mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-18 08:47:37 +00:00
28 lines
386 B
GLSL
28 lines
386 B
GLSL
#version 310 es
|
|
|
|
lowp float foo();
|
|
|
|
in lowp float low, high;
|
|
|
|
lowp float face1 = 11.0;
|
|
|
|
out lowp vec4 Color;
|
|
|
|
void main()
|
|
{
|
|
int z = 3;
|
|
|
|
if (2.0 * low + 1.0 < high)
|
|
++z;
|
|
|
|
Color = face1 * vec4(z) + foo();
|
|
}
|
|
|
|
lowp float face2 = -2.0;
|
|
|
|
lowp float foo()
|
|
{
|
|
// testing if face2 initializer insert logic is correct in main
|
|
return face2;
|
|
}
|