glslang/SPIRV
David Seifert 5a5699bdbd Modernise CMake
* Use `GNUInstallDirs` in order to respect GNU conventions.
  This is especially important for multi-arch/multi-lib setups.
* Specify position independent mode building properly, without
  using the historic hack of adding `-fPIC` as a definition.
  This makes the build system more portable.
* Only detect C++ (and not C) to slightly speed up configuring.
* Specify C++11 mode using modern CMake idioms.
* Fix some whitespace issues.
2017-04-28 22:46:52 +02:00
..
bitutils.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
CMakeLists.txt Modernise CMake 2017-04-28 22:46:52 +02:00
disassemble.cpp Implement NVX_multiview_per_view_attributes 2017-02-14 15:04:33 -08:00
disassemble.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
doc.cpp SPV: Support test #pragma for generating the StorageBuffer storage class. 2017-04-19 18:34:49 -06:00
doc.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
GLSL.ext.AMD.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
GLSL.ext.KHR.h Implement the extension SPV_KHR_16bit_storage 2017-04-07 23:22:33 +08:00
GLSL.ext.NV.h SPV: Update SPV header to official Rev. 10 of 1.0, and fix the consequences of doing so. 2017-02-27 01:50:28 -07:00
GLSL.std.450.h SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
GlslangToSpv.cpp SPV: Support test #pragma for generating the StorageBuffer storage class. 2017-04-19 18:34:49 -06:00
GlslangToSpv.h Added --vn option to generate a C header file containing a variable assigned to the hex representation of the shader. This is a standard feature on Microsoft's HLSL compiler and it allows developers to include pre-compiled shaders directly into the code. This option enables "Hex output", so it is NOT required to specify -x as well. The output file name is preserved, so no ".h" extension is added. If you want the output file to have ".h" extension then you have to specify it on the output file name. The generated header file uses the "#pragma once" pragma to avoid multiple inclusions. 2017-02-06 11:46:35 -08:00
hex_float.h Change negatable_left_shift and negatable_right_shift to inline funcs 2016-10-13 19:39:24 +02:00
InReadableOrder.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Logger.cpp [VS2010] Remove use of ranged-for loops 2016-05-17 01:20:30 +02:00
Logger.h [VS2010] Remove use of "= default" and "= delete" 2016-05-17 01:20:25 +02:00
spirv.hpp SPV: Move to latest public headers. 2017-04-06 17:21:58 -06:00
SpvBuilder.cpp Preserve signedness in SPV image query ops 2017-03-10 12:51:59 -07:00
SpvBuilder.h HLSL: Fix an issue of frexp(). 2017-03-29 17:12:40 +08:00
spvIR.h HLSL: non-static member functions: track and find active anonymous 'this' scopes and members. 2017-03-21 23:56:40 -06:00
SPVRemapper.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
SPVRemapper.h Add a virtual destructor to a class which has virtual methods. 2017-01-08 17:57:21 -04:00