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https://github.com/RPCS3/glslang.git
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65a7fb7054
- Add support of SPIR-V execution mode qualifiers. - Add support of SPIR-V storage class qualifier. - Add support of SPIR-V decorate qualifiers. - Add support of SPIR-V type specifier. - Add support of SPIR-V intruction qualifiers. - Add support of spirv_by_reference/spirv_literal parameter qualifier. - Add shader stage macros introduced by this extension.
27 lines
836 B
GLSL
27 lines
836 B
GLSL
#version 450 core
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#extension GL_EXT_spirv_intrinsics: enable
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#extension GL_ARB_gpu_shader_int64: enable
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spirv_instruction (extensions = ["SPV_KHR_shader_clock"], capabilities = [5055], id = 5056)
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uvec2 clockRealtime2x32EXT(void);
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spirv_instruction (extensions = ["SPV_KHR_shader_clock"], capabilities = [5055], id = 5056)
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int64_t clockRealtimeEXT(void);
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spirv_instruction (extensions = ["SPV_AMD_shader_trinary_minmax"], set = "SPV_AMD_shader_trinary_minmax", id = 1)
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vec2 min3(vec2 x, vec2 y, vec2 z);
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layout(location = 0) in vec3 vec3In;
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layout(location = 0) out uvec2 uvec2Out;
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layout(location = 1) out int64_t i64Out;
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layout(location = 2) out vec2 vec2Out;
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void main()
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{
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uvec2Out = clockRealtime2x32EXT();
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i64Out = clockRealtimeEXT();
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vec2Out = min3(vec3In.xy, vec3In.yz, vec3In.zx);
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}
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