mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-01 07:01:12 +00:00
54571c2519
Sets highp defaults for the appropriate types, for all stages, and turns on precision qualifiers for non-ES shaders. Required fixing some qualifier orders for desktop built-in declarations for pre-420 shaders.
325 lines
14 KiB
Plaintext
Executable File
325 lines
14 KiB
Plaintext
Executable File
vulkan.ast.vert
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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Shader version: 450
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0:? Sequence
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0:7 Function Definition: main( (global void)
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0:7 Function Parameters:
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0:9 Sequence
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0:9 Convert float to bool (temp bool)
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0:9 'scf1' (specialization-constant const highp float)
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0:9 1.000000
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0:10 Construct bool (specialization-constant const bool)
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0:10 'scbt' (specialization-constant const bool)
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0:10 true (const bool)
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0:11 Convert int to bool (specialization-constant const bool)
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0:11 'sci2' (specialization-constant const highp int)
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0:11 2 (const int)
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0:13 Construct float (temp float)
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0:13 'scf1' (specialization-constant const highp float)
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0:13 1.000000
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0:14 Convert bool to float (temp float)
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0:14 'scbt' (specialization-constant const bool)
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0:14 true (const bool)
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0:15 Convert int to float (temp float)
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0:15 'sci2' (specialization-constant const highp int)
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0:15 2 (const int)
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0:17 Convert float to int (temp int)
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0:17 'scf1' (specialization-constant const highp float)
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0:17 1.000000
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0:18 Convert bool to int (specialization-constant const int)
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0:18 'scbt' (specialization-constant const bool)
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0:18 true (const bool)
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0:19 Construct int (specialization-constant const int)
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0:19 'sci2' (specialization-constant const highp int)
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0:19 2 (const int)
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0:21 component-wise multiply (temp highp float)
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0:21 'scf1' (specialization-constant const highp float)
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0:21 1.000000
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0:21 'scf1' (specialization-constant const highp float)
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0:21 1.000000
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0:22 logical-or (specialization-constant const bool)
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0:22 'scbt' (specialization-constant const bool)
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0:22 true (const bool)
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0:22 'scbt' (specialization-constant const bool)
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0:22 true (const bool)
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0:23 component-wise multiply (specialization-constant const highp int)
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0:23 'sci2' (specialization-constant const highp int)
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0:23 2 (const int)
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0:23 'sci2' (specialization-constant const highp int)
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0:23 2 (const int)
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0:24 add (temp highp float)
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0:24 'scf1' (specialization-constant const highp float)
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0:24 1.000000
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0:24 Convert int to float (temp highp float)
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0:24 'sci2' (specialization-constant const highp int)
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0:24 2 (const int)
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0:26 Negate value (temp highp float)
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0:26 'scf1' (specialization-constant const highp float)
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0:26 1.000000
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0:27 Negate conditional (specialization-constant const bool)
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0:27 'scbt' (specialization-constant const bool)
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0:27 true (const bool)
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0:28 Negate value (specialization-constant const highp int)
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0:28 'sci2' (specialization-constant const highp int)
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0:28 2 (const int)
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0:30 Compare Greater Than (temp bool)
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0:30 'scf1' (specialization-constant const highp float)
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0:30 1.000000
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0:30 'scf1' (specialization-constant const highp float)
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0:30 1.000000
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0:31 Compare Greater Than (specialization-constant const bool)
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0:31 'sci2' (specialization-constant const highp int)
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0:31 2 (const int)
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0:31 'sci2' (specialization-constant const highp int)
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0:31 2 (const int)
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0:33 Compare Not Equal (temp bool)
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0:33 'scf1' (specialization-constant const highp float)
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0:33 1.000000
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0:33 'scf1' (specialization-constant const highp float)
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0:33 1.000000
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0:34 Compare Not Equal (specialization-constant const bool)
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0:34 'scbt' (specialization-constant const bool)
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0:34 true (const bool)
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0:34 'scbt' (specialization-constant const bool)
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0:34 true (const bool)
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0:35 Compare Not Equal (specialization-constant const bool)
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0:35 'sci2' (specialization-constant const highp int)
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0:35 2 (const int)
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0:35 'sci2' (specialization-constant const highp int)
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0:35 2 (const int)
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0:37 Construct ivec2 (specialization-constant const 2-component vector of int)
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0:37 'sci2' (specialization-constant const highp int)
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0:37 2 (const int)
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0:37 'sci2' (specialization-constant const highp int)
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0:37 2 (const int)
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0:38 Construct ivec2 (temp 2-element array of 2-component vector of int)
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0:38 Construct ivec2 (specialization-constant const 2-component vector of int)
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0:38 'sci2' (specialization-constant const highp int)
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0:38 2 (const int)
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0:38 'sci2' (specialization-constant const highp int)
