(fvec4) FAdd 63 62
Store 36(color) 64
Line 1 104 0
65: 54 Load 56(texSampler2D)
66: 58(fvec2) Load 60(coords2D)
67: 7(float) Load 31(bias)
68: 34(fvec4) ImageSampleImplicitLod 65 66 Bias 67
69: 34(fvec4) Load 36(color)
70: 34(fvec4) FAdd 69 68
Store 36(color) 70
Line 1 106 0
73: 34(fvec4) Load 36(color)
76: 34(fvec4) Load 75(u)
79: 7(float) Load 78(blend)
80: 7(float) Load 27(blendscale)
81: 7(float) FMul 79 80
82: 34(fvec4) CompositeConstruct 81 81 81 81
83: 34(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 73 76 82
Store 72(gl_FragColor) 83
Return
FunctionEnd
Line 13 1 20
11(myAbs(f1;): 7(float) Function None 9
10(x): 8(ptr) FunctionParameter
12: Label
Line 13 2 0
14: 7(float) Load 10(x)
17: 16(bool) FOrdGreaterThan 14 15
SelectionMerge 19 None
BranchConditional 17 18 22
18: Label
Line 13 3 0
20: 7(float) Load 10(x)
ReturnValue 20
22: Label
Line 13 6 0
23: 7(float) Load 10(x)
24: 7(float) FNegate 23
ReturnValue 24
19: Label
Unreachable
FunctionEnd