mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-30 14:40:34 +00:00
64 lines
1.3 KiB
GLSL
64 lines
1.3 KiB
GLSL
#version 400
|
|
|
|
in float u;
|
|
|
|
int foo(int a, const int b, in int c, const in int d, out int e, inout int f)
|
|
{
|
|
int sum = a + b + c + d + f; // no e, it is out only
|
|
// sum should be 47 now
|
|
|
|
a *= 64;
|
|
// no b, it is read only
|
|
c *= 64;
|
|
// no d, it is read only
|
|
e = 64 * 16; // e starts undefined
|
|
f *= 64;
|
|
|
|
sum += a + 64 * b + c + 64 * d + e + f; // everything has a value now, totaling of 64(1+2+4+8+16+32) = 64*63 = 4032
|
|
// sum should be 4032 + 47 = 4079
|
|
|
|
return sum;
|
|
}
|
|
|
|
int foo2(float a, vec3 b, out int r)
|
|
{
|
|
r = int(3.0 * a);
|
|
return int(5.0 * b.y);
|
|
}
|
|
|
|
int foo3()
|
|
{
|
|
if (u > 3.2) {
|
|
discard;
|
|
return 1000000;
|
|
}
|
|
|
|
return 2000000;
|
|
}
|
|
|
|
void main()
|
|
{
|
|
int e;
|
|
int t = 2;
|
|
struct s {
|
|
ivec4 t;
|
|
} f;
|
|
f.t.y = 32;
|
|
|
|
// test the different qualifers
|
|
int color = foo(1, 2, t+t, 8, e, f.t.y);
|
|
|
|
color += 128 * (e + f.t.y); // right side should be 128(64(16 + 32)) = 393216
|
|
// sum should be 4079 + 393216 = 397295
|
|
|
|
// test conversions
|
|
float arg;
|
|
float ret;
|
|
ret = foo2(4, ivec3(1,2,3), arg); // ret = 10, param = 12.0
|
|
color += int(ret + arg); // adds 22, for total of 397317
|
|
|
|
color += foo3(); // theoretically, add 2000000, for total of 2397317
|
|
|
|
gl_FragColor = vec4(color);
|
|
}
|