mirror of
https://github.com/RPCS3/glslang.git
synced 2025-02-26 05:47:29 +00:00

This includes - doing prescan of shader to know version/profile before parsing it - putting precision qualifiers on built-in ES symbols - getting most built-in state correct for core/compatibility/missing profile - adding gl_VertexID and gl_InstanceID, among other ES 300 built-in symbols - adding the ES 300 gl_Max/Min constants - accepting shaders that contain nothing but whitespace without generating an error git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20627 e7fa87d3-cd2b-0410-9028-fcbf551c1848
13 lines
164 B
JavaScript
13 lines
164 B
JavaScript
|
|
//
|
|
/* anotehn t* ontuh * / tnoahnt /* oo */
|
|
/* multi line...
|
|
|
|
ao */
|
|
/* no escape \
|
|
oanot */
|
|
// escape nothing \o oeu
|
|
// escape newline \
|
|
still in a comment
|
|
|