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0:38 2 (const int)
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0:38 Construct ivec2 (specialization-constant const 2-component vector of int)
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0:38 'sci2' (specialization-constant const highp int)
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0:38 2 (const int)
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0:38 'sci2' (specialization-constant const highp int)
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0:38 2 (const int)
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0:40 Construct vec2 (temp 2-component vector of float)
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0:40 'scf1' (specialization-constant const highp float)
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0:40 1.000000
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0:40 'scf1' (specialization-constant const highp float)
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0:40 1.000000
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0:41 Construct vec2 (temp 2-element array of 2-component vector of float)
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0:41 Construct vec2 (temp 2-component vector of float)
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0:41 'scf1' (specialization-constant const highp float)
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0:41 1.000000
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0:41 'scf1' (specialization-constant const highp float)
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0:41 1.000000
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0:41 Construct vec2 (temp 2-component vector of float)
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0:41 'scf1' (specialization-constant const highp float)
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0:41 1.000000
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0:41 'scf1' (specialization-constant const highp float)
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0:41 1.000000
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0:? Linker Objects
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0:? 'scf1' (specialization-constant const highp float)
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0:? 1.000000
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0:? 'scbt' (specialization-constant const bool)
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0:? true (const bool)
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0:? 'sci2' (specialization-constant const highp int)
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0:? 2 (const int)
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Linked vertex stage:
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Shader version: 450
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0:? Sequence
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0:7 Function Definition: main( (global void)
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0:7 Function Parameters:
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0:9 Sequence
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0:9 Convert float to bool (temp bool)
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0:9 'scf1' (specialization-constant const highp float)
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0:9 1.000000
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0:10 Construct bool (specialization-constant const bool)
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0:10 'scbt' (specialization-constant const bool)
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0:10 true (const bool)
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0:11 Convert int to bool (specialization-constant const bool)
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0:11 'sci2' (specialization-constant const highp int)
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0:11 2 (const int)
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0:13 Construct float (temp float)
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0:13 'scf1' (specialization-constant const highp float)
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0:13 1.000000
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0:14 Convert bool to float (temp float)
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0:14 'scbt' (specialization-constant const bool)
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0:14 true (const bool)
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0:15 Convert int to float (temp float)
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0:15 'sci2' (specialization-constant const highp int)
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0:15 2 (const int)
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0:17 Convert float to int (temp int)
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0:17 'scf1' (specialization-constant const highp float)
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0:17 1.000000
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0:18 Convert bool to int (specialization-constant const int)
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0:18 'scbt' (specialization-constant const bool)
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0:18 true (const bool)
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0:19 Construct int (specialization-constant const int)
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0:19 'sci2' (specialization-constant const highp int)
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0:19 2 (const int)
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0:21 component-wise multiply (temp highp float)
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0:21 'scf1' (specialization-constant const highp float)
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0:21 1.000000
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0:21 'scf1' (specialization-constant const highp float)
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0:21 1.000000
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0:22 logical-or (specialization-constant const bool)
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0:22 'scbt' (specialization-constant const bool)
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0:22 true (const bool)
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0:22 'scbt' (specialization-constant const bool)
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0:22 true (const bool)
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0:23 component-wise multiply (specialization-constant const highp int)
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0:23 'sci2' (specialization-constant const highp int)
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0:23 2 (const int)
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0:23 'sci2' (specialization-constant const highp int)
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0:23 2 (const int)
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0:24 add (temp highp float)
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0:24 'scf1' (specialization-constant const highp float)
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0:24 1.000000
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0:24 Convert int to float (temp highp float)
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0:24 'sci2' (specialization-constant const highp int)
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0:24 2 (const int)
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0:26 Negate value (temp highp float)
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0:26 'scf1' (specialization-constant const highp float)
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0:26 1.000000
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0:27 Negate conditional (specialization-constant const bool)
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0:27 'scbt' (specialization-constant const bool)
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0:27 true (const bool)
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0:28 Negate value (specialization-constant const highp int)
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0:28 'sci2' (specialization-constant const highp int)
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0:28 2 (const int)
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0:30 Compare Greater Than (temp bool)
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0:30 'scf1' (specialization-constant const highp float)
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0:30 1.000000
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0:30 'scf1' (specialization-constant const highp float)
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0:30 1.000000
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0:31 Compare Greater Than (specialization-constant const bool)
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0:31 'sci2' (specialization-constant const highp int)
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0:31 2 (const int)
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0:31 'sci2' (specialization-constant const highp int)
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0:31 2 (const int)
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0:33 Compare Not Equal (temp bool)
