mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-01 07:01:12 +00:00
31 lines
385 B
GLSL
31 lines
385 B
GLSL
void PixelShaderFunction(float4 input) : COLOR0
|
|
{
|
|
int x;
|
|
x;
|
|
{
|
|
float x;
|
|
x;
|
|
{
|
|
bool x;
|
|
x;
|
|
{
|
|
float3 x;
|
|
x;
|
|
}
|
|
x;
|
|
}
|
|
x;
|
|
}
|
|
x;
|
|
|
|
if (x > 0)
|
|
bool x;
|
|
|
|
while (x > 0)
|
|
bool x;
|
|
|
|
do {
|
|
bool x;
|
|
} while (x > 0);
|
|
}
|