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34 lines
960 B
GLSL
34 lines
960 B
GLSL
#version 450
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int nonuniformEXT;
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#extension GL_EXT_nonuniform_qualifier : enable
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nonuniformEXT in vec4 nu_inv4;
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nonuniformEXT float nu_gf;
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nonuniformEXT out vec4 nu_outv4; // ERROR, out
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nonuniformEXT uniform vec4 nu_uv4; // ERROR, uniform
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nonuniformEXT const float nu_constf = 1.0; // ERROR, const
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nonuniformEXT int foo(nonuniformEXT int nupi, nonuniformEXT out int f)
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{
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return nupi;
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}
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void main()
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{
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nonuniformEXT int nu_li;
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nonuniformEXT const int nu_ci = 2; // ERROR, const
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foo(nu_li, nu_li);
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int a;
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nu_li = nonuniformEXT(a) + nonuniformEXT(a * 2);
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nu_li = nonuniformEXT(a, a); // ERROR, too many arguments
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nu_li = nonuniformEXT(); // ERROR, no arguments
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}
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layout(location=1) in struct S { float a; nonuniformEXT float b; } ins; // ERROR, not on member
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layout(location=3) in inbName { float a; nonuniformEXT float b; } inb; // ERROR, not on member
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