c897c3bc23
* Add new SpirvToolsDisassemble API interface + Improve Doc on existing API interface (#2408) * Add more flexible SpirvToolsDisassemble interface to allow specifying spv_target_env for disassembly output. Improve documentation on existing SpirvToolsDisassemble interface. * Update pre-processor check - following existing ENABLE_OPT checks. * Fix not-found header paths for glslangValidator and glslangtests. * Add spirv_tools/include path where there is an ENABLE_OPT=1 in the BUILD.gn configuration. |
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.. | ||
AST.FromFile.cpp | ||
BuiltInResource.FromFile.cpp | ||
CMakeLists.txt | ||
Config.FromFile.cpp | ||
HexFloat.cpp | ||
Hlsl.FromFile.cpp | ||
Initializer.h | ||
Link.FromFile.cpp | ||
Link.FromFile.Vk.cpp | ||
main.cpp | ||
pch.h | ||
Pp.FromFile.cpp | ||
README.md | ||
Remap.FromFile.cpp | ||
Settings.cpp | ||
Settings.h | ||
Spv.FromFile.cpp | ||
TestFixture.cpp | ||
TestFixture.h |
Glslang Tests based on the Google Test Framework
This directory contains Google Test based test fixture and test cases for glslang.
Apart from typical unit tests, necessary utility methods are added into
the GlslangTests
fixture to provide the ability to do
file-based integration tests. Various *.FromFile.cpp
files lists names
of files containing input shader code in the Test/
directory. Utility
methods will load the input shader source, compile them, and compare with
the corresponding expected output in the Test/baseResults/
directory.
How to run the tests
Please make sure you have a copy of Google Test checked out under
the External
directory before building. After building, just run the
ctest
command or the gtests/glslangtests
binary in your build directory.
The gtests/glslangtests
binary also provides an --update-mode
command
line option, which, if supplied, will overwrite the golden files under
the Test/baseResults/
directory with real output from that invocation.
This serves as an easy way to update golden files.