mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-27 13:10:37 +00:00
ac3707921e
Now, version 5.* is all connected to making the uint type, which doesn't quite work. Generator versions 4 and 6 do not do this.
216 lines
10 KiB
Plaintext
Executable File
216 lines
10 KiB
Plaintext
Executable File
spv.localAggregates.frag
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// Module Version 10000
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// Generated by (magic number): 80006
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// Id's are bound by 136
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 15 40 90 98 108 134 135
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 400
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Name 4 "main"
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Name 8 "s1"
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MemberName 8(s1) 0 "i"
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MemberName 8(s1) 1 "f"
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Name 10 "s2"
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MemberName 10(s2) 0 "i"
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MemberName 10(s2) 1 "f"
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MemberName 10(s2) 2 "s1_1"
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MemberName 10(s2) 3 "bleh"
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Name 12 "locals2"
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Name 13 "s3"
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MemberName 13(s3) 0 "s2_1"
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MemberName 13(s3) 1 "i"
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MemberName 13(s3) 2 "f"
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MemberName 13(s3) 3 "s1_1"
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Name 15 "foo3"
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Name 36 "localFArray"
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Name 40 "coord"
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Name 49 "localIArray"
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Name 68 "x"
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Name 70 "localArray"
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Name 75 "i"
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Name 84 "a"
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Name 90 "condition"
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Name 98 "color"
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Name 108 "gl_FragColor"
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Name 128 "samp2D"
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Name 134 "foo"
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Name 135 "foo2"
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Decorate 15(foo3) Flat
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Decorate 90(condition) Flat
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Decorate 108(gl_FragColor) Location 0
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Decorate 128(samp2D) DescriptorSet 0
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Decorate 134(foo) Flat
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Decorate 135(foo2) Flat
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypeFloat 32
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8(s1): TypeStruct 6(int) 7(float)
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9: TypeVector 7(float) 4
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10(s2): TypeStruct 6(int) 7(float) 8(s1) 9(fvec4)
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11: TypePointer Function 10(s2)
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13(s3): TypeStruct 10(s2) 6(int) 7(float) 8(s1)
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14: TypePointer Input 13(s3)
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15(foo3): 14(ptr) Variable Input
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16: 6(int) Constant 0
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17: TypePointer Input 10(s2)
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20: TypePointer Input 6(int)
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23: TypeBool
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27: 6(int) Constant 2
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28: 6(int) Constant 1
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29: 7(float) Constant 1065353216
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30: TypePointer Function 7(float)
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32: TypeInt 32 0
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33: 32(int) Constant 16
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34: TypeArray 7(float) 33
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35: TypePointer Function 34
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37: 6(int) Constant 4
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38: TypeVector 7(float) 2
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39: TypePointer Input 38(fvec2)
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40(coord): 39(ptr) Variable Input
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41: 32(int) Constant 0
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42: TypePointer Input 7(float)
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46: 32(int) Constant 8
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47: TypeArray 6(int) 46
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48: TypePointer Function 47
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52: TypePointer Function 6(int)
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69: 6(int) Constant 5
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82: 6(int) Constant 16
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86: 7(float) Constant 0
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90(condition): 20(ptr) Variable Input
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96: 6(int) Constant 3
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97: TypePointer Input 9(fvec4)
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98(color): 97(ptr) Variable Input
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100: TypePointer Function 9(fvec4)
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102: 32(int) Constant 1
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105: 32(int) Constant 2
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107: TypePointer Output 9(fvec4)
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108(gl_FragColor): 107(ptr) Variable Output
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125: TypeImage 7(float) 2D sampled format:Unknown
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126: TypeSampledImage 125
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127: TypePointer UniformConstant 126
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128(samp2D): 127(ptr) Variable UniformConstant
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133: TypePointer Input 8(s1)
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134(foo): 133(ptr) Variable Input
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135(foo2): 17(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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12(locals2): 11(ptr) Variable Function
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36(localFArray): 35(ptr) Variable Function
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49(localIArray): 48(ptr) Variable Function
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68(x): 52(ptr) Variable Function
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70(localArray): 35(ptr) Variable Function
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75(i): 52(ptr) Variable Function
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84(a): 35(ptr) Variable Function
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18: 17(ptr) AccessChain 15(foo3) 16
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19: 10(s2) Load 18
