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40 lines
155 B
Plaintext
40 lines
155 B
Plaintext
#line 300
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#line 2
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#line 10
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#line 2
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#line 0
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#line 4
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#line 8
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void main(){
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gl_Position = vec4(10);
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}
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#line 8 4
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#line 12 3
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#line 1
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