mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-26 21:24:53 +00:00
91e4aa5900
Includes adding test cases to verify the differences.
21 lines
697 B
GLSL
21 lines
697 B
GLSL
#version 450
|
|
|
|
layout(push_constant) uniform Material { int a; } mat; // ERROR, can't use push_constant
|
|
|
|
layout(set = 0, binding = 0, std140) uniform Bt1 { int a; } bt1;
|
|
layout(set = 1, binding = 0, std140) uniform Bt2 { int a; } bt2; // ERROR, set has to be 0
|
|
|
|
layout(shared) uniform Bt3 { int a; } bt3; // ERROR, no shared
|
|
layout(packed) uniform Bt4 { int a; } bt4; // ERROR, no shared
|
|
|
|
void main()
|
|
{
|
|
gl_VertexIndex; // ERROR, not preset
|
|
gl_InstanceIndex; // ERROR, not present
|
|
gl_VertexID;
|
|
gl_InstanceID;
|
|
gl_DepthRangeParameters; // ERROR, not present
|
|
}
|
|
|
|
uniform sampler s; // ERROR, no sampler
|