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Store 12(locals2) 19
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21: 20(ptr) AccessChain 15(foo3) 16 16
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22: 6(int) Load 21
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24: 23(bool) SGreaterThan 22 16
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SelectionMerge 26 None
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BranchConditional 24 25 54
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25: Label
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31: 30(ptr) AccessChain 12(locals2) 27 28
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Store 31 29
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43: 42(ptr) AccessChain 40(coord) 41
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44: 7(float) Load 43
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45: 30(ptr) AccessChain 36(localFArray) 37
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Store 45 44
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50: 20(ptr) AccessChain 15(foo3) 16 16
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51: 6(int) Load 50
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53: 52(ptr) AccessChain 49(localIArray) 27
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Store 53 51
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Branch 26
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54: Label
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55: 42(ptr) AccessChain 40(coord) 41
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56: 7(float) Load 55
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57: 30(ptr) AccessChain 12(locals2) 27 28
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Store 57 56
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58: 30(ptr) AccessChain 36(localFArray) 37
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Store 58 29
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59: 52(ptr) AccessChain 49(localIArray) 27
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Store 59 16
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Branch 26
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26: Label
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60: 52(ptr) AccessChain 49(localIArray) 27
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61: 6(int) Load 60
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62: 23(bool) IEqual 61 16
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SelectionMerge 64 None
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BranchConditional 62 63 64
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63: Label
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65: 30(ptr) AccessChain 36(localFArray) 37
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66: 7(float) Load 65
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67: 7(float) FAdd 66 29
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Store 65 67
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Branch 64
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64: Label
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Store 68(x) 69
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71: 6(int) Load 68(x)
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72: 42(ptr) AccessChain 40(coord) 41
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73: 7(float) Load 72
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74: 30(ptr) AccessChain 70(localArray) 71
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Store 74 73
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Store 75(i) 16
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Branch 76
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76: Label
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LoopMerge 78 79 None
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Branch 80
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80: Label
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81: 6(int) Load 75(i)
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83: 23(bool) SLessThan 81 82
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BranchConditional 83 77 78
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77: Label
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85: 6(int) Load 75(i)
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87: 30(ptr) AccessChain 84(a) 85
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Store 87 86
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Branch 79
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79: Label
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88: 6(int) Load 75(i)
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89: 6(int) IAdd 88 28
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Store 75(i) 89
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Branch 76
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78: Label
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91: 6(int) Load 90(condition)
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92: 23(bool) IEqual 91 28
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SelectionMerge 94 None
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BranchConditional 92 93 94
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93: Label
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95: 34 Load 70(localArray)
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Store 84(a) 95
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Branch 94
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94: Label
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99: 9(fvec4) Load 98(color)
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101: 100(ptr) AccessChain 12(locals2) 96
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Store 101 99
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103: 42(ptr) AccessChain 40(coord) 102
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104: 7(float) Load 103
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106: 30(ptr) AccessChain 12(locals2) 96 105
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Store 106 104
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109: 100(ptr) AccessChain 12(locals2) 96
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110: 9(fvec4) Load 109
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111: 30(ptr) AccessChain 36(localFArray) 37
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112: 7(float) Load 111
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113: 30(ptr) AccessChain 12(locals2) 27 28
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114: 7(float) Load 113
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115: 7(float) FAdd 112 114
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116: 6(int) Load 68(x)
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117: 30(ptr) AccessChain 70(localArray) 116
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118: 7(float) Load 117
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119: 7(float) FAdd 115 118
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120: 6(int) Load 68(x)
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121: 30(ptr) AccessChain 84(a) 120
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122: 7(float) Load 121
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123: 7(float) FAdd 119 122
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124: 9(fvec4) VectorTimesScalar 110 123
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129: 126 Load 128(samp2D)
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130: 38(fvec2) Load 40(coord)
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131: 9(fvec4) ImageSampleImplicitLod 129 130
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132: 9(fvec4) FMul 124 131
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Store 108(gl_FragColor) 132
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Return
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FunctionEnd
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