glslang/Test/switch.frag
John Kessenich 1fde51d3fb 1) Don't propagate precision of built-in function arguments to return type when return type is bool (e.g., isnan).
2) Check an additional path for missing default precision qualification, except allow built-in declarations to pass the check.  

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22241 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-07-01 17:56:24 +00:00

91 lines
1.4 KiB
JavaScript

#version 300 es
precision highp float;
uniform int c, d;
in highp float x;
void main()
{
float f;
int a[2];
switch(f) { // ERROR
}
switch(a) { // ERROR
}
switch(c)
{
}
switch(c) // ERROR, not enough stuff after last label
{
case 2:
}
switch(c)
{
f = sin(x); // ERRROR
case 2:
f = cos(x);
break;
}
switch (c) {
default:
break;
case 1:
f = sin(x);
break;
case 2:
f = cos(x);
break;
default: // ERROR, 2nd default
f = tan(x);
}
switch (c) {
case 1:
f = sin(x);
break;
case 2:
switch (d) {
case 1:
f = x * x * x;
break;
case 2:
f = x * x;
break;
}
break;
default:
f = tan(x);
case 1: // ERROR, 2nd 'case 1'
break;
case 3.8: // ERROR, non-int
break;
case c: // ERROR, non-constant
break;
}
switch (c) { // a no-error normal switch
case 1:
f = sin(x);
break;
case 2:
switch (d) {
case 1:
f = x * x * x;
break;
case 2:
f = x * x;
break;
}
break;
default:
f = tan(x);
}
break; // ERROR
}