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0:33 'scf1' (specialization-constant const highp float)
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0:33 1.000000
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0:33 'scf1' (specialization-constant const highp float)
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0:33 1.000000
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0:34 Compare Not Equal (specialization-constant const bool)
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0:34 'scbt' (specialization-constant const bool)
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0:34 true (const bool)
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0:34 'scbt' (specialization-constant const bool)
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0:34 true (const bool)
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0:35 Compare Not Equal (specialization-constant const bool)
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0:35 'sci2' (specialization-constant const highp int)
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0:35 2 (const int)
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0:35 'sci2' (specialization-constant const highp int)
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0:35 2 (const int)
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0:37 Construct ivec2 (specialization-constant const 2-component vector of int)
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0:37 'sci2' (specialization-constant const highp int)
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0:37 2 (const int)
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0:37 'sci2' (specialization-constant const highp int)
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0:37 2 (const int)
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0:38 Construct ivec2 (temp 2-element array of 2-component vector of int)
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0:38 Construct ivec2 (specialization-constant const 2-component vector of int)
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0:38 'sci2' (specialization-constant const highp int)
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0:38 2 (const int)
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0:38 'sci2' (specialization-constant const highp int)
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0:38 2 (const int)
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0:38 Construct ivec2 (specialization-constant const 2-component vector of int)
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0:38 'sci2' (specialization-constant const highp int)
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0:38 2 (const int)
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0:38 'sci2' (specialization-constant const highp int)
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0:38 2 (const int)
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0:40 Construct vec2 (temp 2-component vector of float)
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0:40 'scf1' (specialization-constant const highp float)
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0:40 1.000000
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0:40 'scf1' (specialization-constant const highp float)
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0:40 1.000000
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0:41 Construct vec2 (temp 2-element array of 2-component vector of float)
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0:41 Construct vec2 (temp 2-component vector of float)
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0:41 'scf1' (specialization-constant const highp float)
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0:41 1.000000
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0:41 'scf1' (specialization-constant const highp float)
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0:41 1.000000
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0:41 Construct vec2 (temp 2-component vector of float)
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0:41 'scf1' (specialization-constant const highp float)
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0:41 1.000000
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0:41 'scf1' (specialization-constant const highp float)
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0:41 1.000000
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0:? Linker Objects
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0:? 'scf1' (specialization-constant const highp float)
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0:? 1.000000
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0:? 'scbt' (specialization-constant const bool)
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0:? true (const bool)
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0:? 'sci2' (specialization-constant const highp int)
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0:? 2 (const int)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 50
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main"
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Source GLSL 450
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Name 4 "main"
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Decorate 7 SpecId 200
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Decorate 11 SpecId 201
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Decorate 13 SpecId 202
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: 6(float) SpecConstant 1065353216
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8: TypeBool
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9: 6(float) Constant 0
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11: 8(bool) SpecConstantTrue
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12: TypeInt 32 1
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13: 12(int) SpecConstant 2
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14: TypeInt 32 0
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15: 14(int) Constant 0
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16: 8(bool) SpecConstantOp 171 13 15
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17: 6(float) Constant 1065353216
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21: 12(int) Constant 0
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22: 12(int) Constant 1
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23: 12(int) SpecConstantOp 169 11 22 21
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25: 8(bool) SpecConstantOp 166 11 11
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26: 12(int) SpecConstantOp 132 13 13
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30: 8(bool) SpecConstantOp 168 11
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31: 12(int) SpecConstantOp 126 13
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33: 8(bool) SpecConstantOp 173 13 13
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35: 8(bool) SpecConstantOp 165 11 11
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36: 8(bool) SpecConstantOp 171 13 13
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37: TypeVector 12(int) 2
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38: 37(ivec2) SpecConstantComposite 13 13
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39: 37(ivec2) SpecConstantComposite 13 13
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40: 37(ivec2) SpecConstantComposite 13 13
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41: 14(int) Constant 2
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42: TypeArray 37(ivec2) 41
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44: TypeVector 6(float) 2
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48: TypeArray 44(fvec2) 41
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4(main): 2 Function None 3
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5: Label
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10: 8(bool) FOrdNotEqual 7 9
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18: 6(float) Select 11 17 9
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19: 6(float) ConvertSToF 13
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20: 12(int) ConvertFToS 7
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24: 6(float) FMul 7 7
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27: 6(float) ConvertSToF 13
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28: 6(float) FAdd 7 27
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29: 6(float) FNegate 7
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32: 8(bool) FOrdGreaterThan 7 7
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34: 8(bool) FOrdNotEqual 7 7
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43: 42 CompositeConstruct 39 40
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45: 44(fvec2) CompositeConstruct 7 7
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46: 44(fvec2) CompositeConstruct 7 7
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47: 44(fvec2) CompositeConstruct 7 7
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49: 48 CompositeConstruct 46 47
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Return
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FunctionEnd
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