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https://github.com/RPCS3/glslang.git
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103 lines
5.2 KiB
Plaintext
103 lines
5.2 KiB
Plaintext
spv.shaderDrawParams.vert
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 53
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Capability Shader
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Capability DrawParameters
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Extension "SPV_KHR_shader_draw_parameters"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 9 16 29 37
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Source GLSL 450
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SourceExtension "GL_ARB_shader_draw_parameters"
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Name 4 "main"
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Name 9 "gl_BaseVertexARB"
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Name 16 "gl_BaseInstanceARB"
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Name 27 "gl_PerVertex"
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MemberName 27(gl_PerVertex) 0 "gl_Position"
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MemberName 27(gl_PerVertex) 1 "gl_PointSize"
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MemberName 27(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 27(gl_PerVertex) 3 "gl_CullDistance"
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Name 29 ""
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Name 34 "Block"
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MemberName 34(Block) 0 "pos"
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Name 36 "block"
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Name 37 "gl_DrawIDARB"
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Decorate 9(gl_BaseVertexARB) BuiltIn BaseVertex
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Decorate 16(gl_BaseInstanceARB) BuiltIn BaseInstance
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MemberDecorate 27(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 27(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 27(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 27(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 27(gl_PerVertex) Block
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Decorate 31 ArrayStride 16
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Decorate 33 ArrayStride 64
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MemberDecorate 34(Block) 0 Offset 0
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Decorate 34(Block) Block
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Decorate 36(block) DescriptorSet 0
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Decorate 36(block) Binding 0
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Decorate 37(gl_DrawIDARB) BuiltIn DrawIndex
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2: TypeVoid
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3: TypeFunction 2
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6: TypeBool
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7: TypeInt 32 1
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8: TypePointer Input 7(int)
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9(gl_BaseVertexARB): 8(ptr) Variable Input
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11: 7(int) Constant 0
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16(gl_BaseInstanceARB): 8(ptr) Variable Input
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22: TypeFloat 32
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23: TypeVector 22(float) 4
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24: TypeInt 32 0
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25: 24(int) Constant 1
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26: TypeArray 22(float) 25
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27(gl_PerVertex): TypeStruct 23(fvec4) 22(float) 26 26
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28: TypePointer Output 27(gl_PerVertex)
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29: 28(ptr) Variable Output
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30: 24(int) Constant 4
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31: TypeArray 23(fvec4) 30
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32: 24(int) Constant 2
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33: TypeArray 31 32
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34(Block): TypeStruct 33
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35: TypePointer Uniform 34(Block)
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36(block): 35(ptr) Variable Uniform
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37(gl_DrawIDARB): 8(ptr) Variable Input
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39: 7(int) Constant 4
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41: TypePointer Uniform 23(fvec4)
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44: TypePointer Output 23(fvec4)
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47: 7(int) Constant 1
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4(main): 2 Function None 3
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5: Label
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10: 7(int) Load 9(gl_BaseVertexARB)
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12: 6(bool) SGreaterThan 10 11
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13: 6(bool) LogicalNot 12
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SelectionMerge 15 None
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BranchConditional 13 14 15
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14: Label
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17: 7(int) Load 16(gl_BaseInstanceARB)
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18: 6(bool) SGreaterThan 17 11
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Branch 15
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15: Label
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19: 6(bool) Phi 12 5 18 14
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SelectionMerge 21 None
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BranchConditional 19 20 46
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20: Label
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38: 7(int) Load 37(gl_DrawIDARB)
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40: 7(int) SMod 38 39
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42: 41(ptr) AccessChain 36(block) 11 11 40
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43: 23(fvec4) Load 42
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45: 44(ptr) AccessChain 29 11
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Store 45 43
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Branch 21
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46: Label
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48: 7(int) Load 37(gl_DrawIDARB)
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49: 7(int) SMod 48 39
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50: 41(ptr) AccessChain 36(block) 11 47 49
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51: 23(fvec4) Load 50
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52: 44(ptr) AccessChain 29 11
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Store 52 51
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Branch 21
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21: Label
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Return
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FunctionEnd
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